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ME2: A Video Plot Analysis


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#276
smudboy

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Ecael wrote...
As I mentioned above, the stories all have to do with the main story, because Shepard isn't the only one who's going to be fighting the Reapers.

You're assuming that datapads are only used for pictures. The schematic for a Reaper is the key to proving to the Council their existence and also researching what they're actually made of (and how to defeat them).

The same writing team who did ME1 did ME2 as well. Do you intend on criticizing the plot of both ME1 and ME2, or is your nostalgia preventing you from doing that?

And you're assuming 4 pictures on a pad is a schematic.

How do you know it's the same writing team?  Regardless, writing wasn't a priority this time round.

Sharn01 wrote...
You are wrong about the datapad Smud, there is no way to tell how much data is contained in the pad in total, all we saw is one page that was on display.

Saying that no other data can be in there is like saying that Shepard never eats, sleeps or bathes because we dont specifically see it. S/he also spends the entire five days of traveling to a nearby star system standing in front of the galaxy map and never moves, certainly Shepard does not use this time to relax, exercise, get to know and take part in recreational activities with the rest of the crew.

That's right, there is no way to tell.  We're not told of the happenstance or behavoir of an iPad in the Mass Effect universe that displays pictures.

Your human-homeostasis-Shepard analogy is ******* hilarious.  Stop before this becomes a farce.

Modifié par smudboy, 26 mai 2010 - 11:26 .


#277
Ecael

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smudboy wrote...

And you're assuming 4 pictures on a pad is a schematic.

How do you know it's the same writing team?  Regardless, writing wasn't a priority this time round.

Would they give him a datapad of Reaper pictures because he likes abstract art?

Also:

Mass Effect 1 Writers:
--Drew Karpyshyn, Lukas Kristjanson, Christopher L'Etoile, Mac Walters, Patrick Weekes

Mass Effect 2 Writers:
--Drew Karpyshyn, Lukas Kristjanson, Christopher L'Etoile, Mac Walters, Patrick Weekes, Malcolm Azania, Chris Hepler, Brian Kindregan, Jay Turner, Jay Watamaniuk

It's in the credits.

#278
Iakus

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Ecael wrote...

iakus wrote...

ME 2: "Okay, we gotta spend our borrowed time wisely and find out absolutely everything we can about the Reapers and see if we can find a weakness.  Uncovering potential allies and enemies would be handy to"

Yeah, it's hyperbole for humerous effect.  I know we dealt with issues
regarding te genophage, the geth, the quarians, and the Council in the
first two games.  But the preperations made for the Reapers is
stageringly little, and I fear a major info dump folowed by a deus ex
machinia is gonna save everyone's bacon in the end.

They did uncover "potential" allies and enemies. Cerberus, the geth, the krogan and the quarians. The genophage cure (or the destruction of it) could be used as a bargaining device for the salarians and turians, as well as the Reaper schematic to help prove their existence to the Council.

Shepard will soon have a Shadow Broker-like information network with Liara, and connections to the Alliance with Kaidan or Ashley.

If you're going to be surprised by a deus ex machina, then Mass Effect 1 and 2 should have disappointed you. Nothing would have been accomplished without Vigil's data file or without the Reaper IFF.


They did indeed find potential allies.  Those particular missions were some of the best in the game, where I felt  at leastsomething  was accomplished.

Vigil's data was awfully convenient, but the Reaper schematic was completely out of the blue.  We can guess where it came from (EDI) but there was no indication that she was downloading this data, or even found it in the Collectors' files until after it was in Joker's hands  and the closing credits are about to start.  Would it be so hard if, during the final battle, EDI could simply say:

"Shepard, I believe I have located their main data storage facility on Reaper construction.  I am downloading files as rapidly as possible and sending them to Mister Moreau."

"Thank you EDI, let me know if there's any information in there about an 'off' switch".

I can also imagine the Council reaction to to it:

Shepard:  "Dismiss THIS claim!"  :while waving file about::
Asari Councilor:  "We will certainly give this serious consideration. Where did you find this information Shepard?"
Shepard:  "My ship's AI downloaded it from a Collector base in the Galactic Core.  Just before I nuked it./Just before i handed it over to Cerberus"
Salarian Councilor:  An AI, you say...::edges away::
Turian Councilor:  "Guards!"


