ME2: A Video Plot Analysis
#176
Posté 24 mai 2010 - 09:37
#177
Posté 24 mai 2010 - 10:12
smudboy wrote...
.
http://exploration.g...ket/termvr.html
Calculate Shepard's velocity given an Earth or Mars atmosphere.
Alchera has slightly less gravity, (0.85 g) and slightly less atmospheric pressure (0.83 atm), yet having a "thick atmosphere of methane and ammonia." We don't know the core, but it must be a heavy metal, and has some small, if not meager magnetosphere, or else there'd be no atmosphere; and, Shepard = firey atomic re-entry (so it's more similar to Mars.) Aside from determining the drag coefficient, air resistance and the sort, you'll get a value somewhere between 350-750 miles/h (assuming Shepard takes up 5 sqft and weighs 200 pounds.)
However Shepard is not starting at free fall, and we have to assume there are no other objects or air resistance stopping or slowing their descent. Shepard's moving at the "Velocity Of Detonation", or whatever explosion pushed them into space. Explosive forces range from 1800-10300m/s, but we'll just go with 5000m/s. That's roughly 11,000 miles/h, in space.
Terminal velocity for Alchera would've already been achieved before Shepard even entered the atmosphere.
Compound that with the angular velocity the planet is spinning at while being pulled toward it, and you've got a mush of organic material after smashing into a frozen icey planet.
How their helmet, let alone the Mako and pieces of the Normandy is still intact, is anyone's guess.
Normandy made for re-entry.... so reason stands that the material would be able to handle it. Mako... is the mako, the cargo bay could have been mostly intacted until it hit the ground for whatever reason.
I used your link, using mars as the planet of re-entry. I got 120 ft per second. or 36.66 Meters per second. To be honest, I don't think sheppard going that fast already with that speed otherwise the normandy remains wouldn't have been screechng past him/her. Third - Sheppard hit an bulkhead and then went teetering off into space, shaving off alot of speed.
120.276 ft per second, is 432,993.6 ft per hour. An mile is 5,280 ft. So that using basic division we have - 82.0063636 miles per hour.
1 foot = 0.3048 meters
At 1,800 m/s (let's say hitting that bulkhead shaved off 3,200 m/s), that is equilvant to being fired from an tank turret.
I honestly think 5,000 M/S is an bit too fast for the speed shown in the cutscene, perhaps the wreakage of the normandy was going that fast, but sheppard? To be honest, I don't even think he got shot out of the normandy like an tank cannon anyway.
1800 Meters = 5905.511811023622 Feet
5905.511811023622 ft / 5280 ft (feet in a Mile) = 1.11846815
( 432,993.6 + 5905.511811023622) / 5280 = 83.1248318 Miles Per Hour.
Case of an guy who hit an car went down the highway 100 ft at 140MPHs. Lived to tell the tale.
===
http://www2.prnewswi... 2007, 08:08 PM
www2.prnewswire.com/cgi-bin/stories.pl
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This CEO surivied an plane crash at 140MPH in an plane fully fueled up. We all know how bullet proof those air planes are now.
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http://www.inc.com/m.../hidi-wang.html
www.inc.com/magazine/20070601/hidi-wang.html
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Man Bungee jumping hits water at 80MPH
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http://today.msnbc.m...#storyContinued
today.msnbc.msn.com/id/33189064/ns/today-today_people/#storyContinued
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Considering Sheppard is wearing Combat Armor, Perhaps not meant to take this type of abuse, I think it could easily have saved sheppard's life in the long run. Just my opinon though.
Edit - Side note: Bioware really needs to add an bloody preview button, not that hard.
Modifié par Andrew_Waltfeld, 24 mai 2010 - 11:07 .
#178
Guest_JohnnyDollar_*
Posté 24 mai 2010 - 10:21
Guest_JohnnyDollar_*
We must defend Bioware's honor!
ATTACK THE HERETICS!
Modifié par JohnnyDollar, 24 mai 2010 - 11:11 .
#179
Posté 24 mai 2010 - 10:41
Images wrote...
Onyx Jaguar wrote...
Images wrote...
Onyx Jaguar wrote...
