IGN: Mass Effect Movie Happening
#201
Posté 25 mai 2010 - 08:58
#202
Posté 25 mai 2010 - 09:35
RedTracer7 wrote...
CGI can do just about anything nowadays.
Sure can, but let's not forget that Avatar also had a budget of over $230,000,000 (yes, that's a 9 digit figure...) I don't think that a Mass Effect movie will command funding at that scale.
I wonder if it'll get the 3D treatment as well...
#203
Posté 25 mai 2010 - 09:37
Shockwave81 wrote...
RedTracer7 wrote...
CGI can do just about anything nowadays.
Sure can, but let's not forget that Avatar also had a budget of over $230,000,000 (yes, that's a 9 digit figure...) I don't think that a Mass Effect movie will command funding at that scale.
I wonder if it'll get the 3D treatment as well...
Maybe if EA see that this film is gonna be a money machine they certainly have more than enough funds to piur into it, doubtful but hey, who knows
#204
Posté 25 mai 2010 - 09:45
#205
Posté 25 mai 2010 - 09:46
So often when we are told a story--whether it be through film, print or videogame--everything is in the hands of the storytellers. When I read a book, all the intellectual property belongs to the author: the mythology, the story, everything. When I play a Final Fantasy game, all the characters--even the ones I'm playing--belong the the folks at Square Enix; they are not mine.
But Bioware does something I feel is revolutionary. They entrust me with the main character. And with that main character, I can change the events of the story as I see fit. They've said it themselves: when they make games, it's the player's story. It's what makes all of their games special. In Mass Effect, many things belong to Bioware. The technology, the species, all of those are theirs. Characters like Garrus and Joker look and behave as the good people at Bioware have determined they will--they are also theirs. But Shepard is different, Shepard says what I want Shepard to say, looks how I want Shepard to look. There is an unspoken contract between me and Bioware that Shepard is mine.
But if they go out and make a movie and do so little as to assign Shepard a gender, they will have taken that away from me, they will have broken that contract. Suddenly Shepard will be their character. And I will never feel the same about my Shepards because of it.
Modifié par AirborneMind, 25 mai 2010 - 10:01 .
#206
Posté 25 mai 2010 - 09:51
AirborneMind wrote...
This announcement makes me very nervous, and it'll make me more so if they decide that the film should feature the same story as the video games. Shepard is a lot of things to me, and (s)he's a lot of things to other people on this forum. And because of that, I think there's a lot of dangerous potential to alienate our experience with the video game. Let me explain. (this post is going to get very philosophical, so if you aren't into that, skip it)
So often when we are told a story--whether it be through film, print or videogame--everything is in the hands of the storytellers. When I read a book, all the intellectual property belongs to the author: the mythology, the story, everything. When I play a Final Fantasy game, all the characters--even the ones I'm playing--belong the the folks at Square Enix; they are not mine.
But Bioware does something I feel is revolutionary. They entrust me with the main character. And with that main character, I can change the events of story as I see fit. They've said it themselves: when they make games, it's the players story. It's what makes all of their games special. In Mass Effect, many things belong to Bioware. The technology, the species, all of those are theirs. Characters like Garrus and Joker look and behave as the good people at Bioware have determined they will--they are also theirs. But Shepard is different, Shepard says what I want Shepard to say, looks how I want Shepard to look. There is an unspoken contract between me and Bioware that Shepard is mine.
But if they go out and make a movie and do so little as to assign Shepard a gender, they will have taken that away from me, the will have broken that contract. Suddenly Shepard will be their character. And I will never feel the same about my Shepards because of it.
THIS. THIS. THIS. THIS. THIS.
descirbes exactly how i feel about it aswel.
#207
Posté 25 mai 2010 - 09:52
#208
Posté 25 mai 2010 - 09:53
I think a film based on the first book (with added prequelly bits) could actually be pretty good.
#209
Posté 25 mai 2010 - 09:53
JRCHOharry wrote...
I don't know who you are AirborneMind, but i seriously hope everyone reads your post! So true and very well put!
Harry i belive he is the second coming of christ.
okay that was a bit too far, but seriously though that post is amazing, i hope someone from the ME team reads that.