And yeah, Shepard will have a connection to the Alliance, provided Ashley/Kaiden don't continue to think you're scum for joining Cerberus.(that scene still frosts me to this day)

#279
Ecael

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iakus wrote...

They did indeed find potential allies.  Those particular missions were some of the best in the game, where I felt  at leastsomething  was accomplished.

Vigil's data was awfully convenient, but the Reaper schematic was completely out of the blue.  We can guess where it came from (EDI) but there was no indication that she was downloading this data, or even found it in the Collectors' files until after it was in Joker's hands  and the closing credits are about to start.  Would it be so hard if, during the final battle, EDI could simply say:

"Shepard, I believe I have located their main data storage facility on Reaper construction.  I am downloading files as rapidly as possible and sending them to Mister Moreau."

"Thank you EDI, let me know if there's any information in there about an 'off' switch".

I can also imagine the Council reaction to to it:

Shepard:  "Dismiss THIS claim!"  :while waving file about::
Asari Councilor:  "We will certainly give this serious consideration. Where did you find this information Shepard?"
Shepard:  "My ship's AI downloaded it from a Collector base in the Galactic Core.  Just before I nuked it./Just before i handed it over to Cerberus"
Salarian Councilor:  An AI, you say...::edges away::
Turian Councilor:  "Guards!"


And yeah, Shepard will have a connection to the Alliance, provided Ashley/Kaiden don't continue to think you're scum for joining Cerberus.(that scene still frosts me to this day)

I doubt Ashley/Kaidan can hold a grudge for that long, especially as Shepard has proof of what he's done now.

I was under the impression that either the Collector General sent the information to the Normandy with its dying breath, or EDI finished analyzing the data from the Disabled Collector Vessel.

#280
Iakus

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[quote]Ecael wrote...

[quote]smudboy wrote...

And you're assuming 4 pictures on a pad is a schematic.

How do you know it's the same writing team?  Regardless, writing wasn't a priority this time round.[/quote]
Would they give him a datapad of Reaper pictures because he likes abstract art?[/quote]

[/quote]

I am of the opinion that it is in fact data/schematics of Reapers.

However, that is an assumption because I for one really, really, want something to have been accomplished in the fight against the Reapers.  For all we know Shepard and Joker do in fact share a fondness for abstract art.  Nothing in the scene says otherwise.

Modifié par iakus, 26 mai 2010 - 11:40 .


#281
Ecael

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iakus wrote...

I am of the opinion that it is in fact data/schematics of Reapers.

However, that is an assumption because I for one really, really, want something to have been accomplished in the fight against the Reapers.  For all we know Shepard and Joker do in fact share a fondness for abstract art.  Nothing in the scene says otherwise.

But the other planet descriptions in Mass Effect 1 and 2 do imply otherwise.

I mentioned this in another thread - just a short speculation on how Mass Effect 3 would work:

The 'gathering and convincing allies' idea seems to be the general hypothesis for the structure of ME3, as well as some deus ex machina. Since we can expect Mass Effect 3 to consist of about 25-30 'missions' (Mass Effect 2 had about 25), I don't see why we won't be able to:

1. Convince homeworlds to help join the cause against the Reapers (by proving it to them in some way)

2. Search and fight your way through planets to recover ancient -- but advanced technology (combining deus ex machina)

Luring the Reapers into a trap would be an insult to their intelligence. Humanity has shown that even when outnumbered and outgunned, brute force can win a war a lot of the time - especially if you have the right weapons.

Knowing that, there's no reason that half of the missions can be spent fighting for technology.