However, other points made such as the bizarre hint during the suicide mission to pick the most experienced person, pointing you towards Samara and your techy's death. Perfectly true. Happened to me even on my first runthrough.
Why Samara? Just because she has the most ability in combat doesn't make her the most able for the leader jobs.
What word do you use? What word do Miranda and I use?
Combat Experience does not equal leadership experience. Experience and ability do not help them in this regard.
I'm not arguing that it does. I have no opinion on the subject.
Miranda does however. And tells you that the role requires someone WITH THE MOST EXPERIENCE.
THAT is my point. Now would you please answer it instead of ranting about your guitar playing days back on the ranch.
Its a common sense point. Not to mention Miranda is wrong about the Biotic Field and wrong about sending someone back with the survivors and wrong about going to the relay to save the survivors.
You have clear indication through the events of the game that Garrus performed well in the job. Miranda was a high ranking Cerberus officer. Jacob on the other hand seems to be there as the one who steps up to the plate.
Samara is a one man operative. The same as Thane. Thane has more combat experience than Miranda and Garrus, yet he is not considered for the role. He is no different than Samara. Hundreds of years in killing people will not teach you how to work with people or teach you how to lead people.
Its a red herring, Miranda leads you down the wrong path when you should choose for yourself.
Modifié par Onyx Jaguar, 24 mai 2010 - 10:48 .
#180
Posté 24 mai 2010 - 11:04
Andrew_Waltfeld wrote...
120.276 ft per second, is 432,993.6 ft per hour. An mile is 5,280 ft. So that using basic division we have - 82.0063636 miles per hour.
1 foot = 0.3048 meters
Yeah, I got 120 ft per second on Mars.
If Shepard weighed 2.46262 lbs...
If Shepard weight 200 lbs, his Terminal Velocity would be 1081.428 ft/s.
On Earth, it'd be 219.364 ft/s.
Modifié par smudboy, 24 mai 2010 - 11:08 .
#181
Posté 24 mai 2010 - 11:11
smudboy wrote...
Andrew_Waltfeld wrote...
120.276 ft per second, is 432,993.6 ft per hour. An mile is 5,280 ft. So that using basic division we have - 82.0063636 miles per hour.
1 foot = 0.3048 meters
Yeah, I got 120 ft per second on Mars.
If Shepard weighed 2.46262 lbs...
If Shepard weight 200 lbs, his Terminal Velocity would be 1081.428 ft/s.
On Earth, it'd be 219.364 ft/s.
#182
Posté 24 mai 2010 - 11:14
#183
Posté 24 mai 2010 - 11:20
smudboy wrote...
img here
I did. When I switch to Meters and back to feet, I get an little bit of loss and correct the cross section to 5, but still get 120 FT/S.
Also, I re did the math, I forgot to multiple the Terminal V speed by 60 for minutes and 60 for an hour. I got 4108.491410164638 Miles Per hour, otherwise I was simply adding the 1,800 M/S (instead of Meters / Hour). My mistake.
Modifié par Andrew_Waltfeld, 24 mai 2010 - 11:23 .
#184
Posté 24 mai 2010 - 11:30
Shepard was in the Mako. And touched down in the design mode. Almost.
#185
Posté 25 mai 2010 - 12:29
Modifié par glacier1701, 25 mai 2010 - 12:31 .
#186
Posté 25 mai 2010 - 01:35
Group Theory wrote...
Privateerkev wrote...
Liked the attempt at real analysis. Didn't agree with all of it but I prefer your youtubes to the slew of "ZOMG!!! ME2 sucked because BW didn't make the game exactly how I envisioned it!!!!!" threads...
For some reason when I read your post I thought: "Real analysis? Where did anyone talk about real analysis?" And then I realized we're talking about the video analysis and not mathematical analysis.
lol, no I meant the literary theory he uses. Nice to see it applied to a video game. Don't know anything about the math and science part so I'm not gonna touch that.
I will elaborate some though in general. I think Shep is meant to be flat because BW was hoping we would basically make Shep into what we wanted him to be. Now you can argue on how effective that would be as a storytelling device. And you can argue on how well they implemented it. But that's my theory as to why it is the way it is. It is why I believe they don't let him "grow" over the story. They hope we will have him grow in our heads as we make choices with him. Maybe they are giving us far too much credit... lol
Also, I'll agree with others on here and say it is not entirely fair to judge and criticize a story that is not yet completed. It would be like watching only Empire Strikes Back and going, "God******! Why is Luke sitting in a !@#$'ing swamp the whole movie? It's so boring!"