#210
Posté 25 mai 2010 - 09:57
#211
Posté 25 mai 2010 - 10:00
VampireCommando wrote...
AirborneMind wrote...
This announcement makes me very nervous, and it'll make me more so if they decide that the film should feature the same story as the video games. Shepard is a lot of things to me, and (s)he's a lot of things to other people on this forum. And because of that, I think there's a lot of dangerous potential to alienate our experience with the video game. Let me explain. (this post is going to get very philosophical, so if you aren't into that, skip it)
So often when we are told a story--whether it be through film, print or videogame--everything is in the hands of the storytellers. When I read a book, all the intellectual property belongs to the author: the mythology, the story, everything. When I play a Final Fantasy game, all the characters--even the ones I'm playing--belong the the folks at Square Enix; they are not mine.
But Bioware does something I feel is revolutionary. They entrust me with the main character. And with that main character, I can change the events of story as I see fit. They've said it themselves: when they make games, it's the players story. It's what makes all of their games special. In Mass Effect, many things belong to Bioware. The technology, the species, all of those are theirs. Characters like Garrus and Joker look and behave as the good people at Bioware have determined they will--they are also theirs. But Shepard is different, Shepard says what I want Shepard to say, looks how I want Shepard to look. There is an unspoken contract between me and Bioware that Shepard is mine.
But if they go out and make a movie and do so little as to assign Shepard a gender, they will have taken that away from me, the will have broken that contract. Suddenly Shepard will be their character. And I will never feel the same about my Shepards because of it.
THIS. THIS. THIS. THIS. THIS.
descirbes exactly how i feel about it aswel.
Exactly. Why we have already been arguing the case for the film to be about Anderson, or in fact another char
:happy:
#212
Posté 25 mai 2010 - 10:02
TheCrakFox wrote...
Hopefully it's not based on the games.
I think a film based on the first book (with added prequelly bits) could actually be pretty good.
This could actually work quite well. I remember before it got canned that the Blomkamp Halo movie was going to be based on the prequel book 'The Fall of Reach'. A Movie based on Mass Effect: Revelation would be easier, because unlike Shepard Anderson is already set in stone as a character. At the same time it would contain characters that people who have already played the game are familiar with.
Edit: It would also contain possibly the coolest end scene of all time.
Modifié par Leftnt Sharpe, 25 mai 2010 - 10:03 .
#213
Posté 25 mai 2010 - 10:08
but my Shepard is a female and always will be. The female with the specific look.
I do not think, it will happend in the movie. And I don't know if I could watch the movie.
But this is always a choice... It could be great movie and if they do not screw it, they will get new fans. But 'old fans' it is another story. I totally agreed with @AirborneMind.
The Shepard in the movie will be a male, paragon (maybe a lil renegade). So I will wait with wathcing the movie for sure. If I ever decide to watch it. Bcs it will be not 'my' Shepard.
It is really sad thing, that they must make the movies by 'already told' stories . And what we, fans could get from such a movie? We know the story by heart. And each of Our story is lil different.
So what is the point for fans?
#214
Posté 25 mai 2010 - 10:15
#215
Posté 25 mai 2010 - 10:22
If they need Faith to cerate the movie, we need to pray:)
#216
Posté 25 mai 2010 - 10:40
AirborneMind wrote...
This announcement makes me very nervous, and it'll make me more so if they decide that the film should feature the same story as the video games. Shepard is a lot of things to me, and (s)he's a lot of things to other people on this forum. And because of that, I think there's a lot of dangerous potential to alienate our experience with the video game. Let me explain. (this post is going to get very philosophical, so if you aren't into that, skip it)
So often when we are told a story--whether it be through film, print or videogame--everything is in the hands of the storytellers. When I read a book, all the intellectual property belongs to the author: the mythology, the story, everything. When I play a Final Fantasy game, all the characters--even the ones I'm playing--belong the the folks at Square Enix; they are not mine.
