which class?
#1
Posté 23 mai 2010 - 09:37
#2
Posté 23 mai 2010 - 09:41
#3
Posté 23 mai 2010 - 09:57
#4
Posté 24 mai 2010 - 03:07
#5
Posté 24 mai 2010 - 03:18
#6
Posté 24 mai 2010 - 03:32
The reason is because all the tactics rely on him. With stealth I can explore the combat situation, look for the most threatening foe, stab him and knock him. While the rest of enemies come after me I can prepare the right spells from the back that will whipe them out (like fire balls or mass paralisys). Also, with survival I can anticipate the enemies by filling a corridor with traps and, again, cast area damage spells like inferno while I lure them in.
Fighters doesn´t have much tactics beside damage dealing and choosing the right equipment and mages are only tools for me
#7
Guest_jsr24_*
Posté 24 mai 2010 - 03:42
Guest_jsr24_*
#8
Posté 24 mai 2010 - 05:33
If you wanted to play warrior to dish out damage and let another character tank instead, then two handed or dual wield is probably the better choice. If you want a tank that is tough to bring down, then weapon+shield is awesome.
Modifié par Arthur Cousland, 24 mai 2010 - 05:34 .
#9
Posté 24 mai 2010 - 11:05
Modifié par d3c0yBoY, 24 mai 2010 - 11:06 .
#10
Posté 25 mai 2010 - 07:46
However, the Cun Rogue isnt much worse, but has to use Daggers (which only get 1/2 Dex, 1/2 Str damage, i.e. in the end much less than high Str Axes who get 1x Str), and their attack rating is very low. Thanks to high Cun, however, crit rating goes up (and I think also Armor penetration ?), and they can do all kinds of stuff, like stealing during battle, and using Stealth in battle to get rid of unwanted attention (and being guaranteed a critical hit next attack).
A Warrior who wants to deal good damage should get Dex 36, all Dual Wield Talents (of which only a subset is of importance to Rogues), all the rest in Strength, and dual wield Axes.
Twohanded Warrior cant compete with this, but get some nice features, such as Immunity to Stun and Knockdown early.
Sword and Shield is of course tank, not dps. They should get Str 42 (36 or so with items) and max their Dex. So in the end, a dagger might actually deal better damage than a sword or an axe for them.
#11
Posté 25 mai 2010 - 07:51
Gecon wrote...
Well - Rogue, thanks to backstabs, definitely has the highest dps potential, but a dps Rogue is not a really good Rogue. You would need to build him like a Warrior - Dexterity 30, rest in Strength, ignore Cunning, dualwield Axes. A dps beast with no defense and mediocre Rogue skills.
Huh?
You could also forget about the dual axes, stick with dual daggers, put almost every point to dexterity, and end up with a character that can tank and deal out damage FAST, and is almost impossible to hit.
And with a few tomes to get some extra skills, you can STILL have nice rogue skills.
#12
Posté 25 mai 2010 - 10:41
Stun/Knockdown immunity is a major contributing factor in dealing dps. If a DW is flat on his ass, dps is zero. Along with the fact that they don't rely on positioning (another loss of dps for BS rogues), makes them a force to be reckon with. In my opinion, they not only compete, they dominate the melee class. Nightmare approved:devil:Gecon wrote...
Twohanded Warrior cant compete with this, but get some nice features, such as Immunity to Stun and Knockdown early.
#13
Posté 26 mai 2010 - 07:36
Huh ?Swordfishtrombone wrote...
Gecon wrote...
Well - Rogue, thanks to backstabs, definitely has the highest dps potential, but a dps Rogue is not a really good Rogue. You would need to build him like a Warrior - Dexterity 30, rest in Strength, ignore Cunning, dualwield Axes. A dps beast with no defense and mediocre Rogue skills.
Huh?
You could also forget about the dual axes, stick with dual daggers, put almost every point to dexterity, and end up with a character that can tank and deal out damage FAST, and is almost impossible to hit.
And with a few tomes to get some extra skills, you can STILL have nice rogue skills.
Thats exactly what I described afterwards.
Meh.
P.s.: Ooops correction yes you're right - I forgot to mention the Dex Rogue.
P.p.s.: Also you need of course Dex 36 for the dual axe Rogue, as you cant use anything but dagger in the offhand until you get dual weapon mastery or what its called.
Modifié par Gecon, 26 mai 2010 - 07:38 .
#14
Posté 26 mai 2010 - 07:59
#15
Posté 26 mai 2010 - 12:15
I always play as a 2 Handed Warrior just for Indomitable which is the essential for survival and the immunity that it gives you which almost all enemies and mobs have. Furthermore 2 Handers only need 1 stat to pump which is str and a bit of will if you want.
#16
Posté 26 mai 2010 - 03:40
#17
Posté 26 mai 2010 - 03:53
None, gear/fade takes care of it. With the way Will works in leveling, you would have to put too many points in order for it to become significant. This will result in a dramatic reduction in dps. Stamina and Regen gear alongside Deathblow is all you need.Jonas1974 wrote...
how much Will does a 2H warrior need to run all the goodies, like Indomitable, Rally, and Bloodthirst, while also being able to use abilities?
#18
Posté 26 mai 2010 - 04:34
Conventional wisdom is to pump Strength to the exclusion of all else, relying on gear bonuses and Fade stat increases to hit the necessary basics in other areas. I tend to advise investing in a decent Willpower score. It's almost never a bad idea, and you can afford to do it since you can totally ignore Dex, Con, Magic, and Cunning (aside from Coercion requisites). At any given time, you may wind up with three or more sustains (Indomitable, Threaten, Rally, Berserk, etc.) active and you don't want to rely on auto-attack for a 2hander. You're going to get a lot farther (and do more consistent damage) by cycling through Mighty Blow, Critical Strike, Sunder Arms, Sunder Armor, Two Handed Sweep, etc. Final Blow helps a lot in this regard.





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