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WHAT IF Bioware hands ME over to Obsidian?


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#101
DarthCaine

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slimgrin wrote...

Alpha Protocol just reeks of being second rate. And I read somewhere it would only be 20 hrs long!? For an RPG?

20 hours long with REAL consequences (which no BioWare game has). It'll have lots of replay value

I'll have the game in about 24 hours, so if anyone's interested, I'll probably write a small review in the off topic section

#102
Ariella

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Sutamina wrote...

Ariella wrote...

Agreed, though my only issue is I can't play a female damn it. Maybe if AP does well, they'll considered adding a female option for the sequel

apparently they did not have enough budget to add a female alternate main character


Considering the fact that from everything I've seen they'd have to re-write the game  entirely to work a female agent in.

#103
wolfsite

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Ariella wrote...

Sutamina wrote...

Ariella wrote...

Agreed, though my only issue is I can't play a female damn it. Maybe if AP does well, they'll considered adding a female option for the sequel

apparently they did not have enough budget to add a female alternate main character


Considering the fact that from everything I've seen they'd have to re-write the game  entirely to work a female agent in.


As long as you have fun playing the game that is what matters.

#104
FuturePasTimeCE

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why would they do that?

#105
Guest_slimgrin_*

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DarthCaine wrote...

slimgrin wrote...

Alpha Protocol just reeks of being second rate. And I read somewhere it would only be 20 hrs long!? For an RPG?

20 hours long with REAL consequences (which no BioWare game has). It'll have lots of replay value

I'll have the game in about 24 hours, so if anyone's interested, I'll probably write a small review in the off topic section


Didn't know it was due out so soon. But yeah, please message me with your impressions.

#106
DarthCaine

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slimgrin wrote...

Didn't know it was due out so soon. But yeah, please message me with your impressions.

Well, it comes out 29th in Europe, but I know some people that work somewhere ... :D

#107
sonofalich

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if it's anything like KOTOR 2 please, for the love of god, stay away. i'm hoping they don't screw up New Vegas.

#108
Romantiq

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Fallout 3 was screwed up anyway.



Unless you install nude patch. :)

#109
Bann Duncan

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The problem with Obsidian is that they have a tendency to just make things really dark and then have fanboys swoon over their work for being 'deep' even though it's not actually so.

#110
Ariella

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wolfsite wrote...

Ariella wrote...

Sutamina wrote...

Ariella wrote...

Agreed, though my only issue is I can't play a female damn it. Maybe if AP does well, they'll considered adding a female option for the sequel

apparently they did not have enough budget to add a female alternate main character


Considering the fact that from everything I've seen they'd have to re-write the game  entirely to work a female agent in.


As long as you have fun playing the game that is what matters.


Amen.... I usually do like playing female characters as I'm female, but I may just rent Alpha Protocol, as it sounds like a lot of fun.

Here's something we should all take into consideration with AP, it's a lot easier to write a story when you don't have to account for 52 different variations. By writing for a very specific character (Michael Thorton in the case of AP), it's easier to build specifics into the story. It's a lot harder to do when you introduce variables like change of gender, occupation/character class etc... You have to widen the story to accomedate those variables.

Though, amusingly enough it sounds like AP borrows one of my favorite adds from ME 2... conversation interrupts:

From the AP wiki page:

A fourth, "action" dialogue choice is sometimes available, used to
terminate a conversation prematurely.

My opinion is that post trilogy it would be very interesting for Bioware and Obsidian to work together on something in the ME universe since prior collaborations between the individuals in those organizations have been extremely well received. Though Obsidian's goiing to have it's hands full adapting Wheel of Time....

Also Obsidian isn't part of ZeniMax, it's still an independent developer.

Modifié par Ariella, 26 mai 2010 - 02:52 .


#111
DarthCaine

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Bann Duncan wrote...

The problem with Obsidian is that they have a tendency to just make things really dark and then have fanboys swoon over their work for being 'deep' even though it's not actually so.

Fanboys think if Black Isle managed to make a few good games, that Obsidian will continue doing so

#112
Onyx Jaguar

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TheConfidenceMan wrote...

Mass Effect 2 fans wouldn't like Deus Ex. It has all the things they hate.

-A robust skill system including hacking and security.
-Weapon skills you had to upgrade in order to be a good shot.
-Weapon mods that improved effectiveness in small increments.
-Lots of different ammo types for different guns.
-An inventory.
-No minigames.


Yes because Mass Effect 2 and Deus Ex are two of my favorite things means that I hate Mass Effect 2 and Deus Ex

#113
Jonas TM

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I don't know what some of you are playing, but when Obsidian was tasked with KotOR2 and NWN2 both were inferior to the originals and there is very little disputing that. KotOR 2 was a mess after the first few hours (blame that in equal measures on them and EDIT: LucasArts), NWN2 was LOADED with bugs/crashes and the PW support was a joke.

Combine that with the fact they have been working on Alpha Protocol for 4 years and its not even close to being on par with most other modern RPGs including DA and ME2 (and again based on what I'm seeing it is extremely buggy). Add all that up and I have zero faith in Obsidian as a developer. If they were to get a hold of Mass Effect it would be a travesty.

Modifié par Jonas TM, 26 mai 2010 - 05:40 .


#114
Onyx Jaguar

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EA had nothing to do with KOTOR 2



Also KOTOR 2 was just as buggy as KOTOR 1, except that KOTOR 2 falls apart at the end

#115
Darth Drago

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Do you think BioWare even could let Obsidian (or any other company for that matter) work on a game if they wanted to, that is now pretty much owned by EA?

