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Why dragon age 2 should be a new game


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#51
Lord Gremlin

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wildannie wrote...

I think the old Archdemon's wings muscles were damaged by Riordan's blade - it couldn't fly very far...  also, it wouldn't be much fun if the demon just poisoned everyone Posted Image

don't think it would be good to play the god baby... too restrictive, what about all the dwarves and elves.

Well, his muscles were damaged by surly he could jump off the building since he's able to fly a little during the battle. As for the poisoning - that's exactly demon thing. In DAO Blight acts as an army of honorable knights. They come in the open and demand satisfaction.

Probably exactly this idea with Morrigan's baby is flawed, but the concept is ok. I'm really tired of every game, even DAO, forcing you to be GOOD. Think about it - you may do nasty things in DAO, but in the end they're all for greater good and you'll be a hero anyway.
Of course we have Overlord series, but it's a comedy. I'd love to see a dark fantasy where you're on the dark side. And it takes a lot of effort to become good.
I had high hopes for DAO and it's choices, but it's just same generic heroic crap all over again. Like Oblivion.

#52
wildannie

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Lord Gremlin wrote...

wildannie wrote...

I think the old Archdemon's wings muscles were damaged by Riordan's blade - it couldn't fly very far...  also, it wouldn't be much fun if the demon just poisoned everyone Posted Image

don't think it would be good to play the god baby... too restrictive, what about all the dwarves and elves.

Well, his muscles were damaged by surly he could jump off the building since he's able to fly a little during the battle. As for the poisoning - that's exactly demon thing. In DAO Blight acts as an army of honorable knights. They come in the open and demand satisfaction.

Probably exactly this idea with Morrigan's baby is flawed, but the concept is ok. I'm really tired of every game, even DAO, forcing you to be GOOD. Think about it - you may do nasty things in DAO, but in the end they're all for greater good and you'll be a hero anyway.
Of course we have Overlord series, but it's a comedy. I'd love to see a dark fantasy where you're on the dark side. And it takes a lot of effort to become good.
I had high hopes for DAO and it's choices, but it's just same generic heroic crap all over again. Like Oblivion.



I'm all for choices, personally I enjoy being good, but not too good.  My PCs don't tend to buy into all the heroic duty GW stuff - it's resented.  I guess that choices are always going to restricted within a certain path due to cost etc and possibly there are more folks who favour being the good guy. 

#53
maxernst

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I'd really prefer that the fate of the world was not at stake--that always forces you to either play the hero or a ridiculously over-the-top villain (anyone played the evil path in Arcanum?). Playing someone who is basically mercenary and self-centered might be interesting, but I have no interest in playing a homicidal maniac. I'd rather have a struggle over the succession with various factions representing different competing interests, none entirely good or evil. If I must be a Gray Warden again, I'd rather have the PC in the situation of Sophia Dryden than facing more Darkspawn.

#54
Carmen_Willow

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[quote]expanding panic wrote...

[quote]Carmen_Willow wrote...

I'm hoping for a new game with new companions and a new plot. I loved DA:O, but the Warden needs to retire or go to his/her calling and something fresh be started. The loose ends can be wrapped up in other ways....

Really how would you wrap up the lose ends with a new main character that knows nothing about what your first character did? Just have a conversation. I don't like that idea.[/quote]

Everyone knows what our characters did --IF the new story is set 20-30 years into the future, our Warden will probably be dead - if not from the taint, then from someone else's faster blade. If not, then our characters would be as old as Wynne, hobbling in with grey hair trying to give advice that no one will listen to because we're too old. We will be in history books by then, being taught to a new generation who doesn't give a rip. The Shapreate will have our story entombed in lyrium....

If it's set closer than that, then too little time will have passed and it will just be "how do we recover from the Blight?  Hey if it's only 5 years into the future, I'm off adventuring with (insert romance companion here)....let someone else save the world.

So I say, wrap up the old tale in the history books and let's get on with new characters. I am bored with darkspawn slaughter.

Of course, David G. may have other ideas.

#55
Lord Gremlin

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maxernst wrote...

