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Trap set - nothing happens but text


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6 réponses à ce sujet

#1
Sonmeister

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So my trap works, it shows up when discovered, animates when stepped on (a floor plate trap) says "trap triggered" but deals no damage.  Any suggestions?

#2
_L_o_B_o_

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It is working fine for me. Created a placeable, selected "Trap, Wooden Claw Trap" as appearance and set the PLC_TRAP_TYPE to 205. Done :mellow:

Modifié par _L_o_B_o_, 26 mai 2010 - 09:02 .


#3
mihlena

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I have the same problem, but then I set the Trap to a rank, it deals damage.

#4
Sonmeister

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I'll try setting the trap to a rank.

I set the rank to boss and still no damage.  I'm using a 20th level thief.  So maybe he's too good to be damaged.  To high a dexterity and other stats?

Modifié par Sonmeister, 27 mai 2010 - 01:16 .


#5
_L_o_B_o_

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I'm using a 20th level thief.  So maybe he's too good to be damaged.  To high a dexterity and other stats?


Maybe. My test trap also dealt almost no damage to my character. 

#6
BillHoyt

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Sonmeister wrote...

I'm using a 20th level thief.  So maybe he's too good to be damaged.  Too high a dexterity and other stats?


The problem with testing with high-level characters is that they (by definition) have the ability to overcome whatever you're throwing at them, making it difficult to tell what's working and what's not.  Life is a lot simpler if you test with a 0-level squab until you know everything is working.  The fewer variables you work with, the easier it is to find the one that's off.

#7
Sonmeister

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I tried a 7th level warrior and had the same results with the trap set to a boss rank. So maybe I'll set up a char. gen and see how that guy fairs.