#187
Posté 25 mai 2010 - 01:49
The 'splosions one?cachx wrote...
We should totally have the same image in our signatures of a misguided young man to misrepresent and insult our opposition in a mocking, degrading fashion.

For those who are tired of people bashing BioWare and think both games are equally great:
For those who either like all the romances or think they're all equally shallow:
(Add brackets to the ends)
img]http://img139.imageshack.us/img139/8614/caela1a.jpg[/img
img]http://img718.imageshack.us/img718/2764/caela1b.jpg[/img
(Add brackets to the ends)
img]http://img405.imageshack.us/img405/3899/caela2a.jpg[/img
img]http://img686.imageshack.us/img686/9921/caela2b.jpg[/img
#188
Posté 25 mai 2010 - 06:10
- Shepard's helmet came detatched before or shortly after death, given his struggling it probably got thrown down towards the planet faster.
- Shepard's body spent days or weeks in a decaying orbit before he was retrieved.
- The helmet sped down to the planet faster than he did.
We also have no idea if the SR2 was still in orbit or had crashed when Shepard's body was retrieved.
#189
Posté 25 mai 2010 - 06:22
#190
Posté 25 mai 2010 - 10:51
Bioware, if you are reading this, thoroughly explain EVERYTHING in ME3 and don't add blatant plot devices! Thank you.
#191
Posté 25 mai 2010 - 12:59
Onyx Jaguar wrote...
Its a common sense point. Not to mention Miranda is wrong about the Biotic Field
She says it's possible for her to maintain the biotic field. Not that she's the best choice. Unlike the experience choice where she rams it down your throat.
wrong about sending someone back with the survivors and wrong about going to the relay to save the survivors.
Bwuh? How?
Samara is a one man operative. The same as Thane. Thane has more combat experience than Miranda and Garrus, yet he is not considered for the role. He is no different than Samara. Hundreds of years in killing people will not teach you how to work with people or teach you how to lead people.
Okay...for the last time...I AM NOT DEBATING THIS! I have NO opinion on the matter of WHO IS BEST FOR THE JOB. I am talking about the plot dynamics. Even if I agreed completely with you it does not make any sense that in that scenario the door jams on the tech expert (what? because the fire team is having trouble?) and the tech expert gets killed. If it comes down to the fire team leader being badly qualified shouldn't the casualties have been represented there? When that happened on me the first time I thought, "Legion was a bad tech expert choice? Go figure!"
Its a red herring, Miranda leads you down the wrong path when you should choose for yourself.
Based on what? The only information on the mission comes from her and the team!!
#192
Posté 25 mai 2010 - 01:49
#193
Guest_Flies_by_Handles_*
Posté 25 mai 2010 - 02:57
Guest_Flies_by_Handles_*
posting them in spite of the backlash he was bound to get from some of the members. Speaking of which, I don't understand why some of the posters are mocking the OP. I like that smudboy gave a detailed explanation for why he disliked ME2's story and whether you agree with him or not, he does raise some interesting points. The videos do remind me of the Phantom Menace review-- minus the annoying, marbles-in-mouth voice and serial killer side story(and why yes, I did subscribe to that guy's channel regardless:pinched:). Some of his points did come across as nit-picking but there were others that I agreed with.
For one, the sequel's darker tone could have been accomplished by having Shepard incapacitated
for some time which would obviously involve the commander's separation from his/her original Normandy crew, another way to work in a tie to Cerberus, etc. While the death adds a lot of drama, it seems as though something so drastic requires an equally compelling reason for someone, anyone to want to spend so much time and money in reviving Shepard. Simply being an icon and having the potential to unite different recruits isn't enough. I like Shepard more as a skilled military commander with a lot of achievements under his/her belt; not as the "Chosen One" brought back from the dead.