I'd really prefer that the fate of the world was not at stake--that always forces you to either play the hero or a ridiculously over-the-top villain (anyone played the evil path in Arcanum?). Playing someone who is basically mercenary and self-centered might be interesting, but I have no interest in playing a homicidal maniac. I'd rather have a struggle over the succession with various factions representing different competing interests, none entirely good or evil. If I must be a Gray Warden again, I'd rather have the PC in the situation of Sophia Dryden than facing more Darkspawn.

About villain part - this can be a non-issue if you are a natural part of evil force from the start. Not a human murderous psycho. For example, your character IS a demon or a darkspawn - what's good for em is bad for elves/dwarfs/humans.

#56
alickar

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Jackalope wrote...

It might be more 'fair' to set the story 20 years from DA:O. Your warden is either dead from the taint or because he/she slayed the archdemon. And Thedas in DA2 is based on some of your choices. Anyone who has played Fable 2 might remember how different towns were affected by your choices when you retured from your ten year absence.

It's probably too early to start another Blight, but maybe something else can happen.

I should point out that I liked most of KOTOR 2 but wanted to see more of Revan at the same time.

if you seen awakinings even if they dont find an old god all they need is another leader dsnt have to be another archdemon

#57
Befit

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Personally, i would hate to play as a new face nobody. I would kill everybody i see just to vent my anger. but there's a higher chance i just wouldn't get the game.

#58
Ascending-Gambit

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Some of my Wants:

-New story, not the blight.

-No continuity. I know some like this, but to continue only one story kinda sucks in my own opinion. It just becomes the same thing over, and over, and over again.

-More party members, five at least, 6 preferably. My play style makes me feel screwed into having a Healer, A Tank, and a lock pick rouge (assuming I am none of those) leaving me very, very little wiggle room, and forced specializations.

-Respec options

-More balanced mages, and gameplay all around.



Do not want:

-40 dollars for another Awakaning, which was worth 15-25 at most.

-DA:O Conversations, with the charectar events from awakening.

-Better side quest. They need to be longer and more involved.

-More then one way to do the main quest (I'm not talking Mage vs Templar and Elf vs Wolf only) I mean things ranging from changing the place, size and length of it all events in it. An example from DA:O would be that perhaps you could have siphoned the battle to Redcliff, or maybe Soldiers peak.

#59
Guest_Hanz54321_*

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The first thing I want is an unrushed, well tested, de-bugged game. DAO was a landmark game. DAA and patch 1.03 wrecked it all for me.



But . . . if I were to buy DA2 . . .



Yes, I'd want a fresh start. For all the reasons Trombone said. By the time I hit lvl 35 in DAA I was just spamming area of effect abilities/spells and was almost god-like in my ability to destroy everything in my path. There comes a point where your character is too powerful to write a realistic story around him/her.



As far as story goes, I already am betting that it centers around the Abomination that Morrigan bears forth from her loins. He's likely the arch-villian. It's predictable and I'm fine with that.



But I'm not buying DA2 unless it is the second coming and all my friends tell me how great and bug free it is for months and months.

#60
New Messages

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You know, I think a brand new game could work better, but there are quite a few choices you could do in the first game that will have no meaning in a sequel that doesn't carry over any kind of data, like Morrigan's child (you still have no idea what she planned to do with him, and a righteous Warden wouldn't take any chances about this), or that Grey Warden in the Warden's keep that may either be killed, left to do whatever research he wants, or be pressed in continuing his research by using morally acceptable means. There are just too many lose ends that would tie in completely diferent ways depending on the warden's choices for the second Dragon Age to not carry over any decisions.

#61
GardenSnake

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Swordfishtrombone wrote...

The main problem I see with continuing on with the same warden in Dragon Age 2 is the fact that your warden is already level 20+ at the end of DA:O, and a very powerful character.

I don't know how to continue from that point without either having the PC being completely overpowered for DA2, or the world being populated with unrealistically powerful opponents. I mean after killing broodmothers, high dragons and the like, what realistic threat could bring you opponents that would match your fighting experience, and provide you with a challenge?

Sure, you could artificially ratchet up the levels of all opponents, so that suddenly you'd have the countryside studded with level 20 bandits, but wouldn't that feel a bit... silly?

NWN2 had a similar problem with the Mask Of The Betrayer expansion, which they solved... kinda... by moving the story into Rashemen, a place populated by powerful spirits and magic. Still I thought it was getting a little ridiculous by the end, and I don't think you could have kept that up for a full game.

This is why I'm hoping for a completely new story.

Have you played BG2 or ME2? Story related events that decrease you to level one dude. The arguement that you're overpowered is completely invalid just because bioware can solve that problem with a sentence or two from their writers. For example: The Warden is abducted by Morrigan's dragon cult and experimented on because they want his/her taint (for some mysterious reason) and then leave you for dead in a cage. Then, the companion that was with you during the Awakening epilouge (it was Leliana for me) or one of the new companions if you just disappeared in the epilouge all by you lonesome can come to your rescue and when you wake up you feel considerably weaker than before (level one) and set out to find out what the **** just happened with cede companion that just saved your ass. See? They could think of millions of ideas.

#62
Guy Manly

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If you play as a new character, you'll be the god-baby (but grown up). The story between now and the conclusion of the series will revolve around the god-baby and how it is the key to cleansing the black city.

#63
GardenSnake

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Asdara wrote...

bobobo878 wrote...


You get demoted from lvl 60 to lvl 1 in ME1, so I don't see the problem.


Oh I would NOT like getting demoted all my levels and having the same warden.  That's ridiculous.  

"Hi, I'm the Hero of Ferelden - Killed the Archdemon sure sure, but now I'm in short-pants again and can't tell which end of my sword is pointy and which side I hold, can you help me?"  No.  Just no.

WTF? Are you crazy? Is this the first Bioware game you've played? They've done that at least twice in their other series and I'll laugh in your face if they do it for the sequal. Just because you loose all of your skills doesn't mean your demoted to some idiot. It's like being skinny and then turning fat, you don't forget how things used to be, and there sure as hell isn't anything stopping you from getting things back to the way they were before. Posted Image

#64
balchagi

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BG2 didn't demote you. It started you off at whatever level your PC was in the imported save. Level 7 or 8 if you started a new character.



Anyways minor point.



I don't really have a preference whether its a new or existing PC. Like Gardensnake said, it's easy to find a way to put your existing PC back at level 1 or 7 or 8 through some plot device that doesn't have to be contrived. They did it convincingly enough in ME2, so much so that it didn't feel weird that my soldier suddenly became a biotic. Total reconstructive surgery has its benefits.



Perhaps another way this might work (besides the getting kidnapped and experimented upon) would be the Warden infiltrating a mysterious darkspawn cult or whatever, and having to keep his existing abilities a secret. You could keep non-combat skills you've acquired in previous games but largely learn an entire new skillset/combat techniques that fit the role you are playing out. I know its not the best example but you get the idea.



As I see it, pros for continuing with the Warden PC are mostly from a story perspective. Your PC has quite a bit of knowledge on the happenings going on that will affect the world of DA. He/She knows Morrigan and Flemeth are plotting something that involves the soul of an Old God (maybe) and that something very unexpected is happening with the Darkspawn. These all are potentially world shattering events that supersede local politics and intrigue. I wouldn't mind playing a DA2 where your Warden is in a new locale either trying to find information to uncover these threats and stop general devastation or trying to usurp whatever power for him/herself. (New leader of the darkspawn?) New companions, new classes, new power struggles all good.



Cons? The devs being under pressure to account for every major decision.



Pros for a new PC, basically that the devs are free to create adventure somewhere with less restrictions tied to the first game. We'll probably see some cameos here and there, but largely it'll start fresh and your PC will quickly become embroiled in the Darkspawn story.

#65
Emerald Melios

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balchagi wrote...

Pros for a new PC, basically that the devs are free to create adventure somewhere with less restrictions tied to the first game. We'll probably see some cameos here and there, but largely it'll start fresh and your PC will quickly become embroiled in the Darkspawn story.


Assuming DA2 is even about the darkspawn.