I do sort of wonder why there's no 'walk out of the hologram ring' option. "Yeah, you go ahead and keep this expensive walkie-talkie going, Mr. Man. I'm going back to work."Lemonwizard wrote...
And they never let you hang up on TIM. >:-(
The official fan thread for Councilor J.P. "Dismiss THIS" Velarn!
#101
Posté 02 juin 2010 - 07:39
#102
Posté 02 juin 2010 - 07:52
Christmas Ape wrote...
I do sort of wonder why there's no 'walk out of the hologram ring' option. "Yeah, you go ahead and keep this expensive walkie-talkie going, Mr. Man. I'm going back to work."Lemonwizard wrote...
And they never let you hang up on TIM. >:-(
Conversations with TIM always felt a bit forced to me and it really was annoying that most of the time i was forced to agree with him in the end just to advance the plot. I preferred the ME1 conversations with the council.
#103
Posté 02 juin 2010 - 08:53
Christmas Ape wrote...
I do sort of wonder why there's no 'walk out of the hologram ring' option. "Yeah, you go ahead and keep this expensive walkie-talkie going, Mr. Man. I'm going back to work."Lemonwizard wrote...
And they never let you hang up on TIM. >:-(
The most likely reason for the change is simple enough.
Paragon Shepard is the one who has ideological differences with TIM, while Renegade Shepard is the one who has ideological differences with the council. The difference being, when Renegade Shepard has had enough of somebody he doesn't hesitate to be a huge **** about it, while Paragon Shepard remains much more composed and respectful in his disagreements.
Differences in attitude.
#104
Posté 02 juin 2010 - 05:17
I had been pissed about Velarn's attitude towards humans, but to see him swallow his pride (temporarily at least) and give credit and praise when it was due made me not only aware of what I think is ME's major theme (the nature of humanity) but it also made him one of my favorite characters (on par with Liara and Kirrahe.
Modifié par 2kgnsiika, 02 juin 2010 - 05:21 .
#105
Posté 02 juin 2010 - 06:00
Modifié par Ieldra2, 02 juin 2010 - 06:01 .
#106
Posté 03 juin 2010 - 08:37
#107
Posté 03 juin 2010 - 08:52
lovgreno wrote...
I just found out that the epic voice behind this epic turian councilor is a guy named Alistair Duncan! Kind of reminds you of two of the leading roles of Dragon Age doesn't it?
It seems Velarn and Nihlus share more than colony markings. Haven't even noticed they had the same voice actor before.
Modifié par Meltcare, 03 juin 2010 - 08:53 .
#108
Posté 03 juin 2010 - 09:34
Meltcare wrote...
lovgreno wrote...
I just found out that the epic voice behind this epic turian councilor is a guy named Alistair Duncan! Kind of reminds you of two of the leading roles of Dragon Age doesn't it?
It seems Velarn and Nihlus share more than colony markings. Haven't even noticed they had the same voice actor before.
I didn't pick up on it during my first playthrough but I did notice during my second. Do you think that perhaps in an early stage of story production, Nihlus and Councilor Velarn might have been the same person? Like instead of answering directly to the council you would answer to a Spectre superior and the lines he has now were originally meant to come from Nihlus?
#109
Posté 03 juin 2010 - 09:45
Lemonwizard wrote...
Meltcare wrote...
lovgreno wrote...
I just found out that the epic voice behind this epic turian councilor is a guy named Alistair Duncan! Kind of reminds you of two of the leading roles of Dragon Age doesn't it?
It seems Velarn and Nihlus share more than colony markings. Haven't even noticed they had the same voice actor before.
I didn't pick up on it during my first playthrough but I did notice during my second. Do you think that perhaps in an early stage of story production, Nihlus and Councilor Velarn might have been the same person? Like instead of answering directly to the council you would answer to a Spectre superior and the lines he has now were originally meant to come from Nihlus?
Nihlus was a really well made character and i don't think they intended to kill him off that soon or at all but in the end they did. So maybe in the beginning they were meant to fill in the same role.
#110
Posté 03 juin 2010 - 09:52
Just not enough time to develop him well. He had potential to be a good character, but died way too early for it to actually happen.
#111
Posté 03 juin 2010 - 10:08
Lemonwizard wrote...
Just not enough time to develop him well. He had potential to be a good character, but died way too early for it to actually happen.
Yes he had potencial. Maybe if we got to know him better his death by Saren would have been more dramatic and he could have been a great source of information about Saren.
#112
Posté 04 juin 2010 - 06:21
#113
Posté 04 juin 2010 - 06:47
"DISMISS THIS!" or "Ah yes 'living enemies', I've dismissed that claim'Festi wrote...
If you did get to have him as a guest squad mate, which would be really awesome, what would he say when he kills bad guys? Like a catch phrase like Garrus has when he says: "Scoped and dropped!"
#114
Posté 04 juin 2010 - 07:29
#115
Posté 09 juin 2010 - 10:51
Does anybody know whether or not it tracks your interactions with the Council in ME2 if they survived? I'd guess it tracks whether or not you accepted Spectre reinstatement at the least, but am curious if we can't find some more clues about what we can expect to see from Councilor Velarn in ME3.
#116
Posté 10 juin 2010 - 04:45
Are there any other contenders I haven't run into yet? I think they're the only airquoters you meet.
#117
Posté 10 juin 2010 - 10:19
if he doesn't listen to my Shep in ME3, she is going to frickin' kidnap him and force him to come along on every single mission so he can see the truth for himself.
He'll still probably dismiss it. ****er.
Modifié par Estelindis, 10 juin 2010 - 10:20 .
#118
Posté 17 juin 2010 - 03:17
#119
Posté 26 juin 2010 - 01:24
turian.
#120
Posté 26 juin 2010 - 01:28
#121
Posté 29 juin 2010 - 04:08
If Matriarch Aethyta gets her (under 1-page) group thread, why doesn't Councilor J.P. Velarn?
#122
Posté 29 juin 2010 - 05:03
#123
Posté 30 juin 2010 - 03:33
SDCrush wrote...
Ah, yes, the "list of Squadmate Support Threads." We have dismissed this claim.
If Matriarch Aethyta gets her (under 1-page) group thread, why doesn't Councilor J.P. Velarn?
Trust me, it's a lost cause. Not worth bringing up again.
Modifié par Lemonwizard, 30 juin 2010 - 03:36 .
#124
Posté 30 juin 2010 - 04:32
"you human are alright."
And that will make playing the entire trilogy worth it.
#125
Posté 05 juillet 2010 - 09:37
pprrff wrote...
I think I figured out why the turain councilor is such a A-hole. Bioware is saving him for the paragon ending (and I mean the paragon of paragon ending), for that paticular ending, councilor will say
"you human are alright."
And that will make playing the entire trilogy worth it.
Many people don't seem to remember that Councilor Velarn was the most openly grateful of the three after you saved them in that ending. He's a jerk, but he knows when you did something right and isn't afraid to admit it.





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