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How will our choices affect Dragon Age 2?


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34 réponses à ce sujet

#1
Phaelducan

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I would guess most of us have played Mass Effect 1/2, or are at least familiar with it. With that in mind, do you think that the non-endgame choices will have much influence on playing Dragon Age 2 (if we even get to import saves, I assume we do though).

We get a lot of post-game text describing the fallout of our decisions (absent in Mass Effect, credits roll with no real denouement), but I'm curious to see how different DA:2 will be if we sided with Bhelen/Harrowmont... or killed the Dalish Tribe for the Werewolves... or tainted the Ashes for example.

Will the world be very different? Or will we get some a vanilla experience

#2
Master Shiori

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That would depend on whether DA2 will take place in Ferelden, which I truly doubt.



Seems to be we're likely to have a new story, new land and a new pc.



It would be nice though if there was some connection to Origins though, if only to give us a hint of how the world changed due to our actions.

#3
Fizzeler

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Some of the major decisions (Architect, Archdemon, King Of Orzammar, and certain companion decisions) will probably transfer, while some minor decisions and quests may not (although some parties could still be there and be "oh Warden it would be our pleasure if you would help us like your order did X years ago)

#4
Tirigon

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I think I have read somewhere that DA2 will be aother story with new plot, characters etc..., maybe even another time.



So I don´t think there´ll be an import or something.

#5
Chuvvy

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Judging from ME2 you'll get an Email from the Arch demon and the babby. I doubt the babby reference will work here. And old played out joke is old and played out I know.

#6
Lillymon

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I still think that Morrigan or child will play a role in DA2. Maybe it turns out that the child is bad. I doubt that any/many of the old characters will be in the game, however, I would highly appreciate if the mabari was in there again! I really missed him a lot in Awakening, esp since it says in the codex that he won't leave man's side once he joins him.

#7
blademaster7

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Playing in Ferelden again is a very unlikely scenario. The devs pointed out that dragon age is about epic tales all around Thedas. If you find yourself playing in Antiva --for instance-- then no one's gonna give a sh!t about the king of Orzammar. And no one will point out to you what happened in Ferelden's tower of magi X years ago.

The only things that may carry over with a character are the origin(I guess this is standard) and your romance. You may hear a mention of who's the king/queen of Ferelden and that's about it. Please don't point out the dark ritual, just use your head.

That is ,of course, *IF* you ever get to import your old character. The devs seem very dismissive about the issue every time it comes up.

Modifié par blademaster7, 22 mai 2010 - 01:40 .


#8
Master Shiori

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Lillymon wrote...

I still think that Morrigan or child will play a role in DA2. Maybe it turns out that the child is bad. I doubt that any/many of the old characters will be in the game, however, I would highly appreciate if the mabari was in there again! I really missed him a lot in Awakening, esp since it says in the codex that he won't leave man's side once he joins him.


Gaider metioned he has his own ideas about how Morrigan's story will turn out, but I'd love to see her again in DA2.

Devs have said on several occasions that we'll see her again, just not when.

#9
old book

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I have faith in Bioware. They've screwed up before in some ways, but they have also produced incredible gaming moments. The Baldur's Gate series was the closest to an epic Pen & Paper RPG campaign I've ever seen in a CRPG.



DA:O is a gem of a CRPG, as testified to by how addicted most of us are to it. DA:2 can't be quite as tightly linked to DA:O as BG:2 was to BG, but I'm sure that we'll at least see Morrigan's baby as a central plot element if not the actual PC. Gaider is a very good story teller, and the Morrigan story is his favorite kind.



I don't want my Warden knocked back down to Level 1 and forced to start over, and at level 35 there's not much room left for him to grow. I'm hoping for a new character, probably a new Warden dispatched to investigate a mystery that will turn out to be Morrigan's child. I hope some of my choices will carry over. Right now we have no real information, and no real way to know.

#10
Suron

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anything said is speculation and speculation ONLY...how can we give you an answer exactly when we know NOTHING about DA2?

Modifié par Suron, 22 mai 2010 - 02:00 .


#11
Fizzeler

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Actually your new PC as Morrigan's child could work well (that just being your past and you get stuck in whatever Origin you choose to start with), it would be interesting if they played that out



Or Morrigan could be involved in another expansion

#12
Seriand Shadowsong

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What if the baby turns out to be Flemeth's new vessel? Could you imagine how powerful a Flemeth/old god child could be? And then on top of that, say you were a mage making the inherited magic traits that much stonger...a new war-mage for a new universe and generation...

