Things that should've made it into the game
#1
Posté 25 mai 2010 - 01:11
Wouldn't it have been infinitely cooler to have gotten the Vanguard's armor to wear, rather than some random sword (of which there are too many to choose from already anyway)?
There are a few other cases where we simply didn't get the coolest stuff.
In Return to Ostagar, we got King Cailan's armour, which really wasn't that great or original, plus, we didn't even get the sword he actually used in battle. We were also forced to wear that helmet for the item set bonus, if I recall correctly. Maybe the armour was nice to have, but again, it would've been much more awesome to have Duncan's unique armour for ourselves.
And even in the main game, doing the quest for the Juggernaut Plate armour, I thought I was getting an armour that looked like those the Revenants wear, but again, no luck there.
So yeah, I think those are the three main things I would've loved to have, what are yours?
#2
Posté 25 mai 2010 - 01:14
#3
Posté 25 mai 2010 - 01:25
#4
Posté 25 mai 2010 - 02:59
I just loss my family by Howe's guards murdering them.
I am thrown into a leader role as Allistair is too weak so all the pressure is on me to make all the decisions.
To try and keep all my companions happy, which is impossible.
One decision makes one happy while it pisses off the other.
I have to make sure everyone has the best armor and the best weapons and take care of all the leveling up.
Make tough choices to kill or not to kill some people.
I have to fight in a proving (if you choose that king).
Gotta put up with Morrigan's BS and love her at the same time cause I just adore her. But, she is such high maintance.
I just wanted someone to talk to me and say "Hey, How are you doing?"
#5
Posté 25 mai 2010 - 03:19
Your companions might be nicer if you weren't sleeping with so many of them.Cynnita wrote...
I would have liked to, just once, have one of my companions and or lover(s) ask me how I was holding up.
I just loss my family by Howe's guards murdering them.
I am thrown into a leader role as Allistair is too weak so all the pressure is on me to make all the decisions.
To try and keep all my companions happy, which is impossible.
One decision makes one happy while it pisses off the other.
I have to make sure everyone has the best armor and the best weapons and take care of all the leveling up.
Make tough choices to kill or not to kill some people.
I have to fight in a proving (if you choose that king).
Gotta put up with Morrigan's BS and love her at the same time cause I just adore her. But, she is such high maintance.
I just wanted someone to talk to me and say "Hey, How are you doing?"
#6
Posté 25 mai 2010 - 03:28
Cynnita wrote...
I would have liked to, just once, have one of my companions and or lover(s) ask me how I was holding up.
I just loss my family by Howe's guards murdering them.
I am thrown into a leader role as Allistair is too weak so all the pressure is on me to make all the decisions.
To try and keep all my companions happy, which is impossible.
One decision makes one happy while it pisses off the other.
I have to make sure everyone has the best armor and the best weapons and take care of all the leveling up.
Make tough choices to kill or not to kill some people.
I have to fight in a proving (if you choose that king).
Gotta put up with Morrigan's BS and love her at the same time cause I just adore her. But, she is such high maintance.
I just wanted someone to talk to me and say "Hey, How are you doing?"
That does bring up a good point: I love when a NPC asked about my background, worldview, etc.. It all fine and danny to get to know some NPC and their background, but sometimes I just what to talk about "me as a PC" The PC has a background story, goals just like any other NPC, when don't a NPC ask if I was born in a forest and how I spent my days in my clan or if I was born in Orzarmor and what do I think of that world? My family get put 6 feet under (or burn in that world), may be I just need to vent my sadness or my anger, etc .... If I known my background better, I can RP that role better also...
#7
Posté 25 mai 2010 - 07:02
Cynnita wrote...
I would have liked to, just once, have one of my companions and or lover(s) ask me how I was holding up.
I just loss my family by Howe's guards murdering them.
I am thrown into a leader role as Allistair is too weak so all the pressure is on me to make all the decisions.
To try and keep all my companions happy, which is impossible.
One decision makes one happy while it pisses off the other.
I have to make sure everyone has the best armor and the best weapons and take care of all the leveling up.
Make tough choices to kill or not to kill some people.
I have to fight in a proving (if you choose that king).
Gotta put up with Morrigan's BS and love her at the same time cause I just adore her. But, she is such high maintance.
I just wanted someone to talk to me and say "Hey, How are you doing?"
Alistair's just not the leadership type. Or, rather, he thinks he isn't. Humility is not weakness, it's just not really a strength, either.
