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Warden's Fall episode 1


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#76
MerrickShep

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How come it look even better than the game itself? :P Is there a way to make my game look that nice?

#77
AfterDune

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MerrickShep wrote...

How come it look even better than the game itself? :P Is there a way to make my game look that nice?

You could run with high LOD's (using a commandline thingy like -runhightods or something), might make a difference. Though I'm sure they've used "camera effects" in their video, like bloom and what not. I don't know if you can enable things like this in the game options menu. Don't think so...... Anyways, camera effects and possibly more effects added in video editing result in this awesome vid!




About the video itself, I posted the following on YouTube:

This is a VERY impressive piece of work! This must have taken quite a long time to make and I really wonder if the makers have a website or at least a group/project over at the Bioware website (if I missed it, someone enlighten me please).
The sounds and music are top notch, so is the voice acting. These things make or break a machinima for me. It's not just fancy graphics, it's the complete package. And it seems the makers of Warden's Fall have deliverd us the full monty!

I thank you for this.

Modifié par AfterDune, 27 mai 2010 - 07:44 .


#78
Darun

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Awesome work! Need more!

#79
DJmacpher

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Machinima's DA series, second episode is up!

http://machinima.com.../view&id=49540' class='bbc_url' title='Lien externe' rel='nofollow external'> http://machinima.com/film/view&id=49540

and is that my another one of my scars I see again?

Why yes it is :).

You know, for calling it the "Bandit Emporium" I've associated it with one of these: :bandit:

:bandit:http://social.bioware.com/project/599/:bandit:

Pretty catchy right?

Modifié par DJmacpher, 29 mai 2010 - 01:22 .


#80
Veange

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bravo!