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Mass Effect 2 Retrospective Interview with Casey Hudson.


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#26
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Khayness wrote...

slimgrin wrote...
For those who say "Meh, I don't mind it"... Thanks for gauranteeing its inclusion in ME3, because you are apparently who Hudsen is listening to.


Well I don't have any issues with it, I can scan a planet really fast with a mouse, it's bloody trivial. But not enjoyable.



Well, I agree that it is bloody trivial.

#27
badkenbad

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Christina Norman said on her twitter that she lurved planet scanning.

I question the sanity of anyone making that statement. Have they finalized the DSM V yet, because I think we could get this in there.

Modifié par badkenbad, 21 mai 2010 - 12:38 .


#28
Collider

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Planet scanning was better than driving the Mako up mountains in featureless side planets in ME1. But that's not saying much.



Make resource collection either like the main planet Mako missions in ME1 (Feros, Noveria, etc) or Hammerhead missions.

#29
Ecael

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badkenbad wrote...

Christina Norman said on her twitter that she lurved planet scanning.

I question the sanity of anyone making that statement. Have they finalized the DSM V yet, because I think we could get this in there.

Or maybe we should question the sanity of the completionists who actually thought that they needed to scan all the planets in the entire galaxy.

Casey Hudson and Christina Norman didn't mind planet-scanning that much because they knew that you should scan one Rich planet before every mission (considering your missions take you all over the place AND provide half of your upgrades). That alone would cover everything by the time you've completed all missions with import bonuses. People thought they could take the timesink and do it all in one go - a problem that occurs when they can participate in the timesink at any time.

It also happens when they feel obligated to planet scan, but they aren't - it's only needed for anomalies in missions.

If the Mako driving were optional as a timesink and could be saved for later, would most people save ALL the non-battle Mako driving for the last few hours of the game? The Mako driving in the Ilos Trench Run was bad enough. If someone decided to do all the artifact, scan and mineral collection quests all at once in ME1 right after that driving, would they like either mechanic?

Anyone who wants to put themselves through that kind of tedium should play World of Warcraft instead.

:devil:

Planet-scanning may not be dead in ME3, but its presence and use should be as minimal and as optional as possible.

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Modifié par Ecael, 21 mai 2010 - 01:05 .


#30
Tennyochan

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i don't mind planet scanning BUT i would like it to be faster(haven't played the PC-update yet) and more balanced between how much you obtain and need for an upgrade.



i also would want to obtain more resources on the mission. so its not like ME2 in that you get resources on missions 10% and the 90% you have to go mining. Although i think we should wait for the overlord DLC, see how that handles for mining/mission.

#31
Ecael

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tennyochan wrote...

i also would want to obtain more resources on the mission. so its not like ME2 in that you get resources on missions 10% and the 90% you have to go mining. Although i think we should wait for the overlord DLC, see how that handles for mining/mission.

Agreed. That's a change they should consider.

#32
TudorWolf

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Scanning is fine on the first playthrough; gets highly tedious subsequently though.

I don't know where CH is getting the people love it stuff from :/

#33
MassEffect762

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TudorWolf wrote...

Scanning is fine on the first playthrough; gets highly tedious subsequently though.
I don't know where CH is getting the people love it stuff from :/


I'd rather visit the dentist than mine for resources in ME2.

#34
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TudorWolf wrote...

Scanning is fine on the first playthrough; gets highly tedious subsequently though.
I don't know where CH is getting the people love it stuff from :/


Perhaps they don't want to bother changing it. Perhaps, since they are already working on ME3, it is part of the new game. Fantastic. So much for 'streamlining', Ms. Norman. If you wanted to streamline, you would follow present day action game examples and not include such inane, boring, brain-sucking activity.

But this is truly like addressing someone in denial. Planet Scanning may have been Casey Hudsen's thesis or something; so its really important to him - so important that we get to drag a pencil-sized cursor over a Jupiter-sized planet. If that is what they think sells games, they better distribute qualudes along with the disk.

Modifié par slimgrin, 21 mai 2010 - 09:50 .


#35
Ecael

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I don't know where CH is getting the people love it stuff from :/

From the people who keep exaggerating and twisting every word he says, regardless of what he says. Like I'm about to do now:

Casey Hudson says...
We've heard people like the planet-scanning game...