1. Raiding the Batarian homeworld for the Leviathan of Dis
2. Fighting Kumun Shol's mercenaries at Klencory for the 'lost crypts of the beings of light'
3. Collecting more data about Haestrom in that geth-infested star system
4. Flying through the Perseus Veil to obtain geth technology with the help of Legion (or with his betrayal)
5. Turning the tables on Cerberus to kill the Illusive Man and retrieve the existing Collector base technology
6. Going against the Council by searching through the infested ruins of Armeni
7. Finding yet another Derelict Reaper, but with more than just husks
8. Taking down looters in Gei Hinnom to search the Prothean burial grounds
9. Landing on Farcrothu to find the planet-carving beam technologies of this extinct alien race
10. Fighting sentient plants in the fields of Helyme, where the Arthenn once lived (and where you once landed)
11. Going to Ploba to investigate the massive artificial structures built by someone unknown
12. Sneaking into Junthor and finding that its technological 'monsters' aren't actually extinct
13. Using the Mu Relay to find another Prothean VI (this one guarded by Prothean security systems)
   ...and so on.

It could also consist of opening up unknown mass relays with the permission (or the lack thereof) of the Council and Alliance. I would also like the use of jetpacks to be relevant in some of these fights.

The technology can be then outfitted on the Normandy and other ships, giving them an advantage over the Reapers when they finally arrive.


Modifié par Ecael, 26 mai 2010 - 11:46 .


#282
Iakus

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Ecael wrote...

I doubt Ashley/Kaidan can hold a grudge for that long, especially as Shepard has proof of what he's done now.

I was under the impression that either the Collector General sent the information to the Normandy with its dying breath, or EDI finished analyzing the data from the Disabled Collector Vessel.


Yeah, but i would have thought Ashley/Kaiden would have let Shepard expain what was going on way back on Horizon.  Kaiden must have been nursing a monster migraine or something.

If the Collector General  sent the information, Bioware missed out on creating a totally, awesomely multitfaceted antagonist for this game it would have been my honor to be pitted against.

If it was EDI, a few lines indicating she got something other than malware from their computer would have been nice.

#283
Andrew_Waltfeld

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smudboy wrote...

Ecael wrote...
As I mentioned above, the stories all have to do with the main story, because Shepard isn't the only one who's going to be fighting the Reapers.

You're assuming that datapads are only used for pictures. The schematic for a Reaper is the key to proving to the Council their existence and also researching what they're actually made of (and how to defeat them).

The same writing team who did ME1 did ME2 as well. Do you intend on criticizing the plot of both ME1 and ME2, or is your nostalgia preventing you from doing that?

And you're assuming 4 pictures on a pad is a schematic.

The picture looks awful Schematic to me. Then again, I don't know how much 3d modeling you do. Hell, Military Intelligence officers probably have that or just one picture to work off, let alone an complete 3d model of it.

Sharn01 wrote...
You are wrong about the datapad Smud, there is no way to tell how much data is contained in the pad in total, all we saw is one page that was on display.

Saying that no other data can be in there is like saying that Shepard never eats, sleeps or bathes because we dont specifically see it. S/he also spends the entire five days of traveling to a nearby star system standing in front of the galaxy map and never moves, certainly Shepard does not use this time to relax, exercise, get to know and take part in recreational activities with the rest of the crew.

That's right, there is no way to tell.  We're not told of the happenstance or behavoir of an iPad in the Mass Effect universe that displays pictures.


So you want bioware to do this on everything for ME3? I don't know about anyone else... but I would prefer bioware to have at least some credit to my Intelligence to infer an little and not need to spell everything out for me. Even if we paint the scene your way, we have intelligence on reaper structures, all one picture of it, which I am sure we can blow it up to however big porportions and figure out weak structural points etc.

Image IPB

Modifié par Andrew_Waltfeld, 26 mai 2010 - 11:51 .


#284
Ecael

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iakus wrote...

Ecael wrote...

I doubt Ashley/Kaidan can hold a grudge for that long, especially as Shepard has proof of what he's done now.

I was under the impression that either the Collector General sent the information to the Normandy with its dying breath, or EDI finished analyzing the data from the Disabled Collector Vessel.


Yeah, but i would have thought Ashley/Kaiden would have let Shepard expain what was going on way back on Horizon.  Kaiden must have been nursing a monster migraine or something.

If the Collector General  sent the information, Bioware missed out on creating a totally, awesomely multitfaceted antagonist for this game it would have been my honor to be pitted against.

