Should you do DLC before main quests or later? What about Denerim?
#1
Posté 24 mai 2010 - 09:50
However, I have not seen a lot about the DLCs - Warden's Keep and Stone Prisoner (for Shale) - and how to best fit them into progression.
A few questions:
1. Now a level 7 Elven Mage - should I do DLCs now? If not, when during quest progression?
2. What about Denerim side quests? Do you go do some of those before going into main quest line? Or wait until some other time? if so when?
3. Would Mage Circle be easiest of main quests to start with? (either before or after DLC and/or Denerim side quests)
I apologize if these same questions have been asked a thousand times. My son gave me this game for Christmas and I have just started it. I am just getting back into gaming and do not really know the best sources of info for this type of question.
I LOVE this game!
Thanks!
#2
Posté 24 mai 2010 - 10:29
2. You can do the Denerim early on although some are quite hard and require higher levels/more of the city unlocked.
3. It is the best because you add stat points during the quest that will help later on.
#3
Posté 24 mai 2010 - 10:43
Regardless, as a completionist, I do everything as soon as it becomes available. I start off with the DLC, then head into Denerim and do all the side-quests there. By the time I'm done, I've hit level 12, and I head into the Mage's Tower.
I actually recommend making the Mage's Tower the first story quest you do when the time comes. You get 21 stat points for free if you thoroughly explore the Fade. As with the DLC, it's mostly geared towards a Warrior or a Rogue, but it's free points, so...
#4
Posté 24 mai 2010 - 10:46
#5
Posté 25 mai 2010 - 01:00
Then try to figure out which Denerim quests are the easier ones - any advice on what I should do / not do in Denerim, before starting the main quest line at the Mage Circle?
#6
Posté 25 mai 2010 - 02:00
#7
Posté 25 mai 2010 - 02:04
#8
Posté 25 mai 2010 - 02:44
swk3000 wrote...
In Denerim is a shop called the Wonders of Thedas. The shopkeeper there sells a belt called the Archivist's Sash. Normally, when you activate an item that provides a Codex entry, you get 50 experience. If you're wearing the Archivist's Sash, you'll get 75 experience. It's not a required thing, but you can easily get an extra 5000 Experience out of it by the end of the game, if not more. It's more for people who want to do everything they can to get as many levels as they can. I've played through the game several times without it and hit level 23 easily.
Except it's a real pain to switch belts every time there is something to read and 5000 xp is less than half a level by the end of the game.
The easiest quest order is Circle Tower first to get the attribute points. It's handy that you can get all or almost all the cunning you need there to max out coercion. Then the DLCs in any order, as they are not difficult and give great items. After that you should be strong enough to go anywhere.
#9
Posté 25 mai 2010 - 03:08
Also, I usually visit all the vendors but don't do the quests. For instance, I visit the Dalish in order to access Master Varathorn who will sell unlimited elfroot, deathroot and venom. Very ideal for a rogue w/poison and heal poultices. Visiting the Mage Circle gives you access to the vendor who sells unlimited lyrium dust to make potions.
Denerim is good for getting side quests and it is also a central hub for getting rewards for completing quests. Be sure get one level of Stealing to open up the Slim Couldry quests and visit the Noble tavern, see the barkeep for other quests. Lots of early gold to be had!!
Modifié par Zy-El, 25 mai 2010 - 03:34 .
#10
Posté 25 mai 2010 - 03:14
#11
Posté 25 mai 2010 - 08:02
StealthyPanda17 wrote...
i'd wait on Return to Ostagar. the special gear you pick up there is levelled according to your own level.
You can level it up later by selling it to one of the Drydens and buying it back (PC version). Doesn't cost much, @15 gp, IIRC.
#12
Posté 26 mai 2010 - 01:26
#13
Posté 26 mai 2010 - 12:38
Rhys Cordelle wrote...
It depends on your playstyle. If you like a challenge, don't do the DLC first. The gear is so good it makes the main campaign too easy. It's also kind of disappointing to go through the rest of the game picking up armor and weapons that don't hold a candle to what you got at the start.
That is really only true of the Warden's Keeep. The stuff, other than a helm that can't be part of a set, in Stone Prisoner isn't "great". Plus, you want to do SP early so you can get Shale for the game.
#14
Posté 26 mai 2010 - 07:46
#15
Posté 26 mai 2010 - 07:56
#16
Posté 26 mai 2010 - 09:39
#17
Posté 27 mai 2010 - 01:20
IF even. You're getting an extra 25exp per codex.DWSmiley wrote...
swk3000 wrote...
In Denerim is a shop called the Wonders of Thedas. The shopkeeper there sells a belt called the Archivist's Sash. Normally, when you activate an item that provides a Codex entry, you get 50 experience. If you're wearing the Archivist's Sash, you'll get 75 experience. It's not a required thing, but you can easily get an extra 5000 Experience out of it by the end of the game, if not more. It's more for people who want to do everything they can to get as many levels as they can. I've played through the game several times without it and hit level 23 easily.
Except it's a real pain to switch belts every time there is something to read and 5000 xp is less than half a level by the end of the game..
assuming you wear the thing for the entire game (which is not possible), I think we're looking about an extra 3000 exp... total. Which is nothing in the grand scheme of things. Not even a third of a level midway through the game.
I recommend actually equiping a USEFUL belt and then donating elfroots to your dalish army if you really need an extra 3000 exp.
Modifié par Yrkoon, 27 mai 2010 - 10:57 .
#18
Posté 27 mai 2010 - 04:50
#19
Posté 27 mai 2010 - 06:57
#20
Posté 28 mai 2010 - 05:17
On consoles, putting dlc gear in the Warden's Keep chest will upgrade them just like selling and re-buying later, though I think they upgrade quicker if you sold them. I got Cailan's armor/weapons upgraded to dragonbone via the party chest.
#21
Posté 29 mai 2010 - 06:26
Modifié par Kastlefeer, 29 mai 2010 - 06:28 .
#22
Posté 29 mai 2010 - 11:46
#23
Posté 03 juin 2010 - 02:15
If there's no level cap for any of the areas then the optimal order would probably be to save the areas with the most fights for last and do the areas with the most quests first. I don't think quest xp scales, but enemy level does. Denerim is a tough call. There's a lot of fights but you also can get the codex belt there. Personally I'm not enough of a min maxer to care about the codex belt, but even if I was I suspect that there may be enough combat in the Denerim areas that doing it first for the belt may be partly counteracted by the lower combat xp you'll get that way.
#24
Posté 03 juin 2010 - 05:38
#25
Posté 03 juin 2010 - 06:02
I always go to Denerim early, get the Archivist's belt, and then do only the "town square" quests and encounters (including Brother whatshisname's house) since I've already locked in the level on those.
Doing the later parts of Orzammar later definitely gets more XP and gold, from higher leveled encounters and loot. And trying to get *into* Orzammar as less than level 9...well, it can be interesting.
Otherwise, after multiple playthroughs I don't think there's a completely wrong answer...it just depends on what you perceive as the right answer. If you want the Key to the City early...so be it. If you want to beat your brains out against Revenants at low level...so be it. My only notes are that the first time you do the Circle Tower after you get to the level where Templars get their AOE/Slam mages skill...it's an adjustment compared to doing it at level 7.





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