Be Greeted oh makers of a fine play
This thread is born out of the single most frustrating thing to me from a gameplay perspective, i do not have all owers unlockable as bonus talent, i LOVED this in ME1 it gave an very additonal portion of spice to play a charcter, a different bonus talent meant a whole new way to advance upon enemys, yet me2 does not offer this, the loyalty talents are nice, and being capable to rebuild and retrain the abilities is nice but in the end very flawed
Now my to my actual request/wish/begging for a breadcrump
A Patch or DLC (yes i am willing to pay 2-3€/160points) for the ability to unlock achievements that allow me to use powers as bonus talent, for example when having beaten the incinerate challenge, you get the ability to train incineration as bonus talent, if you shattered x enemys with cryoammo, it becomes a bonus talent, trapping and efficently killing enemys with singularity add it as bonus talent, for tec armor i am unsure if i should wish for the same as tactician, whereas soaking up more damage to it/shields then health during a gamethrough, or a more straightforward challenge, deal x damage with the powerarmor (whereas i think not letting it break for like 3 thousand damage is quite challenging)
What i basically say, id like this additional depth of personalization back, and i miss my soldier that was capable of throwing those pesky thorian creeps of the map, same as my assault rifle adept (this i can do per loadout modding which bugs the ****ing hell me) or my warp infiltrator
the reason for this, i do not want to cheat to receive a specific talent on a specific class, i can add them as bonus talent which do not carry into the mission which is frustrating enough to let me post this text i wrote after the first playthrough
Yours
Shaded Phoenix:crying:
I have a wish bioware:Bonustalent Patch/Dlc
Débuté par
LadyAlekto
, mai 20 2010 05:33
#1
Posté 20 mai 2010 - 05:33
#2
Posté 20 mai 2010 - 05:42
No
#3
Posté 20 mai 2010 - 05:45
So you want your soldier to charge or something ? If so no but i wouldn't mind my infiltrator getting a overload though.
#4
Posté 20 mai 2010 - 05:49
DLC? Monetary? For half an hour of intern work? Seriously? Are we at that point already? For god's sake...
#5
Posté 20 mai 2010 - 05:52
Actually id rather have a infiltrator with tec armor (as that stays as long as i ahve still active, the other defense are gone once there additional "shield" points are gone, not when the timer runs out, another thing endlessly bugging the hell out of me, and which should be patched/addresed)
For a soldier i would actually get either pull or singularity i like both, and what should i do with a charging soldier? die faster on my even harder modded insanity?
An adept with adrenaline rush sounds interesting play tho, same like a sentinel with it
@Yes FJ, i am at the point of being seriosuly annoyed enough to be willing to throw money down their necks (or shove it somewhere else)
For a soldier i would actually get either pull or singularity i like both, and what should i do with a charging soldier? die faster on my even harder modded insanity?
An adept with adrenaline rush sounds interesting play tho, same like a sentinel with it
@Yes FJ, i am at the point of being seriosuly annoyed enough to be willing to throw money down their necks (or shove it somewhere else)
Modifié par ShadedPhoenix, 20 mai 2010 - 05:53 .





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