#8
Posté 25 mai 2010 - 07:30
#9
Posté 25 mai 2010 - 08:32
#10
Posté 25 mai 2010 - 08:36
#11
Posté 25 mai 2010 - 08:41
sonofalich wrote...
a voice.
#12
Posté 25 mai 2010 - 09:10
sonofalich wrote...
a voice.
No, No It is more fun to say the lines out loud while you record them
#13
Posté 25 mai 2010 - 09:47
~ Griffons are extinct.
~ Rapiers only work in societies where there are no sword fundamentally thicker/bigger than them. The larger sword would easily bend, if not just snap, a rapier. Pointless to have, really, and not very medieval-like.
~ Cynnita's suggestion about someone asking you how you are holding up is a good one though, and it would've been a welcome conversation.
~ Kail Ashton: The modders are not more skilled. For one, many of the extra hairstyles are imperfect, and while I agree extra hairstyles are a nice thing, it is also obvious that they are very different in style. The Dragon Age hairstyles all fit, and they are all flawless.
~ I don't see why anyone would only use a single longsword, seems rather careless to arm yourself less than you possibly can. As for new origins, I can sympathize with that.
~ The voice thing is just too impractical. It would double the amount of spoken words to just add one voice. Considering you need at least two (one for each gender), that would triple the amount needed. Which ups pricing of the game, or downgrades the conversations. Plus, tons of people might not like those voices, or the voice might not fit their play style.
I meant this thread more for things that are really just details that didn't get added in. An armour you would've loved to wear, a conversation you could've had, a spell or skill that seems to be sorely missing... stuff like that.
Modifié par Aulis Vaara, 25 mai 2010 - 10:17 .
#14
Posté 25 mai 2010 - 11:30
#15
Posté 26 mai 2010 - 12:46
I'd love to have another recruit (either Daveth or Ser Jory) survive the joining.
I want a Griffon so very badly.
I'd love to have people support me not just lean on me. (Alas the leadership role!) Especially the relevant Love Interest.
More hairstyles/make up options.
Have women not walk like men.
#16
Posté 26 mai 2010 - 12:52
Ibid, ditto, same-o-same--oArthur Cousland wrote...
Griffons!
#17
Posté 26 mai 2010 - 03:09
~ Rapiers only work in societies where there are no sword fundamentally thicker/bigger than them. The larger sword would easily bend, if not just snap, a rapier. Pointless to have, really, and not very medieval-like.
I love it. Another big heavy weapon fetishist. You make it sound like nobody in the Middle Ages used short swords, daggers, etc. The gladius goes back to Roman times. I agree: only an idiot with a rapier would parry someone attacking with a heavy sword. It's not a parrying weapon. That doesn't mean people, even in the Dark Ages, never wielded short/light weapons.
That's fine, but it's a bit weird the game has a spec emphasizing dueling finesse, but no dueling swords. The bottom line is no duelist ever fought with heavy swords or broad swords. Duelist rogues should have dueling swords that don't require as much STR to wield, maybe DEX instead, and are faster and do less damage. It's fine that rapiers didn't exist until the 16th century. But then neither did "duelists". Bring in one anachronism, you have to bring in another.
BTW -- I again ask this as an open question: will any Bioware game ever implement mounts, flight/a z-axis, wearable cloaks, or jumping/climbing/swimming actions by chars? Now I'm not one of those people on the NWN forums who whined that these things are deal-breakers. "Add this or I'm not getting the game!"
But these things don't seem undoable as they do exist in other games and game engines. Plus, Bio seems to alternate between asking if people want them, saying they might do them in the next game, and then never doing them. It just kinda seems to me like a perpetual tease.
#18
Posté 26 mai 2010 - 03:20
Aulis Vaara wrote...
~ Griffons are extinct.
When has that ever stopped anything in the fantasy genre? Dragons were extinct as well, until suddenly one of them popped up to say HAI and all of a sudden it was the Dragon Age.
I find myself agreeing with Cynnita the most, out of all of these things. The few times anyone did ask anything about me they pretty much replied with 'kay then' and then told me their life story.
#19
Posté 26 mai 2010 - 03:23
The obvious advantage to not having your character voiced is that it means we get more dialogue options than we would otherwise. Another advantage is that we get to choose how we say something. There have been quite a few moments in the game where I didn't think a particular line of dialogue suited my character, until I changed it's meaning by emphasising a different word or changing the tone.
#20
Posté 26 mai 2010 - 03:26
Schneidend wrote...