If it was EDI, a few lines indicating she got something other than malware from their computer would have been nice.

Shepard does talk to EDI right before he gets his new weapon on the Disabled Collector Vessel, as well as talking to her again right before they take down the final boss.

Both times, EDI mentioned that there was too much data to process at that moment - she could only speculate on what was currently happening.

#285
Iakus

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[quote]Ecael wrote...


1. Convince homeworlds to help join the cause against the Reapers (by proving it to them in some way)

2. Search and fight your way through planets to recover ancient -- but advanced technology (combining deus ex machina)

Luring the Reapers into a trap would be an insult to their intelligence. Humanity has shown that even when outnumbered and outgunned, brute force can win a war a lot of the time - especially if you have the right weapons.

Knowing that, there's no reason that half of the missions can be spent fighting for technology.

1. Raiding the Batarian homeworld for the Leviathan of Dis
2. Fighting Kumun Shol's mercenaries at Klencory for the 'lost crypts of the beings of light'
3. Collecting more data about Haestrom in that geth-infested star system
4. Flying through the Perseus Veil to obtain geth technology with the help of Legion (or with his betrayal)
5. Turning the tables on Cerberus to kill the Illusive Man and retrieve the existing Collector base technology
6. Going against the Council by searching through the infested ruins of Armeni
7. Finding yet another Derelict Reaper, but with more than just husks
8. Taking down looters in Gei Hinnom to search the Prothean burial grounds
9. Landing on Farcrothu to find the planet-carving beam technologies of this extinct alien race
10. Fighting sentient plants in the fields of Helyme, where the Arthenn once lived (and where you once landed)
11. Going to Ploba to investigate the massive artificial structures built by someone unknown
12. Sneaking into Junthor and finding that its technological 'monsters' aren't actually extinct
13. Using the Mu Relay to find another Prothean VI (this one guarded by Prothean security systems)
   ...and so on.

It could also consist of opening up unknown mass relays with the permission (or the lack thereof) of the Council and Alliance. I would also like the use of jetpacks to be relevant in some of these fights.

The technology can be then outfitted on the Normandy and other ships, giving them an advantage over the Reapers when they finally arrive.[/quote][/quote]


See, I expected a lot of these missions to appear in ME 2.  Especially ones like 2, 6, 9, 12,and 13.  In ME 3 you'd be trying to get all these forces,data and technology  into a cohesive force. along the way well ayou learn of this "dark energy" connection and opening up new relays based on last minute intel.

Please no jetpacks, I get stuck in midair often enough in ME 2Image IPB

#286
Ecael

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iakus wrote...

See, I expected a lot of these missions to appear in ME 2.  Especially ones like 2, 6, 9, 12,and 13.  In ME 3 you'd be trying to get all these forces,data and technology  into a cohesive force. along the way well ayou learn of this "dark energy" connection and opening up new relays based on last minute intel.

Please no jetpacks, I get stuck in midair often enough in ME 2Image IPB

The jetpacks would get you out of that stuck situation.
:P

I doubt Shepard will do much recruiting in Mass Effect 3 with everything that was planned in Mass Effect 2, so now Mass Effect 3 can be spent doing missions entirely based on gathering technology.

Modifié par Ecael, 27 mai 2010 - 12:00 .


#287
applehug

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You do realize ME2 was just about building a bridge to ME3 and recruiting a new squad? It couldn't have even needed a plot and gotten the job done.

#288
Iakus

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Ecael wrote...


I doubt Shepard will do much recruiting in Mass Effect 3 with everything that was planned in Mass Effect 2, so now Mass Effect 3 can be spent doing missions entirely based on gathering technology.


And that's where I say the pacing is off if that's true.  In stories with big ensemble casts, Lord of the Rings, Ocean's Eleven, Kelly's heroes, and virtually every sports movie ever made, recruiting is only the first act.  After that you get your journeys of discovery, your training montage, your caper, whatever.  If ME 2 is doing all the recruiting of ME2 and 3, it's no wonder I feel there's little plot and less payoff.  The movie ended just as the last troubled youth gets recruited and before the "Eye of the Tiger" music video can start.

let's see if that makes any sense Image IPB

#289
Ecael

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iakus wrote...