#116
FluxDeluxe

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Onyx Jaguar wrote...

TheConfidenceMan wrote...

Mass Effect 2 fans wouldn't like Deus Ex. It has all the things they hate.

-A robust skill system including hacking and security.
-Weapon skills you had to upgrade in order to be a good shot.
-Weapon mods that improved effectiveness in small increments.
-Lots of different ammo types for different guns.
-An inventory.
-No minigames.


Yes because Mass Effect 2 and Deus Ex are two of my favorite things means that I hate Mass Effect 2 and Deus Ex



#117
Icinix

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...If

#118
Dick Delaware

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sonofalich wrote...

if it's anything like KOTOR 2 please, for the love of god, stay away. i'm hoping they don't screw up New Vegas.


Uh... you realize that Obsidian has a lot of guys that were responsible for the original Fallout games and Van Buren, right? In fact, for a lot of serious Fallout fans, it's accurate to say that Bethesda screwed up Fallout by putting together kind of a theme park version of the Wasteland in the first game. The Brotherhood of Steel became boring protectors of humanity, the Super Mutants were basically retarded orcs, and The Enclave returned for no apparent reason despite dying off in the second game. Some side quests were fantastic (Replicated Man, Tenpenny Tower, main quest up to and including Tranquility Lane) but some parts were just really idiotic not only from a quest design standpoint, but the fact that they didn't fit into the setting at all (Little Lamplight, Nuka Cola Challenge, Superhero quest, everything after Tranquility Lane). The dialogue in Fallout 3 could be pretty bad at times, especially with speech checks, and I'm sure that Obsidian will improve on this at a bare minimum.

Look, I like Fallout 3 because it had some pretty cool exploration, but if anything, lore-wise, F3 screwed up Fallout, and Obsidian at the helm of New Vegas will pretty much guarantee writing and consistency far better than what Bethesda's effort provided.

#119
Eddo36

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Yep, Bethesda screwed Fallout 3 so much, it became game of the year.

#120
Onyx Jaguar

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Fallout 3 was a good game. But lets be honest, it was Oblivion with guns set in the Fallout universe.



Better than Oblivion mind you, but it was still more Elder Scrolls than it was Fallout.

#121
Onyx Jaguar

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Icinix wrote...

...If


Shin Megami Tensei? 

#122
Dick Delaware

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Ariella wrote...
Amen.... I usually do like playing female characters as I'm female, but I may just rent Alpha Protocol, as it sounds like a lot of fun.

Here's something we should all take into consideration with AP, it's a lot easier to write a story when you don't have to account for 52 different variations. By writing for a very specific character (Michael Thorton in the case of AP), it's easier to build specifics into the story. It's a lot harder to do when you introduce variables like change of gender, occupation/character class etc... You have to widen the story to accomedate those variables.

Though, amusingly enough it sounds like AP borrows one of my favorite adds from ME 2... conversation interrupts:

From the AP wiki page:

A fourth, "action" dialogue choice is sometimes available, used to
terminate a conversation prematurely.

My opinion is that post trilogy it would be very interesting for Bioware and Obsidian to work together on something in the ME universe since prior collaborations between the individuals in those organizations have been extremely well received. Though Obsidian's goiing to have it's hands full adapting Wheel of Time....

Also Obsidian isn't part of ZeniMax, it's still an independent developer.


Thanks for being the voice of reason in this thread. I think that Mask of the Betrayer is a great example of what Obsidian can do when they don't have their hands tied and can do more or less what they want. That game is a true classic and one of the most superbly written RPG's since Torment. I urge anyone on this board to go get it, even if they didn't like NWN2 like me. Notable people in Obsidian like Chris Avellone and J.E. Sawyer have ideas about RPG's that coincide (i.e. choice and consequence is important, good gameplay mechanics, a solidly consistent setting that is usually a bit unconventional, excellent writing etc.) 

I really am looking forward to Alpha Protocol and I think a company like Obsidian, if given free reign (difficult given today's industry) would do some really spectacular things. We've seen what happened to Troika. They were an independent studio, made a lot of extremely interesting (albeit buggy as hell), unique RPG's with ambitious skill systems, good writing and a lot of repercussions for your choices, and they died after three games. As a result, Obsidian is usually making sequels because establishing yourself and making money as an RPG developed in North America with original IP's is HARD.

Modifié par Dick Delaware, 26 mai 2010 - 10:04 .


#123
Dick Delaware

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Eddo36 wrote...

Yep, Bethesda screwed Fallout 3 so much, it became game of the year.


Do you get all your info from brain-dead gaming journalists? Weakest appeal to authority ever. Hell, I even explained that I liked Fallout 3, and I think that it was a good game. I just think it's absurd when sonofalich expresses concern that New Vegas might ruin Fallout 3, when in Obsidian is made up of a lot of the same people that made up Fallout 1 and 2.

#124
Eddo36

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Yep. Fallout 3 is the best game ever. As much as I like ME and KOTOR 1.

Modifié par Eddo36, 26 mai 2010 - 10:02 .


#125
Ariella

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Eddo36 wrote...

Yep, Bethesda screwed Fallout 3 so much, it became game of the year.


Big deal. Do you know how many different media outlets have GotY awards? This isn't like the Oscars where it's an award by a single institution. Plus, if you read what was said, he refered to fans of the original Fallout games, which FO3 is nothing like.