But Bioware does something I feel is revolutionary. They entrust me with the main character. And with that main character, I can change the events of the story as I see fit. They've said it themselves: when they make games, it's the player's story. It's what makes all of their games special. In Mass Effect, many things belong to Bioware. The technology, the species, all of those are theirs. Characters like Garrus and Joker look and behave as the good people at Bioware have determined they will--they are also theirs. But Shepard is different, Shepard says what I want Shepard to say, looks how I want Shepard to look. There is an unspoken contract between me and Bioware that Shepard is mine.
But if they go out and make a movie and do so little as to assign Shepard a gender, they will have taken that away from me, they will have broken that contract. Suddenly Shepard will be their character. And I will never feel the same about my Shepards because of it.
While i can understand the attitude, i still have to disagree. Bioware does not give you the control over the character as you describe. You can't have Shepard do whatever you want and he won't do exactly what you (or i) would. What Bioware does (and does well) is that they create the illusion of control for the player. Be not mistaken that the story of the Mass Effect games is pre-fixed one, with a few more or less different endings, and the player able to change some variables in order to create said illusion.
It doesn't matter which squadmate died on Virmire, if you took the Renegade way or if you spared the Council. The end is the same.
It doesn't matter which squadmate dies during the assault of the Collector base, whether or not you allied yourself with TIM, the end is the same again, with a few variables. You might and (most probably do) lock yourself out of some story branches of ME3, you might (and won't) not meet some people again, but the end will be the same one which Bioware wants to tell us.
The question is not what will Shepard do, it's rather how s(he) will do it and only that's what ultimately matters from a gamers' perspective.
As for the movie, i don't care what it will be about, as far it's done right. Even in the games it's enough variables to mix up, they can tell Shepard's story once again and it can still be unique. True, we would all know how it ends, but wouldn't we know that if it was a prequel?
Don't we know the end of most every movie we watch? Of course we do, but we watch them anyway. Why? Because in these cases, it's not the end, the means is what matters. Not the 'what?', but the 'how?'
#217
Posté 25 mai 2010 - 10:49
Unless it's an adaption of ME1 or ME2 (wich will suck if turned into a movie) and even with the Bioware executive producers I don't have high hopes for it.
Bioware, I am dissapoint.
Edit: The first contact war would be the best for a movie.
Modifié par rastakore, 25 mai 2010 - 10:51 .
#218
Posté 25 mai 2010 - 10:59
Only because I can't seem to grasp how they are going to represent the other races correctly.
And while I'd love a movie based on Revelation, SAREN.
I don't want them screwing with him. Saren was one of my favorite anti-hero's ever.
#219
Posté 25 mai 2010 - 11:06
#220
Posté 25 mai 2010 - 11:15
AirborneMind wrote...
This announcement makes me very nervous, and it'll make me more so if they decide that the film should feature the same story as the video games. Shepard is a lot of things to me, and (s)he's a lot of things to other people on this forum. And because of that, I think there's a lot of dangerous potential to alienate our experience with the video game. Let me explain. (this post is going to get very philosophical, so if you aren't into that, skip it)
So often when we are told a story--whether it be through film, print or videogame--everything is in the hands of the storytellers. When I read a book, all the intellectual property belongs to the author: the mythology, the story, everything. When I play a Final Fantasy game, all the characters--even the ones I'm playing--belong the the folks at Square Enix; they are not mine.
But Bioware does something I feel is revolutionary. They entrust me with the main character. And with that main character, I can change the events of the story as I see fit. They've said it themselves: when they make games, it's the player's story. It's what makes all of their games special. In Mass Effect, many things belong to Bioware. The technology, the species, all of those are theirs. Characters like Garrus and Joker look and behave as the good people at Bioware have determined they will--they are also theirs. But Shepard is different, Shepard says what I want Shepard to say, looks how I want Shepard to look. There is an unspoken contract between me and Bioware that Shepard is mine.
But if they go out and make a movie and do so little as to assign Shepard a gender, they will have taken that away from me, they will have broken that contract. Suddenly Shepard will be their character. And I will never feel the same about my Shepards because of it.
+1.
A movie about the first contact would be awesome, though.
#221
Posté 25 mai 2010 - 11:21
smore006 wrote...
