"Zero-hour" thoughts about 360 vs PC version...
#26
Posté 20 octobre 2009 - 07:43
#27
Posté 20 octobre 2009 - 07:45
#28
Posté 20 octobre 2009 - 07:46
It's pretty easy to tell which is which, though. And the stuff which is worthwhile can extend the life of the game pretty much indefinitely.Razcalking1978 wrote...
As a previous poster mentioned, the crap-to-worthwhile ratio in user content is pretty high.
#29
Posté 20 octobre 2009 - 08:03
#30
Guest_Ju-0n_*
Posté 20 octobre 2009 - 10:44
Guest_Ju-0n_*
#31
Posté 20 octobre 2009 - 10:53
#32
Posté 20 octobre 2009 - 11:09
I'm interested in the pc because of the mods people will be making. My husband isn't interested in that, he's just interested in the game play and he likes the xbox 360 controller better than the keyboard. I actually like the xbox controller better too, but the keyboard is ok.
And just so it's on the record, I've played the BG series and NWN (both) and Heroes games on the pc. I've got KOTOR, JE, Fable 2, and a bunch of others for the xbox, and both Oblivion and Morrowind for both, again on the pc for the mods.
Now when ME2 comes out it will be on the 360.
#33
Posté 20 octobre 2009 - 11:38
..No, it isn't. It doesn't "test" anything, other than your ability to start the game.oMonarca wrote...
How did the Character Creation tool ran on your PC? Was it acceptable? It's a solid, basic test.
#34
Posté 21 octobre 2009 - 12:49
#35
Posté 21 octobre 2009 - 01:28
#36
Posté 21 octobre 2009 - 01:30
#37
Posté 21 octobre 2009 - 01:33
#38
Posté 21 octobre 2009 - 02:08
I don't expect the DA campaign to have this problem, but I do expect some really good user modules, since the toolset is much more advanced from what I am hearing.
#39
Posté 21 octobre 2009 - 02:10
#40
Posté 21 octobre 2009 - 02:11
#41
Posté 21 octobre 2009 - 02:11
No, it's not.lawsie100 wrote...
I was just thinking.. the xbox 360 pad would more than likely be fully compatiable with this game on the PC version would it not? It seems to be the rising norm nowadays anyway.
#42
Posté 21 octobre 2009 - 02:14
The controls are still a huge difference between the PC and the Console. Mouse Keyboard allows for different user interface then the gamepad.lawsie100 wrote...
I was just thinking.. the xbox 360 pad would more than likely be fully compatiable with this game on the PC version would it not? It seems to be the rising norm nowadays anyway.
#43
Posté 21 octobre 2009 - 02:15
No, it's not supported. The PC version and the console ports use separate interfaces, and the PC interface is like any traditional CRPG in that it really needs a mouse to be effective.lawsie100 wrote...
I was just thinking.. the xbox 360 pad would more than likely be fully compatiable with this game on the PC version would it not? It seems to be the rising norm nowadays anyway.
#44
Posté 21 octobre 2009 - 02:16
#45
Posté 21 octobre 2009 - 10:31
It really depends on the game. Batman's Interface was designed for controllers and was just poorly ported to PC so that on PC you pretty much have no choice than to pick up the controller if you want to play it properly. Dragon Age on the other hand has two completely seperate User-Interfaces for PC and Consoles, so if you get it on PC you HAVE to play it with mouse/keyboard as far as i know, because it would be near impossible to play the PC-Interface with a pad and vice versa.lawsie100 wrote...
oh yeah for sure a game like this would be better on mouse / keyboard. But there are some recent games such as batman AA for example that really benefit from having an xbox controller. Quite a few games actually. But totally mouse and keyboard for a game like this all the way. I dont actually own an Xbox but i have a pad.. yeah.. go figure.
#46
Posté 21 octobre 2009 - 11:17
Not only will the game typically have better graphics, picture quality, and sound, depending on your peripherals and such, but it generally will have more features, more customization options, and more modding capabilities. Furthermore, PC games are usually $10 cheaper.
Even if the game is designed to use a gamepad, such as Assassin's Creed, there exist dozens of appropriate options for PC users. There is the standard Microsoft Xbox 360 controller for PCs, as well as offerings from Logitech and Saitek.
Another bonus is that I tend to prefer the PC crowd to the console crowd, particularly as compared to the horrid Xbox community. Xbox Live is one of the biggest cesspools I have ever had the displeasure of being in.
The only time the decision becomes difficult is when you have a PC that cannot run the game smoothly or your friends will own the console version and you can only play with them if you get the console version, too. In those cases, you have to weigh the pros and cons and make up your own mind.
The only downside to PC gaming is that while console gamers only need to invest $300-$800 in hardware every generation, PC gamers need to invest many times that to keep up, though things are beginning to plateau as hardware advancements have finally caught up with software demands.
#47
Posté 21 octobre 2009 - 11:53
Got a gaming pc so I got to the use him ^^
I also like the pc controls much better for this kind of games =)
#48
Posté 21 octobre 2009 - 12:05
Haha, you wish. Did you play a MMO or PC-.Shooter recently?Sornin wrote...
Another bonus is that I tend to prefer the PC crowd to the console crowd, particularly as compared to the horrid Xbox community. Xbox Live is one of the biggest cesspools I have ever had the displeasure of being in.
#49
Posté 21 octobre 2009 - 12:14
Ingrimm22 wrote...
Haha, you wish. Did you play a MMO or PC-.Shooter recently?Sornin wrote...
Another bonus is that I tend to prefer the PC crowd to the console crowd, particularly as compared to the horrid Xbox community. Xbox Live is one of the biggest cesspools I have ever had the displeasure of being in.
I have not played MMOs in a while since that genre has stagnated and may as well die, and I tend to not play FPSs online since I am not an overly competitive person; I prefer storylines to deathmatches.
#50
Posté 21 octobre 2009 - 12:51





Retour en haut