The game also didn't do a good job of explaining why some of the recruitable characters would want to join Shepard's cause. This is especially so for characters like Samara and Thane. The Collector threat mainly concerns the human race at this point; why would an alien care as much about taking them out? It would have been nice to have each character's loyalty mission have a direct connection to the plot rather than as a side story (almost all of which I really like, but they are stand-alones) so that the player can then see how each character serves an important role in the main story. I do love the characters and I hope that those that do survive are featured in the final game. Afterall, most of ME2 revolves around recruitment and the game would feel pointless if we were given a new crew to work with.
And I hope to god that the issues with Harbinger's quiestionable motivation and the role of the baby "Terminator" are properly explained in the last part.
Modifié par Flies_by_Handles, 25 mai 2010 - 03:03 .
#194
Posté 25 mai 2010 - 03:30
Thane is not well developed I admit, but well, he's an assassin motivated in using his skills for helping people (as shown in his recruit mission), he was dying and that was his last mission where he wouldn't care in dying. Shepard helped him on the mission and he wanted Thane to go with him. I suppose Thane just thought "It's a noble cause, although a suicide mission. My time is shortening, why not?". This is very much implied in his personality and history.
#195
Guest_Flies_by_Handles_*
Posté 25 mai 2010 - 03:37
Guest_Flies_by_Handles_*
Modifié par Flies_by_Handles, 25 mai 2010 - 03:37 .
#196
Posté 25 mai 2010 - 03:45
#197
Posté 25 mai 2010 - 03:46
RyuGuitarFreak wrote...
I can't believe there is still questions why Samara would join Shepard's cause, it's the most simple of them all.
One of the many reasons why it's horrible. (All of the recruitment reasons are horrible.)
Samara just supersedes her code because "I sense the truth in your words and it humbles me." Okay. Shepard could've been an intergalactic pedophile that destroys Krogan and Asari colonies on weekends. But you know what? I feel this random stranger is being honest with me. At that point, Shepard would then have authority to order Samara to do anything he wanted. This is all because she got the name of a ship, and Shepard was concerned about her Code. It makes you wonder what the 2nd or 1st oaths of subsimation are all about.
#198
Posté 25 mai 2010 - 03:52
I'm glad you pointed out the sheer stupidity of Harbinger's plan.
#199
Posté 25 mai 2010 - 03:54
smudboy wrote...
RyuGuitarFreak wrote...
I can't believe there is still questions why Samara would join Shepard's cause, it's the most simple of them all.
One of the many reasons why it's horrible. (All of the recruitment reasons are horrible.)
Samara just supersedes her code because "I sense the truth in your words and it humbles me." Okay. Shepard could've been an intergalactic pedophile that destroys Krogan and Asari colonies on weekends. But you know what? I feel this random stranger is being honest with me. At that point, Shepard would then have authority to order Samara to do anything he wanted. This is all because she got the name of a ship, and Shepard was concerned about her Code. It makes you wonder what the 2nd or 1st oaths of subsimation are all about.
Meh I have to disagree with ya there Smuddy. Mass Effect is a Space Opera and thusly we have the right to grant it some fairy tale aspects at will. The wandering knight who joins a quest at the slightest introduction is a well established role.
#200
Posté 25 mai 2010 - 03:56
Nit-picking. She has lived almost a thousand years, she can pretty much know when someone is lying to her doesn't she? And also she can know Shepard's history and that he would be serious about that and not ridiculously point to him "YOU'RE LYING, SHOW ME PROOF". Of all people, why should she doubt Shepard?smudboy wrote...
RyuGuitarFreak wrote...
I can't believe there is still questions why Samara would join Shepard's cause, it's the most simple of them all.
One of the many reasons why it's horrible. (All of the recruitment reasons are horrible.)
Samara just supersedes her code because "I sense the truth in your words and it humbles me." Okay. Shepard could've been an intergalactic pedophile that destroys Krogan and Asari colonies on weekends. But you know what? I feel this random stranger is being honest with me. At that point, Shepard would then have authority to order Samara to do anything he wanted. This is all because she got the name of a ship, and Shepard was concerned about her Code. It makes you wonder what the 2nd or 1st oaths of subsimation are all about.
Modifié par RyuGuitarFreak, 25 mai 2010 - 03:57 .





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