Alistair's just not the leadership type. Or, rather, he thinks he isn't. Humility is not weakness, it's just not really a strength, either.
It's not humility, it's cowardice. You've only just become a Warden, you would expect Alistair to take charge. The fact that he doesn't is nothing short of cowardly. If Duncan knew that Alistair would react that way he probably wouldn't have made him a Warden.
#21
Posté 26 mai 2010 - 03:31
What he/she does need to do is look like less of a zombie all the time. I've always wanted to do a mock real life DA dialogue video where I have a friend talking to me while I stare wide-eyed and expressionless at him. In the gaps between his speech the dialogue options would flash on screen and get selected, and my friend would go on as if there was nothing odd about it at all.
At the very least he/she should be able to smile/get pissed every once in a while. That nice roar before you killed the archdemon was a nice touch, but it was just about the only time in the game I had ever seen my warden show any emotion. It was actually quite shocking to find out that he is actually capable of making noise.
#22
Posté 26 mai 2010 - 04:05
#23
Posté 26 mai 2010 - 04:16
CybAnt1 wrote...
~ Rapiers only work in societies where there are no sword fundamentally thicker/bigger than them. The larger sword would easily bend, if not just snap, a rapier. Pointless to have, really, and not very medieval-like.
I love it. Another big heavy weapon fetishist. You make it sound like nobody in the Middle Ages used short swords, daggers, etc. The gladius goes back to Roman times. I agree: only an idiot with a rapier would parry someone attacking with a heavy sword. It's not a parrying weapon. That doesn't mean people, even in the Dark Ages, never wielded short/light weapons.
Talking about the gladius doesn't really make rapiers sound any more useful, you know. Completely different weapons, and different arguments.
It's fine that rapiers didn't exist until the 16th century. But then neither did "duelists". Bring in one anachronism, you have to bring in another.
Yeah, you're right. I guess we should be talking about taking stuff out rather than putting stuff in if we're playing the "realism" game. I don't think anyone really wants to go there.
Modifié par AlanC9, 26 mai 2010 - 04:18 .
#24
Posté 26 mai 2010 - 04:19
#25
Guest_MessyPossum_*
Posté 26 mai 2010 - 04:38
Guest_MessyPossum_*
Aulis Vaara wrote...
~ Griffons are extinct.
So was the coelacanth.
Aulis Vaara wrote...
~ Rapiers only work in societies where there are no sword fundamentally thicker/bigger than them. The larger sword would easily bend, if not just snap, a rapier. Pointless to have, really, and not very medieval-like.
Are you thinking of a fencing sword or an awesome pirate's best friend. I bet a swashbuckler's blade would do just fine. You're supposed to be going for the points where you don't hit armor anyway so as not to dull your blade. I always thought the duelist would have one or two of these.
Aulis Vaara wrote...
~ Kail Ashton: The modders are not more skilled. For one, many of the extra hairstyles are imperfect, and while I agree extra hairstyles are a nice thing, it is also obvious that they are very different in style. The Dragon Age hairstyles all fit, and they are all flawless.
'Cept the beards sometimes don't match up. And the glossy sheen from hair in the parted pieces have a discolored pearlescence to them, especially in the valley of the part. They've had plenty of time to work on it, so yeah, they are for the most instances spot on. The mods are still good and they represent a gap that the modder felt was already existing in the game. This very topic's purpose no?
Aulis Vaara wrote...
~ I don't see why anyone would only use a single longsword, seems rather careless to arm yourself less than you possibly can. As for new origins, I can sympathize with that.
Some swordfighting techniques apply two hands to a longsword. You can bolster your block by using the sword much like a staff. You also have a free hand to disrupt your opponent should the need arise.
Aulis Vaara wrote...
~ The voice thing is just too impractical. It would double the amount of spoken words to just add one voice. Considering you need at least two (one for each gender), that would triple the amount needed. Which ups pricing of the game, or downgrades the conversations. Plus, tons of people might not like those voices, or the voice might not fit their play style.
It was done pretty well in Mass Effect. It wasn't priced any higher than Dragon Age on release. Might even have warranted the price associated with the expansion *elbows you jokingly*. I haven't seen a thread regarding complaints that a person disliked the VO actor's/actress' voice. No doubt it exists though.
For me though I have to agree with the voice. Not a game killer by any stretch of the imagination, but still missed. Adds a level of humanity to better relate to the character. The repertoire of your character's facial expressions are already lacking as noted by yummysoap. I think it would help with the connection.




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