#13
Emerald Melios

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Tirigon wrote...

I think I have read somewhere that DA2 will be aother story with new plot, characters etc..., maybe even another time.

So I don´t think there´ll be an import or something.


Agreed, I'd prefer if instead of cutting off the branches they just use a new tree. Less frustrating that way and keeps things fresh.

#14
Cyberfrog81

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I doubt they will use imported saves. It was/is probably a major PITA in Mass Effect, and not something they'll want to implement as a standard practice.



But, I've been wrong before.


#15
Lintanis

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If it is all fresh and new in DA2 then cannot see any choices carrying on except the AD/God Child one :).,  should imagine the companions stories be wrapped in DLC :)

#16
thr33niL

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Being Morrigan's kid in DA2 would be a great way to go. I don't really care if its a new PC and there isn't carry over as long as the story stays true. So say you're Morrigan's kid and its 20-30 years after the blight in Fereldon. The original PC would be dead anyway because of the taint. Then it's wide open to start a new tale wherever Morrigan ran off to.




#17
thr33niL

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Another cool idea. If you are indeed Morrigan and your PC's child, let it give you the option of blending the two so you actually look like their kid.  So if you can't carry over your PC to subsequent games, you can at least have a resemblance to your former character.

I honestly think the interaction between the PC and Morrigan are over after DA:O. So in my current game I am romancing Leliana but am planning on giving Morrigan the baby. So it sets up sort of like a Beowulf storyline. Love the queen but get seduced by the witch.. Bit more noble in DA:O though.

Modifié par thr33niL, 22 mai 2010 - 05:33 .


#18
Swoo

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 I think they only would really have to worry about which side you took in each treaty, which two royal lines you set up, and your LI.

-It's revealed that there are Circles all over the world, so it wouldn't be hard to insert dialogue of the new Circle you are dealing with feeling some strain after the annulment of the Ferelden tower, or perhaps an influx of their students/teachers/what have you pouring towards Ferelden keeping the new Circle on the weaker side after the greater independance given to them as a Blight Boon.

-The Dalish either could get rumors or news about massive strife in the Ferelden forests from an unthinkable, organized Werewolf army, or rumors that an near-immortal Keeper has risen in the Ferelden Forests and clans are starting to unite under him in the hopes of defeating the quickening.

-Kal-Sharok would be my best educated guess for meeting up with Dwarves again in the second game. You could give a few higher level NPCs dual dialogue so they say the King of Orzammar's name in conversation linking back to your choice, while most other commoners and lower nobles could just refer to the King and you'd know whom they were speaking of. Since trade relations were already in negotiation between the two cities, you could tie that in with your Kingly choice while keeping the same plot. (King Bhelen has opened his borders to the sky to trade but will not spare a coin for his own cousins across the stone, can you believe it?! King Harromount could be the worst thing to happen to all the Dwarf Lords Warden, his inability to control his city has left us stranded and no communications have been met with a reply since his coronation). And you could toss in some background noise about Golems making a comeback or being lost to the Stone for all time based on that choice.

-Redcliffe is close to Orlais and the Frostback Mountains so news of that area would probably be stronger/more interesting than say the happenings of the Coastlands or what have you. Just simple conversation about unease either for a strengthened Ferelden Arling that is heavily in the favor of the King and Queen, that recently defeated not only demonic and undead attacks but was vital in the slaying of the darkspawn and deposing the Traitor of Ostragar, or unease for the dark and gloomy lands Redcliffe has become since the dark days of the Blight where almost all of it's nobility and peasants were slaughtered by a dark game and the Arl has ever to fully recover.

-And then track the LI.

Personally, it doesn't seem like this massive undertaking that some people make it out to be. Every single little choice doesn't need to be kept to faithfully as long as the core decisions that honestly made your game are acknowledged and kept true.

With it being my personal opinion that we won't be in Ferelden this next game, just touching on these six or seven main choices - without any of them needing huge plot rearrangements since they all can easily lead to the same path easily - and it will be a success in my eyes.

YMMV.

#19
Tirigon

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@ Swoo: I would rather have no continuity at all than a few, unimportant lines.

#20
Nerdage

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Swoo wrote...

 I think they only would really have to worry about which side you took in each treaty, which two royal lines you set up, and your LI.

-It's revealed that there are Circles all over the world, so it wouldn't be hard to insert dialogue of the new Circle you are dealing with feeling some strain after the annulment of the Ferelden tower, or perhaps an influx of their students/teachers/what have you pouring towards Ferelden keeping the new Circle on the weaker side after the greater independance given to them as a Blight Boon.