Ecael wrote...


I doubt Shepard will do much recruiting in Mass Effect 3 with everything that was planned in Mass Effect 2, so now Mass Effect 3 can be spent doing missions entirely based on gathering technology.


And that's where I say the pacing is off if that's true.  In stories with big ensemble casts, Lord of the Rings, Ocean's Eleven, Kelly's heroes, and virtually every sports movie ever made, recruiting is only the first act.  After that you get your journeys of discovery, your training montage, your caper, whatever.  If ME 2 is doing all the recruiting of ME2 and 3, it's no wonder I feel there's little plot and less payoff.  The movie ended just as the last troubled youth gets recruited and before the "Eye of the Tiger" music video can start.

let's see if that makes any sense Image IPB

The Lord of the Rings trilogy was based off of one book, and Ocean's 12/13 wasn't as well-praised as its original.

BioWare loves to introduce new characters. However, I honestly don't believe we'll see more than 3-4 new characters in the next game.

#290
Iakus

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Ecael wrote...

iakus wrote...

Ecael wrote...


I doubt Shepard will do much recruiting in Mass Effect 3 with everything that was planned in Mass Effect 2, so now Mass Effect 3 can be spent doing missions entirely based on gathering technology.


And that's where I say the pacing is off if that's true.  In stories with big ensemble casts, Lord of the Rings, Ocean's Eleven, Kelly's heroes, and virtually every sports movie ever made, recruiting is only the first act.  After that you get your journeys of discovery, your training montage, your caper, whatever.  If ME 2 is doing all the recruiting of ME2 and 3, it's no wonder I feel there's little plot and less payoff.  The movie ended just as the last troubled youth gets recruited and before the "Eye of the Tiger" music video can start.

let's see if that makes any sense Image IPB

The Lord of the Rings trilogy was based off of one book, and Ocean's 12/13 wasn't as well-praised as its original.

BioWare loves to introduce new characters. However, I honestly don't believe we'll see more than 3-4 new characters in the next game.



Yes, but it your theory sounds like ME 2 and 3 are going to be direct continuations, essentially one story split in two.

Put another way, it sounds like Mass Effect 2 is Lord of the Rings right about when they escaped from the Balrog (guess who's the Balrog), and the rest of the trilogy is in ME 3

ME 1?  That's The Hobbit, purely background info Image IPB

#291
Andrew_Waltfeld

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iakus wrote...

Ecael wrote...

iakus wrote...

Ecael wrote...


I doubt Shepard will do much recruiting in Mass Effect 3 with everything that was planned in Mass Effect 2, so now Mass Effect 3 can be spent doing missions entirely based on gathering technology.


And that's where I say the pacing is off if that's true.  In stories with big ensemble casts, Lord of the Rings, Ocean's Eleven, Kelly's heroes, and virtually every sports movie ever made, recruiting is only the first act.  After that you get your journeys of discovery, your training montage, your caper, whatever.  If ME 2 is doing all the recruiting of ME2 and 3, it's no wonder I feel there's little plot and less payoff.  The movie ended just as the last troubled youth gets recruited and before the "Eye of the Tiger" music video can start.

let's see if that makes any sense Image IPB

The Lord of the Rings trilogy was based off of one book, and Ocean's 12/13 wasn't as well-praised as its original.

BioWare loves to introduce new characters. However, I honestly don't believe we'll see more than 3-4 new characters in the next game.



Yes, but it your theory sounds like ME 2 and 3 are going to be direct continuations, essentially one story split in two.

Put another way, it sounds like Mass Effect 2 is Lord of the Rings right about when they escaped from the Balrog (guess who's the Balrog), and the rest of the trilogy is in ME 3

ME 1?  That's The Hobbit, purely background info Image IPB


No more akin to Collectors = Isngard. Except that there is no helm's deep. We are Treebeard leading very large ent's into wreaking everything. :wizard:

Meanwhile, council = Gondor is like "Sauron? Orc's? We have dimissed that claim. Though you aren't dead? Hmmm... well techinally we should outcast you because your with Cerbersus..... but yeah you can be spectre.