You hear that? He says people like the scanning game!

Casey Hudson then says...
Ok, only some people like the planet-scanning game, others are fine with it...

You hear that? He says people REALLY LIKE the scanning game!

Casey Hudson then says...
We've received more feedback since the last interview, and we should start leading toward more RPG aspects...

You hear that? He says planet-scanning is an RPG element! HAHAHAHAHA!

Casey Hudson then says...
I got used to planet-scanning when I played it, since I approached it differently from others. There are a few that still like it...

You hear that? He says people LOVE the scanning game and want to MARRY IT! WHAT A JOKE BIOWARE IS!

Casey Hudson finally says...
Planet-scanning will return in some form in ME3

OMG! MASS EFFECT 3 IS GOING TO BE SCAN PLANET 3! I HATE BIOWARE! :crying:

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#36
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Ecael wrote...

I don't know where CH is getting the people love it stuff from :/

From the people who keep exaggerating and twisting every word he says, regardless of what he says. Like I'm about to do now:

Casey Hudson says...
We've heard people like the planet-scanning game...

You hear that? He says people like the scanning game!

Casey Hudson then says...
Ok, only some people like the planet-scanning game, others are fine with it...

You hear that? He says people REALLY LIKE the scanning game!

Casey Hudson then says...
We've received more feedback since the last interview, and we should start leading toward more RPG aspects...

You hear that? He says planet-scanning is an RPG element! HAHAHAHAHA!

Casey Hudson then says...
I got used to planet-scanning when I played it, since I approached it differently from others. There are a few that still like it...

You hear that? He says people LOVE the scanning game and want to MARRY IT! WHAT A JOKE BIOWARE IS!

Casey Hudson finally says...
Planet-scanning will return in some form in ME3

OMG! MASS EFFECT 3 IS GOING TO BE SCAN PLANET 3! I HATE BIOWARE! :crying:

Posted Image



Is this from the people or for the people?

#37
Ecael

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slimgrin wrote...

Is this from the people or for the people?

Sometimes, I can't tell either...

;)

#38
Tlazolteotl

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At the people.

#39
jakenou

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Ecael wrote...
OMG! MASS EFFECT 3 IS GOING TO BE SCAN PLANET 3! I HATE BIOWARE! :crying:

Posted Image


Lolling :P

#40
spacehamsterZH

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Ecael wrote...
Or maybe we should question the sanity of the completionists who actually thought that they needed to scan all the planets in the entire galaxy.


You know, I tend to agree with you a lot when it comes to heckling the whiners here who will complain about absolutely everything no matter what, but I really think you're wrong here. Like I said earlier in this thread, I figured out pretty quickly exactly how I had to approach the planet scanning so that I only had to do the bare minimum, and I still hated every second of it. Pre-patch it was the #1 factor discouraging me from repeat playthroughs. It's tedious, boring, and worst of all, it's a game mechanic that has absolutely nothing to do with the rest of the game, completely taking you out of the experience.

People complain about random encounters in JRPGs, but at least with those you're actually using the game's combat mechanic, which you'd assume is one of the parts you enjoy about it, otherwise you wouldn't be playing it in the first place. Planet scanning is a mind-numbingly boring minigame inserted into an otherwise fast-paced action RPG that only seems to exist because they couldn't think of a better grinding mechanic.

And no, Hudson's not saying it will be exactly the same in ME3, and I'm guessing what he's driving at with the comments on emphasis is that there will be more resources to be found in missions, which is good. But the bottom line is that the planet scanner needs to go altogether because even five minutes of it is retarded. Just because you "don't mind" something doesn't make it a good idea. Videogames are supposed to be fun. And there are plenty of RPGs where the grinding is reasonably enjoyable.

#41
askanec

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What's with the thinking that just because you don't like a certain game mechanic, that everyone else who didn't agree with you have a screw loose in their brains?



It's one thing to have your own opinion. Quite another to belittle anyone else who don't happen to agree with the way you see things.

#42
spacehamsterZH

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askanec wrote...

What's with the thinking that just because you don't like a certain game mechanic, that everyone else who didn't agree with you have a screw loose in their brains?