-The Dalish either could get rumors or news about massive strife in the Ferelden forests from an unthinkable, organized Werewolf army, or rumors that an near-immortal Keeper has risen in the Ferelden Forests and clans are starting to unite under him in the hopes of defeating the quickening.

-Kal-Sharok would be my best educated guess for meeting up with Dwarves again in the second game. You could give a few higher level NPCs dual dialogue so they say the King of Orzammar's name in conversation linking back to your choice, while most other commoners and lower nobles could just refer to the King and you'd know whom they were speaking of. Since trade relations were already in negotiation between the two cities, you could tie that in with your Kingly choice while keeping the same plot. (King Bhelen has opened his borders to the sky to trade but will not spare a coin for his own cousins across the stone, can you believe it?! King Harromount could be the worst thing to happen to all the Dwarf Lords Warden, his inability to control his city has left us stranded and no communications have been met with a reply since his coronation). And you could toss in some background noise about Golems making a comeback or being lost to the Stone for all time based on that choice.

-Redcliffe is close to Orlais and the Frostback Mountains so news of that area would probably be stronger/more interesting than say the happenings of the Coastlands or what have you. Just simple conversation about unease either for a strengthened Ferelden Arling that is heavily in the favor of the King and Queen, that recently defeated not only demonic and undead attacks but was vital in the slaying of the darkspawn and deposing the Traitor of Ostragar, or unease for the dark and gloomy lands Redcliffe has become since the dark days of the Blight where almost all of it's nobility and peasants were slaughtered by a dark game and the Arl has ever to fully recover.

-And then track the LI.

Personally, it doesn't seem like this massive undertaking that some people make it out to be. Every single little choice doesn't need to be kept to faithfully as long as the core decisions that honestly made your game are acknowledged and kept true.

With it being my personal opinion that we won't be in Ferelden this next game, just touching on these six or seven main choices - without any of them needing huge plot rearrangements since they all can easily lead to the same path easily - and it will be a success in my eyes.

YMMV.

I doubt they'd talk about your Origins LI unless you use the same character, which I also doubt, but otherwise I imagine you're pretty much spot on. This much would be enough for me, too, all I want is the illusion that my Origins warden occupied the same 'universe' as my DA2 character.

#21
Swoo

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Tirigon wrote...

@ Swoo: I would rather have no continuity at all than a few, unimportant lines.


They seem rather important to me as they acknowledge your previous individual choices and mold the game world more in line with your vision than enforcing a canonical ending.

Could they do more? Sure. They could develop entire quest chains or hubs towards you actions. NPCs could spawn (or refuse to spawn since they died) based on DA:O. Entire conversation trees could have completely different paths based on this and that. 

My example was that you can continue on with the history of the Warden without launching a massive undertaking of fact-checking and plot balance. Hey, as players the more we get the merrier we (usually) are, but I'd rather have my past acknowledged than be relegated to an AU for Bioware's approved ending.

But as always, just my opinion. Holds no more or less than yours.

#22
Guest_Hanz54321_*

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Seriand Shadowsong wrote...

What if the baby turns out to be Flemeth's new vessel? ...


This is EXACTLY what is going to happen.  This will be your next superpowerful end game boss.

Even if you didn't do the DR . . . Morrigan found a way.  The writers will make it so.

And I do believe the game will be completely independent of DA:O and DA:A.

#23
Tirigon

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Hanz54321 wrote...



Even if you didn't do the DR . . . Morrigan found a way.  The writers will make it so.



Of course. What do you think how Riordan spends his last night in Redcliff?B):devil:

#24
Swoo

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Hanz54321 wrote...



Even if you didn't do the DR . . . Morrigan found a way.  The writers will make it so.



My thoughts on the matter are she only told you the way that could save your life. If Bioware wants to go the OGB route without ruining non-DR playthroughs, then they can use 'another' ritual where she barters with the soul as it fragments and goes to pass the Fade, or any other sort of 'Plan B' that gets a cleansed OG soul but kills you in the process, so the choices remain just as valid.

#25
DadeLeviathan

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Honestly, Bioware has set the bar for sequels extremely high with Mass Effect 2, so they have a hard job ahead of them with Dragon Age 2, since the amount of choices you have in Dragon Age makes the amount of choices you had in Mass Effect seem minuscule. If they don't allow your choices to drastically impact your world, as they did in Mass Effect 2, I will be severely disappointed, but I wouldn't fault them for it either.