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Working script to make High Dragons 'move around in combat' ?


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dragonagefun123

dragonagefun123
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Hi everyone,

I spent many hours trying to disect the script for regular campaign play where the High Dragon "pounces" around.  I am not a programmer, and my understanding of that language is elementary at best.  Does anyone have a basic working script that will allow the High Dragon jump around via some code that searches for play waypoint and move to that location.  From reading the Single Player script for High Dragon, it seems like thats what the script is calling the Dragon to do, and upon landing, does an aoe damage stomp.

I'm not looking for something complicated, although making the dragon pounce around might be complicated.  I"m just looking for a script I can perhaps copy and paste and attach it to my High Dragon.

Thanks for any help in advance!