LPPrince wrote...
Difficulty is being brought up because it shoots down your argument.
Hardly. My issue isn't difficulty nor is it some loophole. It's an issue I have with moving from cover to cover. Reading my OP will clearly state that. In case you didn't, I will repeat it: My biggest issue in removing crouch is my inability to avoid enemy fire when moving from cover to cover when advancing or retreating.
Clearly you don't know what my argument is if you think bringing up an irrelevant topic negates my point. It doesn't.
The reason crouching is not in ME2 is BECAUSE of difficulty. People were finding ways to kill everything without ever getting hit through an exploit. That's not how the game's meant to be played.
Its similar to why people hate "drop shotters"(people who suddenly go prone before shooting back) on multiplayer shooters.
If you can find spots to crouch and never get hit, it makes the game too easy.
No crouch? No problem.
No one wants an easy game, least of all me. It was a practical reason due to an oversight during development. There's no need to spell it out. This is not relevant to the bigger issue I have with combat. I hoped that I would save it for another post But I'll address it here since there is so much misunderstanding:
Combat in general has improved a lot but there have been some steps back that I hope Bioware keeps in mind for ME3. My main issue is the size of combat zones. In some cases ME1 had areas of combat that were much less confined. (Bring Down the Sky and many of the Geth Incursions side missions) It allowed combat to take place at a longer range. In that case you still were vulnerable to enemy fire even when crouched. However I do think the maps were too big and were filled with empty space.
ME2 combat zones (I won't say too small) weren't big enough to allow long range combat. Cover was also very obvious. (Like ME1) My third issue is that the cover system is too effective. I would be open to seeing destructible cover to counter this.
This is the bulk of the the issue that I have with my favorite game.