Modifié par Andrew_Waltfeld, 27 mai 2010 - 12:42 .


#292
Iakus

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[quote]Andrew_Waltfeld wrote...]


Yes, but it your theory sounds like ME 2 and 3 are going to be direct continuations, essentially one story split in two.

Put another way, it sounds like Mass Effect 2 is Lord of the Rings right about when they escaped from the Balrog (guess who's the Balrog), and the rest of the trilogy is in ME 3

ME 1?  That's The Hobbit, purely background info Image IPB[/quote]

No more akin to Collectors = Isngard. Except that there is no helm's deep. We are Treebeard leading very large ent's into wreaking everything. :wizard:

Meanwhile, council = Gondor is like "Sauron? Orc's? We have dimissed that claim. Though you aren't dead? Hmmm... well techinally we should outcast you because your with Cerbersus..... but yeah you can be spectre.
[/quote]

I gotta stop using analogies.  Al they do is get me in trouble.

Bottom line:  ME 2=virtually all recruitment.  In other stories recruitment is only the first half, tops.

So if all recruitment is being done now and all the Reaper stuff is happening in ME 3, then ME 2 is really only the first half of a game.  That's not good.

#293
Andrew_Waltfeld

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iakus wrote...




I gotta stop using analogies.  Al they do is get me in trouble.

Bottom line:  ME 2=virtually all recruitment.  In other stories recruitment is only the first half, tops.

So if all recruitment is being done now and all the Reaper stuff is happening in ME 3, then ME 2 is really only the first half of a game.  That's not good.

^^
Nah, your analogy was good as well, but didn't fit the tread that the three part story arc involved. Personally, I don't mind that they spent estinally an game to recruit people, the missions were pretty well done in my opinon. Sure they were an bunch of backstories etc etc, but still good. But that means in ME3, we probably have 2 recruitments.... Liara and Ashley/Kaiden. I can live with 2 recruitments and the rest of the story being driven around the plot of how to deal with the reapers by gathering allies etc or not.

#294
Ecael

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iakus wrote...

Yes, but it your theory sounds like ME 2 and 3 are going to be direct continuations, essentially one story split in two.

Put another way, it sounds like Mass Effect 2 is Lord of the Rings right about when they escaped from the Balrog (guess who's the Balrog), and the rest of the trilogy is in ME 3

ME 1?  That's The Hobbit, purely background info Image IPB

Remember, BioWare didn't know how successful Mass Effect 1 would be, so the plot had to be designed in such a way that it can be carried over, but also have an actual ending in the event that they couldn't make two more games.

#295
Iakus

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Andrew_Waltfeld wrote...

iakus wrote...




I gotta stop using analogies.  Al they do is get me in trouble.

Bottom line:  ME 2=virtually all recruitment.  In other stories recruitment is only the first half, tops.

So if all recruitment is being done now and all the Reaper stuff is happening in ME 3, then ME 2 is really only the first half of a game.  That's not good.

^^
Nah, your analogy was good as well, but didn't fit the tread that the three part story arc involved. Personally, I don't mind that they spent estinally an game to recruit people, the missions were pretty well done in my opinon. Sure they were an bunch of backstories etc etc, but still good. But that means in ME3, we probably have 2 recruitments.... Liara and Ashley/Kaiden. I can live with 2 recruitments and the rest of the story being driven around the plot of how to deal with the reapers by gathering allies etc or not.




The stories were, all told, pretty good. But I do not believe they were able to carry the game on their own.  I suppose that with all of it taken care of in ME 2, ME 3 could be distilled awesome.  Still  kinda wish there was more balance between main story/personal stories.  This game simply did not ahve the epic feel I've grown accustomed to Bioware games having.

#296
Iakus

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Ecael wrote...

iakus wrote...

Yes, but it your theory sounds like ME 2 and 3 are going to be direct continuations, essentially one story split in two.

