Hello
I haven't had the chance to check out the modding tools for DA:O yet, so I got few questions.
Is it possible to create:
-no scaling mod&split exp mod(so leveling would be like in BG games)
-add new areas to the WORLD MAP
-make it so that if a party member dies, he needs to be resurrected/he is gone forever
Sorry if these have been asked before, but I didn't find any answers by using search.
Are these things possible ?
Débuté par
mawdudi
, nov. 09 2009 01:30
#1
Posté 09 novembre 2009 - 01:30
#2
Posté 09 novembre 2009 - 02:17
I believe the no scaling would be easy, as IIRC you can set the max/min level of creatures in the toolset. I also imagine adding new areas to the world map would be no different than if you started from scratch and made a new world map with areas - so I imagine it would be relatively easy as well.
As for split XP and party members being res'd, I am not really sure. I haven't got to look deep into the toolset yet... XP might be done through some kind of 'on death' type of script, checking for number of party members, and yielding less XP (or 0 initially, then figuring it out after death). As for the party member ones, I am not sure how the exact coding is done, so it may be a 'simple' tweak of how death works, or may be more complicated - someone who looked more might have a better answer.
As for split XP and party members being res'd, I am not really sure. I haven't got to look deep into the toolset yet... XP might be done through some kind of 'on death' type of script, checking for number of party members, and yielding less XP (or 0 initially, then figuring it out after death). As for the party member ones, I am not sure how the exact coding is done, so it may be a 'simple' tweak of how death works, or may be more complicated - someone who looked more might have a better answer.





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