While i can understand the attitude, i still have to disagree. Bioware does not give you the control over the character as you describe. You can't have Shepard do whatever you want and he won't do exactly what you (or i) would. What Bioware does (and does well) is that they create the illusion of control for the player. Be not mistaken that the story of the Mass Effect games is pre-fixed one, with a few more or less different endings, and the player able to change some variables in order to create said illusion.
It doesn't matter which squadmate died on Virmire, if you took the Renegade way or if you spared the Council. The end is the same.
It doesn't matter which squadmate dies during the assault of the Collector base, whether or not you allied yourself with TIM, the end is the same again, with a few variables. You might and (most probably do) lock yourself out of some story branches of ME3, you might (and won't) not meet some people again, but the end will be the same one which Bioware wants to tell us.
The question is not what will Shepard do, it's rather how s(he) will do it and only that's what ultimately matters from a gamers' perspective.
As for the movie, i don't care what it will be about, as far it's done right. Even in the games it's enough variables to mix up, they can tell Shepard's story once again and it can still be unique. True, we would all know how it ends, but wouldn't we know that if it was a prequel?![]()
Don't we know the end of most every movie we watch? Of course we do, but we watch them anyway. Why? Because in these cases, it's not the end, the means is what matters. Not the 'what?', but the 'how?'![]()
Having control about what Shepard does or how (s)he does it isn't the same thing as having control about the story itself. Yes, the story is quite pre-fixed, you can't change many things, but that's not what AirborneMind was saying. He was saying that Shepard (her)himself is ours, not the story.
And if they make a film about Shepard it won't be "ours" anymore, or not as much.
#222
Posté 25 mai 2010 - 11:21
AirborneMind wrote...
This announcement makes me very nervous, and it'll make me more so if they decide that the film should feature the same story as the video games. Shepard is a lot of things to me, and (s)he's a lot of things to other people on this forum. And because of that, I think there's a lot of dangerous potential to alienate our experience with the video game. Let me explain. (this post is going to get very philosophical, so if you aren't into that, skip it)
So often when we are told a story--whether it be through film, print or videogame--everything is in the hands of the storytellers. When I read a book, all the intellectual property belongs to the author: the mythology, the story, everything. When I play a Final Fantasy game, all the characters--even the ones I'm playing--belong the the folks at Square Enix; they are not mine.
But Bioware does something I feel is revolutionary. They entrust me with the main character. And with that main character, I can change the events of the story as I see fit. They've said it themselves: when they make games, it's the player's story. It's what makes all of their games special. In Mass Effect, many things belong to Bioware. The technology, the species, all of those are theirs. Characters like Garrus and Joker look and behave as the good people at Bioware have determined they will--they are also theirs. But Shepard is different, Shepard says what I want Shepard to say, looks how I want Shepard to look. There is an unspoken contract between me and Bioware that Shepard is mine.
But if they go out and make a movie and do so little as to assign Shepard a gender, they will have taken that away from me, they will have broken that contract. Suddenly Shepard will be their character. And I will never feel the same about my Shepards because of it.
I agree with you 100%.
The most important thing a player can realise at this point is that the movie will be different than the experience he/she desires, but it shouldn't affect us that much.
As long as we have these games in our shelves and installed on our pc/xbox, than our Shepard still remains our Shepard, no matter what a film director might say.
If it does come to a point where we are completely dissapointed with the movie, then we watch it only once and then return to our Shepard.
#223
Posté 25 mai 2010 - 11:22
#224
Posté 25 mai 2010 - 11:23
Whats the point? Mass Effect is already very, very cinematic. A Movie can only be a dumbed down and streamlined version of the long story and deep universe to fit into a 90 minutes teenager movie.
It would serve nothing and only do bad, as fans already have their own ME-movie played out anyway. Who would this movie be for?
Game-Movies have always been average at best, but underwhelming for the most part.
#225
Posté 25 mai 2010 - 11:26
If it's good, fantastic! If it sucks, I'll just ignore it and pretend it never happened. You know, like Phantom Menace.
Better they at least try and fail than never to try at all.





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