That's not what anyone is saying. Welcome to Failsville. Population: You.

The point is that while a small handful of people may have found enjoyment in it, the planet scanner is the most widely criticized gameplay element of ME2. People here argue about everything from the handling of certain aspects of the story/characters to the changes in combat, inventory and character stats, and for everything someone hates, there seems to be the same number of people who love it, but more or less the only thing there's never really been any debate about is the planet scanner. Even the people who like it aren't passionate enough about it to defend it.

Modifié par spacehamsterZH, 21 mai 2010 - 09:44 .


#43
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Some of the things Hudsen has said about future dlc and ME3 indicate Bioware is truly listening to the fans. And this is good. Only with planet scanning does it seem they won't recognize it was just a bad idea. There really is no good reason to have it in the game. The patch they recently released should have just nixed scanning altogether.

#44
mi55ter

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Khayness wrote...

slimgrin wrote...
For those who say "Meh, I don't mind it"... Thanks for gauranteeing its inclusion in ME3, because you are apparently who Hudsen is listening to.


Well I don't have any issues with it, I can scan a planet really fast with a mouse, it's bloody trivial. But not enjoyable.

I didn't get a chance to play ME2 on a PC, but from what I've read on the forums, the planet spins around much faster on PC, as well as the reticule moving faster, compared to how it was on the Xbox. It really was dreadful.

I'm saying 'was' though, because of the patch they've just brought out for it. It's a lot faster now.

For ME3 I could stand its inclusion if it's as fast as it now, still works to pick up side missions, and you need to scan for less minerals because they include more minerals as loot in missions.

#45
mi55ter

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TudorWolf wrote...

Scanning is fine on the first playthrough; gets highly tedious subsequently though.
I don't know where CH is getting the people love it stuff from :/

This too. They should reward you for completing the gane with taking scanning out altogether in subsequent playthroughs. One can assume your subsequent playthrus are to investigate other classes and playstyles, not for more scanning.

Also, how about an achievement for finishing the game with all 6 classes? I know, I know, a bit of a masochist, but still... considering how many people have played the game multiple times here on the forum, there could be an achievement for it.

#46
Rive Caedo

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Ecael wrote...
Casey Hudson and Christina Norman didn't mind planet-scanning that much because they knew that you should scan one Rich planet before every mission (considering your missions take you all over the place AND provide half of your upgrades). That alone would cover everything by the time you've completed all missions with import bonuses. People thought they could take the timesink and do it all in one go - a problem that occurs when they can participate in the timesink at any time.

This is a very good point I hadn't considered. If ME2 planet scanning had gone this way instead, my own and other people's opinions of it might be higher:

EDI: "Shepard, it is recommended that we scan this planet for anomalies that could pose hazardous to yourself or the shuttlecraft before landing. Additionally, Cerberus crew will be able to extract valuable minerals that you detect while you are conducting your mission."

One planet per mission would have felt like a minigame rather than a chore.

#47
Burdokva

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Casey Hudson wrote... *from the artcle*

But there are a lot of people that were happy with the amount of depth that was there, but people that wanted to see it as an RPG versus an action RPG or whatever, I think felt that it needed more depth in terms of your choices for inventory and stuff like that. That's certainly something we can do in the future. We can only create a balance that we believe makes sense.


Yep, one of the major criticisms I had, and I do hope they've listened to the fans. To many great ideas for the interface, weak execution in Mass Effect 2. Customizable armor and weapon upgrades are not fun when you:

I. Can't customize squad-members and they look exactly the same throughout the entire game.
II. Weapons are not customizable and upgrades work in a strictly linear way.

If Shepard's armor system works for squad-members in Mass Effect 3 and customization is more of a blend between the original and the sequel... well, the final chapter would have a serious plus. 

#48
Anwarddyn

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The thing that gets me is Casey Hudson and others refer to the scanning constantly as a "mini-game". That is false. Gambling in Flux is a mini-game. The moment that the "mini-game" is required to complete the main storyline it is no longer a mini-game but a grinding mechanic.

#49
Kandid001

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Congratulations useless noobs. You won.

#50
Khayness

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Kandid001 wrote...

Congratulations useless noobs. You won.


I shall prepare a feast to honour our deeds! :wizard: