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New Council...Human Led


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#26
TheAzureVanguard

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^^^Yeah I heard the same thing about Anderson/Udina so I was quite sure that wasn't it...



Yeah I'm gonna try and contact the guy on Youtube.



Hopefully someone on this forum though has done this and gotten the same intro for ME2. Unless its like meant to be extremely rare..

#27
TheAzureVanguard

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This is just frustrating. You would think that this would be the best place to get help since everyone here has played the game and chances are they've run into one of these intros....

#28
Zulu_DFA

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TheAzureVanguard wrote...

This is just frustrating. You would think that this would be the best place to get help since everyone here has played the game and chances are they've run into one of these intros....


Actually this is a serious continuity issue. It's strang it's no widely known yet. This basically makes Human-led Council and all-Human Council the same thing, which is not quite logical.

...................
You  may also try to catch Ecael's attention. Post this problem in her Worst Possible Playthrough thread. She'd be interested, I think, and come up with a definitive answer.

Modifié par Zulu_DFA, 23 mai 2010 - 10:39 .


#29
TheAzureVanguard

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Well the way I see it it kinda does make sense...I mean as a paragon you should HAVE to save the council. To me thats the best outcome. The council in ME1 was stupid. Therefore they deserved to die and earned their fate. I'm not gonna sacrifice millions of human lives because of the stupidity and ignorance of 3 people.



Better that they be replaced by 3 new people (who are hopefully more intelligent and open minded).



So



Paragon + Council Dying SHOULD = New Council but Human Led



While



Renegade + Coucil Dying SHOULD = New ALL Human Council

#30
Nahal The Reckless

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As far as I know, the only way to get this particular opening intro is not to import a ME1 save, but to actually start a new game in ME2. I tried it now to confirm, and you do indeed get the “In 2183, the heart of the galactic community suffered a devastating attack. The Citadel space station was invaded by a synthetic geth army attempting to open a portal for the Reapers...." when starting a new game. I think the differences in the intro movie text are just there to help catch players who didn't play ME1 up on what happened in the first game.

Also, I'd say that "humanity seized political control of the galaxy" can be accurately applied to both the Paragon and Renegade didn't-save-the-Council ME1 endings, as a human leads the new Council in ME2 regardless of whether the salarians, turians, and asari still have representitives on the new council or not.  BioWare probably just didn't want to bother making another intro movie for the relatively minor differences between the Paragon and Renegade didn't-save-the-Council ME1 endings.

Hope that clears things up for you, Azure.

Modifié par Nahal The Reckless, 24 mai 2010 - 01:56 .


#31
DarthCaine

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Zulu_DFA wrote...

You  may also try to catch Ecael's attention. Post this problem in her Worst Possible Playthrough thread. She'd be interested, I think, and come up with a definitive answer.

Ecael's a girl ?

Modifié par DarthCaine, 24 mai 2010 - 02:25 .


#32
TheAzureVanguard

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Nahal The Reckless wrote...

As far as I know, the only way to get this particular opening intro is not to import a ME1 save, but to actually start a new game in ME2. I tried it now to confirm, and you do indeed get the “In 2183, the heart of the galactic community suffered a devastating attack. The Citadel space station was invaded by a synthetic geth army attempting to open a portal for the Reapers...." when starting a new game. I think the differences in the intro movie text are just there to help catch players who didn't play ME1 up on what happened in the first game.

Also, I'd say that "humanity seized political control of the galaxy" can be accurately applied to both the Paragon and Renegade didn't-save-the-Council ME1 endings, as a human leads the new Council in ME2 regardless of whether the salarians, turians, and asari still have representitives on the new council or not.  BioWare probably just didn't want to bother making another intro movie for the relatively minor differences between the Paragon and Renegade didn't-save-the-Council ME1 endings.

Hope that clears things up for you, Azure.


Thank You for at least postulating a theory that makes sense. And you are probably right. I will look into it later today.

That kinda sucks though. That's clearly a different type of council than the one you can get IF you import a ME1 character.

I think its kinda unfair to be honest. Why would Bioware not take that into account when making ME2?

#33
Nahal The Reckless

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TheAzureVanguard wrote...
Thank You for at least postulating a theory that makes sense. And you are probably right. I will look into it later today.

That kinda sucks though. That's clearly a different type of council than the one you can get IF you import a ME1 character.

I think its kinda unfair to be honest. Why would Bioware not take that into account when making ME2?


I'm reasonably certain that using a Paragon didn't-save-the-council ME1 save in ME2 also results in a new human-lead, but not a human only, Council.  The intro text shown for a completely new ME2 Shepard does seem to basically match up with the ME1 Paragon didn't-save-the-Council ending, so maybe it is a bug -or just an oversight- that the game doesn't use the same intro text for players using that sort of imported save.  Also, as I said before;

Nahal The Reckless wrote...
I'd say that "humanity seized political control of the galaxy" can be accurately applied to both the Paragon and Renegade didn't-save-the-Council ME1 endings, as a human leads the new Council in ME2 regardless of whether the salarians, turians, and asari still have representitives on the new council or not.


So, I don't see it as 'unfair'.  'Unfortunate' perhaps, but some intro text being slightly less specific than it could be is not a huge issue for me.  In-game, I'm pretty sure the new Council still has the composition it's supposed to, you just never actually see/speak to them, and the Council isn't actually mentioned all that much in-game.  At least, not compared to how it was in ME1.  I suppose that's at least partly because there are so many potential variations on who/what is on the Council.  If the Council turns out to actually be all-human in this situation, and I've simply assumed otherwise because it doesn't really come up the entire game, then I'd be annoyed -if for no other reason than the game being unclear about something that has such a huge in-universe importance.

If you're aren't feeling as certain as I am about the composition of the new Council, then I suggest importing your ME1 Paragon didn't-save-the-council Shepard into ME2 again and investigating the matter yourself.  Go to the Citadel and talk to Anderson/Udina, read the relevant codex entries, listen to the news, and so on.  I'm betting there has to be at least a few mentions of the new Council's composition somewhere in there.

Modifié par Nahal The Reckless, 25 mai 2010 - 10:59 .


#34
ajburges

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Sorry to necro this thread, but this is exactly what I was looking to ask about.

Has anyone investigated if there is mention of new council composition matching the "middle ground" choice (Recreate multi-species council with humanity). I could get there in 2 hrs but doing that for multiple times is annoying.


By quickly loading up both a ME1 char with paragon/renegade values cheated before killing Sarren and flag edits on the char I want to run this story with I have determined only one of these 2 introductions play:

"One month after the devastating geth attack on the Citadel, the galactic community struggles to rebuild..."
-or-
"One month after the devastating geth attack on the Citadel, humanity seized political control of the galaxy..."


If a new game (no import whatsoever) is started than this third line (OP's target) plays with the seized power movies:

"In 2183, the heart of the galactic community suffered a devastating attack..."

If anyone has gotten this with any import I would like to hear how so that I may be able to deduce what is responsible.


Maybe someone should update the wiki.

Edit: I hate quick reply formating

Modifié par ajburges, 16 juillet 2010 - 12:50 .


#35
angj57

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I've wondered this myself. I have a paragon who let the council die and I am pretty sure it too results in the all human council. It is a bit hard to tell because you never see the new council if the old one died, but I got the "humanity seized political control of the galaxy" message and I also heard an important news bulletin in the citadel. It said that "former council races" were suspected in the human colony attacks and that the Salarian STG was being investigated.

At the same time, there is some conflicting dialogue in there. Anderson said somehting like "the council knows the importance of not upsetting humanity" which implies to me that they are not all human. I don't think it's really specified in game. So I have no idea where the wiki gets the information.

Modifié par angj57, 16 juillet 2010 - 01:31 .


#36
Guest_mrsph_*

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I am 99% percent sure that they decided to retcon out the paragon version of the Council dying, since it always seems to be an all human council.

#37
Guest_m14567_*

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Maybe that intro is for renegades who save the council?

EDIT: Nevermind, I misread the first page.

Modifié par m14567, 16 juillet 2010 - 02:50 .


#38
homestyle

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I think there are only 2 options for the council.



1. Council lives.



2. Humans lead the multi-racial council.



Whoever wrote that wiki is wrong. There would never be an all human council because the other races only lost their representative on the council. They would simply bring up the vice council chairman up to sit on the board.



The only discernible difference between the 2 intros is this text, "humanity seized political control of the galaxy." This is not the same as saying only humans are on the council. This phrase still makes sense if humans lead the multi-racial council.

#39
angj57

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homestyle wrote...

I think there are only 2 options for the council.

1. Council lives.

2. Humans lead the multi-racial council.

Whoever wrote that wiki is wrong. There would never be an all human council because the other races only lost their representative on the council. They would simply bring up the vice council chairman up to sit on the board.

The only discernible difference between the 2 intros is this text, "humanity seized political control of the galaxy." This is not the same as saying only humans are on the council. This phrase still makes sense if humans lead the multi-racial council.


Is thisbased on anything other than your opinion?

As I said, in a renegade playthrough, the news refers to the Salarians as a "former-Council race". Start up a game where the Council died, go to the Citadel, turn on subtitles, and keep activating one of the news terminals if you don't believe me.

#40
SandTrout

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Hm, I think we should have BioWare clear up this little detail. I always assumed that if you let the Council die, that the other races remained on the council, but with humans in control. Especially since without the other races, it wouldn't be much of a 'council', would it?

#41
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SandTrout wrote...

 Especially since without the other races, it wouldn't be much of a 'council', would it?


Put multiple humans on it, perhaps as overseers of various regions of Council space.

#42
homestyle

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angj57 wrote...

homestyle wrote...

I think there are only 2 options for the council.

1. Council lives.

2. Humans lead the multi-racial council.

Whoever wrote that wiki is wrong. There would never be an all human council because the other races only lost their representative on the council. They would simply bring up the vice council chairman up to sit on the board.

The only discernible difference between the 2 intros is this text, "humanity seized political control of the galaxy." This is not the same as saying only humans are on the council. This phrase still makes sense if humans lead the multi-racial council.


Is thisbased on anything other than your opinion?

As I said, in a renegade playthrough, the news refers to the Salarians as a "former-Council race". Start up a game where the Council died, go to the Citadel, turn on subtitles, and keep activating one of the news terminals if you don't believe me.


Then there has to be other races on the council.


It just doesn't make sense that humans are the only race on the council. If the writers did make this a possible choice, then their explanation better be REALLY GOOD. The council was formed ~1200 years ago. Humans arrived ~20 years ago.

Moreover, if humans really were offered the only position on the council, I would hope they would be wise enough to invite other races into the council.

#43
angj57

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homestyle wrote...

angj57 wrote...

homestyle wrote...

I think there are only 2 options for the council.

1. Council lives.

2. Humans lead the multi-racial council.

Whoever wrote that wiki is wrong. There would never be an all human council because the other races only lost their representative on the council. They would simply bring up the vice council chairman up to sit on the board.

The only discernible difference between the 2 intros is this text, "humanity seized political control of the galaxy." This is not the same as saying only humans are on the council. This phrase still makes sense if humans lead the multi-racial council.


Is thisbased on anything other than your opinion?

As I said, in a renegade playthrough, the news refers to the Salarians as a "former-Council race". Start up a game where the Council died, go to the Citadel, turn on subtitles, and keep activating one of the news terminals if you don't believe me.


Then there has to be other races on the council.


It just doesn't make sense that humans are the only race on the council. If the writers did make this a possible choice, then their explanation better be REALLY GOOD. The council was formed ~1200 years ago. Humans arrived ~20 years ago.

Moreover, if humans really were offered the only position on the council, I would hope they would be wise enough to invite other races into the council.


Yeah you are right, it wouldn't make a lot of sense. But the game does give us some conflicting information about it.

#44
NephilimNexus

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How Renegade am I for wanting this for an intro?

“One month after the devastating geth attack on the Citadel, humanity seized political control of the galaxy.

Now the newly crowned Emperor Shepard is forced to respond to evidence that the Reapers -- enormous machines
that eradicate all advanced civilizations every 50,000 years — have returned.  The new Emperor has commanded the entire Alliance fleet to go look for them while he takes a nice long vacation from endless personal combat."

Modifié par NephilimNexus, 16 juillet 2010 - 08:20 .


#45
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That is so cliche. Why would you want Shepard to be an Emperor? He's a grunt, not a politician.

Modifié par Shandepared, 16 juillet 2010 - 09:04 .


#46
Mercuriol

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The answer is: the save file transfer has been bugged since 1.02.

http://social.biowar...index/2911868/1

Modifié par Mercuriol, 16 juillet 2010 - 08:37 .


#47
Mercuriol

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homestyle wrote...

I think there are only 2 options for the council.

1. Council lives.

2. Humans lead the multi-racial council.

Whoever wrote that wiki is wrong. There would never be an all human council because the other races only lost their representative on the council. They would simply bring up the vice council chairman up to sit on the board.

The only discernible difference between the 2 intros is this text, "humanity seized political control of the galaxy." This is not the same as saying only humans are on the council. This phrase still makes sense if humans lead the multi-racial council.

This is incorrect. There were 3 possibilities before the 'human-led multi racial' one broke. The only intros you can get currently are the 'council lives' and 'full human' one.

I'm not really sure if it was 1.02 who broke it, or if if was Overlord, since I installed both at the same time. Can't be bothered to find out either.

#48
2kgnsiika

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Mercuriol wrote...

homestyle wrote...

I think there are only 2 options for the council.

1. Council lives.

2. Humans lead the multi-racial council.

Whoever wrote that wiki is wrong. There would never be an all human council because the other races only lost their representative on the council. They would simply bring up the vice council chairman up to sit on the board.

The only discernible difference between the 2 intros is this text, "humanity seized political control of the galaxy." This is not the same as saying only humans are on the council. This phrase still makes sense if humans lead the multi-racial council.

This is incorrect. There were 3 possibilities before the 'human-led multi racial' one broke. The only intros you can get currently are the 'council lives' and 'full human' one.

I'm not really sure if it was 1.02 who broke it, or if if was Overlord, since I installed both at the same time. Can't be bothered to find out either.


Maybe it's intentional on BioWare's part. MAybe they're retconning it to make designing ME3 more simple.

#49
Zulu_DFA

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Actually it makes sense.



The Alliance wants to dominate, and all to be influenced by Shepard's carma is only how open Udina is when talking about it in the end of ME1.



With the old Council killed, the Humans lead the new one, not all-human, yet, but with significantly shrinked roles of the races of the former Council, to the point where they see the Humans as usurpers.



It's not a glitch, nor a retcon. There never actually was a "balanced" Human-led Council and All-Human Council. It's only Udina's words. In "reality" there only is the Human-led Council, which is the instrument of Humanity's seizing the power. Regardless of Shepard's ME1 carma.



The "third" intro text is only there for ME2 newbies. It's more informative about the general story line, whereas the one for ME1 imports is more specific about the political situation in the wake of the former Council's demise. But both of them deal with the same disposition: old Council killed, new Human led Council is in charge.



Still, BioWare could have given Udina or Anderson some additional lines explaining the intricacy of the current Human led political situation to Shepard. And the "big universe" concept to the player (while at the same time acknowledging the ME1 dialogue, even when it made no difference in ME2 content). That would make much more "big universe" sense, than "redcliffing" the player into some missions and "yes/yes" choices.

#50
Mercuriol

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That maybe true, but BioWare should then state that they changed it. Now I'm still under the belief it's a bug which 1.02 caused.