Put another way, it sounds like Mass Effect 2 is Lord of the Rings right about when they escaped from the Balrog (guess who's the Balrog), and the rest of the trilogy is in ME 3

ME 1?  That's The Hobbit, purely background info Image IPB

Remember, BioWare didn't know how successful Mass Effect 1 would be, so the plot had to be designed in such a way that it can be carried over, but also have an actual ending in the event that they couldn't make two more games.


And ME 1 did that well.  ME 2, not so much imo.  I'm actually getting a definite Matrix Reloaded feel from it.  And we all know how well that turned out Image IPB

#297
Ecael

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iakus wrote...

Ecael wrote...

iakus wrote...

Yes, but it your theory sounds like ME 2 and 3 are going to be direct continuations, essentially one story split in two.

Put another way, it sounds like Mass Effect 2 is Lord of the Rings right about when they escaped from the Balrog (guess who's the Balrog), and the rest of the trilogy is in ME 3

ME 1?  That's The Hobbit, purely background info Image IPB

Remember, BioWare didn't know how successful Mass Effect 1 would be, so the plot had to be designed in such a way that it can be carried over, but also have an actual ending in the event that they couldn't make two more games.


And ME 1 did that well.  ME 2, not so much imo.  I'm actually getting a definite Matrix Reloaded feel from it.  And we all know how well that turned out Image IPB

BioWare already started working on Mass Effect 3 before Mass Effect 2 was released, so they were well aware that Mass Effect 2 was going to be successful.

;)

#298
smudboy

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Andrew_Waltfeld wrote...
The picture looks awful Schematic to me. Then again, I don't know how much 3d modeling you do. Hell, Military Intelligence officers probably have that or just one picture to work off, let alone an complete 3d model of it.

That is not a schematic.  Look at electrical, mechanical, structural blueprints.  Those are schematics

That is a picture of 4 shots of a Reaper.  A la pre-rendered 3D style.  Because it is simple, and colorful, and clear.  We can assume EDI is busy decrypting other data, but we can't infer what exactly.

So you want bioware to do this on everything for ME3? I don't know about anyone else... but I would prefer bioware to have at least some credit to my Intelligence to infer an little and not need to spell everything out for me. Even if we paint the scene your way, we have intelligence on reaper structures, all one picture of it, which I am sure we can blow it up to however big porportions and figure out weak structural points etc.

I want it to be clear.  I am 4 years old.  Watching a number of sci-fi space opera cutscenes.  I want things as basic as it gets.   You may be a super deductive insightful genius.  I am not.  Insult my dumb brain.  I don't care.  I want it clear.  Simplified.  I see a colorful picture.  That's all.  I can't start making deductions on wtf that thing means, or what other pictures may be stored on the space opera iPad.  I want it to be understood.  I want it beaten over my head if the scene somehow thinks I suddenly lost all cognitive powers of English, Fine Art, or memory, or they're jumping between points of view, or they're on a dreamscape sequence, or a stream of consciousness.  On a goddamned jpg.

#299
Iakus

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Ecael wrote...

iakus wrote...

Ecael wrote...

iakus wrote...

Yes, but it your theory sounds like ME 2 and 3 are going to be direct continuations, essentially one story split in two.

Put another way, it sounds like Mass Effect 2 is Lord of the Rings right about when they escaped from the Balrog (guess who's the Balrog), and the rest of the trilogy is in ME 3

ME 1?  That's The Hobbit, purely background info Image IPB

Remember, BioWare didn't know how successful Mass Effect 1 would be, so the plot had to be designed in such a way that it can be carried over, but also have an actual ending in the event that they couldn't make two more games.


And ME 1 did that well.  ME 2, not so much imo.  I'm actually getting a definite Matrix Reloaded feel from it.  And we all know how well that turned out Image IPB

BioWare already started working on Mass Effect 3 before Mass Effect 2 was released, so they were well aware that Mass Effect 2 was going to be successful.

;)


So...giving us half a game was deliberate?Image IPB

#300
Ecael

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iakus wrote...

So...giving us half a game was deliberate?Image IPB

Well, unless you have a better reason why the same writers would take this direction...