cachx wrote...
There used to be a great videogame saga set in space that got a movie adaptation
I don't care about what anybody thinks of this film, I played the old Orion Systems games and I still liked the movie. Pretty underrated if you asked me.
cachx wrote...
There used to be a great videogame saga set in space that got a movie adaptation
I never said Shepard can do whatever you or I want. I'm fully aware that all of my choices are given within the confines of the game. For too many reasons, a player will never have full control of a character: the technology is limited, there's only so many hours that can be spent on writing and voice acting, and not to mention you could never tell any kind of story if a player could make Shepard sit on his ass and drink beer saying "I give up" (although the game has damn near given you that option too). So of course there are limits. But that doesn't mean they haven't given me a lot of freedom to define Shepard's psychological profile (well beyond the whole ruthless/suvivor/hero choice).smore006 wrote...
AirborneMind wrote...
This announcement makes me very nervous, and it'll make me more so if they decide that the film should feature the same story as the video games. Shepard is a lot of things to me, and (s)he's a lot of things to other people on this forum. And because of that, I think there's a lot of dangerous potential to alienate our experience with the video game. Let me explain. (this post is going to get very philosophical, so if you aren't into that, skip it)
So often when we are told a story--whether it be through film, print or videogame--everything is in the hands of the storytellers. When I read a book, all the intellectual property belongs to the author: the mythology, the story, everything. When I play a Final Fantasy game, all the characters--even the ones I'm playing--belong the the folks at Square Enix; they are not mine.
But Bioware does something I feel is revolutionary. They entrust me with the main character. And with that main character, I can change the events of the story as I see fit. They've said it themselves: when they make games, it's the player's story. It's what makes all of their games special. In Mass Effect, many things belong to Bioware. The technology, the species, all of those are theirs. Characters like Garrus and Joker look and behave as the good people at Bioware have determined they will--they are also theirs. But Shepard is different, Shepard says what I want Shepard to say, looks how I want Shepard to look. There is an unspoken contract between me and Bioware that Shepard is mine.
But if they go out and make a movie and do so little as to assign Shepard a gender, they will have taken that away from me, they will have broken that contract. Suddenly Shepard will be their character. And I will never feel the same about my Shepards because of it.
While i can understand the attitude, i still have to disagree. Bioware does not give you the control over the character as you describe. You can't have Shepard do whatever you want and he won't do exactly what you (or i) would. What Bioware does (and does well) is that they create the illusion of control for the player. Be not mistaken that the story of the Mass Effect games is pre-fixed one, with a few more or less different endings, and the player able to change some variables in order to create said illusion.
It doesn't matter which squadmate died on Virmire, if you took the Renegade way or if you spared the Council. The end is the same.
It doesn't matter which squadmate dies during the assault of the Collector base, whether or not you allied yourself with TIM, the end is the same again, with a few variables. You might and (most probably do) lock yourself out of some story branches of ME3, you might (and won't) not meet some people again, but the end will be the same one which Bioware wants to tell us.
The question is not what will Shepard do, it's rather how s(he) will do it and only that's what ultimately matters from a gamers' perspective.
As for the movie, i don't care what it will be about, as far it's done right. Even in the games it's enough variables to mix up, they can tell Shepard's story once again and it can still be unique. True, we would all know how it ends, but wouldn't we know that if it was a prequel? [smilie]http://social.bioware.com/images/forum/emoticons/smile.png[/smilie]
Don't we know the end of most every movie we watch? Of course we do, but we watch them anyway. Why? Because in these cases, it's not the end, the means is what matters. Not the 'what?', but the 'how?' [smilie]http://social.bioware.com/images/forum/emoticons/smile.png[/smilie]
Modifié par AirborneMind, 25 mai 2010 - 11:57 .
PARAGON87 wrote...
cachx wrote...
There used to be a great videogame saga set in space that got a movie adaptation
(Image of Wing Commander - Edited out for spam)
I don't care about what anybody thinks of this film, I played the old Orion Systems games and I still liked the movie. Pretty underrated if you asked me.
Modifié par Burdokva, 25 mai 2010 - 12:32 .
Ecael wrote...
Shepard superhero film? Epic trilogy incoming...The producers behind The Dark Knight and Spider-Man are teaming for Mass Effect, a live-action, big screen adaptation of the Electronic Arts-BioWare videogame.

maybe not. could do a prequel release of the game even after a movie's setting as a prequel, but it'd be really interesting to see the Galactic Alliance Citadel in a movie (unless they can work that into the whole prequel theme of a movie... humans first usage of a Mass Relay with the Citadel as the first destination... could do some type of 60years later feat within the movie's prequel story; as the Citadel become more diversely populated with human settlement, to have the Citadel as a main scene or something).Armatyr wrote...
i hope this perhaps tells the prequel of the story where they discover the relays on mars. of course that may ruin a future prequel release as a game
Modifié par FuturePasTimeCE, 25 mai 2010 - 01:30 .
Modifié par danitiwa, 25 mai 2010 - 01:38 .
danitiwa wrote...
NO!I do not want this to happen, I hope they run out of money or something, it completely demolishes the meaning of RPG! Shepard will no longer feel our own, I'll end up feeling like the one on screen is the "right" one, which is plain stupid.They always screw up games when making them into movies. At least don't let Shepard be in the movie, no Shepard. I think this is an absoloutely awful idea.
Modifié par danitiwa, 25 mai 2010 - 02:42 .
This would indeed be pretty swanky.JellyfishCommando wrote...
I hope it's about the first contact war and humanity discovering the prothean ruins on Mars...and stuff.
Yes, just keep it far away from the game plots and I won't mind the movie.TheCrakFox wrote...
This would indeed be pretty swanky.JellyfishCommando wrote...
I hope it's about the first contact war and humanity discovering the prothean ruins on Mars...and stuff.
Modifié par danitiwa, 25 mai 2010 - 03:11 .
Modifié par PARAGON87, 25 mai 2010 - 03:24 .
Guest_Flies_by_Handles_*