In the fight involving two human squad mates, I was unable to use either charm or intimidate, and therefore had to side with one or the other. For my Shepard, this was out of character. He had full persuasion skill, yet was unable to use charm and intimidate.
The system in ME1 was a million times better.
I don't want the game to tell me that I have to either be Paragon or I have to be Renegade.
I thought the main draw of the game was choice. I don't want to be forced to either be Space Paladin or Antisocial Jerk. Please fix the system Bioware in ME3, let us roleplay our Shepards.
If you want more information, please visit this thread:
social.bioware.com/forum/1/topic/105/index/2723147
The best way to do the choices in ME3 would be like Dragon Age: your ability to use charm or intimidate depends on a persuade skill and nothing else.
EDIT: The system in ME1 wasn't as good as I imagined. But something is wrong when you have full paragon yet are unable to use charm. Please make paragon and renegade not a requirement for charm or intimidate, Bioware. Just make a persuasion skill.
Modifié par Collider, 26 mai 2010 - 08:43 .





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