AwesomeEffect2 wrote...
I demand a better Morinth romance! No seriously, I do.
I support this:wub:
AwesomeEffect2 wrote...
I demand a better Morinth romance! No seriously, I do.
Modifié par Panda Warlock, 27 mai 2010 - 06:41 .
And without genuine trust those allies will backstab eachother when things get tough. We are not always rationaly thinking creatures, like it or not. To get someone to trust you you need to get to know them and for that you need a little naivete. To be naive is not always a weakness as some insecure people think, if we couldn't be naive we would never learn anything new.Dean_the_Young wrote...Effective alliances are built on common interests and mutual strategic goals, not mere friendship and naivete.
Hard and experienced diplomats are the ones who put together real alliances.
The historical reason countries have not turned on allies is the continuing need for those allies. When needs vanish, so does closeness. Even when those needs are still there, unilateral movement exists: take the Suez Crisis, on multiple levels.lovgreno wrote...
And without genuine trust those allies will backstab eachother when things get tough. We are not always rationaly thinking creatures, like it or not. To get someone to trust you you need to get to know them and for that you need a little naivete. To be naive is not always a weakness as some insecure people think, if we couldn't be naive we would never learn anything new.Dean_the_Young wrote...Effective alliances are built on common interests and mutual strategic goals, not mere friendship and naivete.
Hard and experienced diplomats are the ones who put together real alliances.
A tactical pause (and it's not even a pause, really, since the arms open at the same time anyway) is not the same as a strategic lolygag (there being no rush).Barquiel wrote...
CmdrFenix83 wrote...
You can't just sit on your thumb and wait.
Well, renegades hold back the fleet.
I think it's a terrible idea to ignore the geth fleet, allowing them to attack Hackett's ships from behind while they are trying to engage Sovereign. The citadel fleets are unable to defend their own flagship, they couldn't stop the geth (who worship Sovereign).
Modifié par Antikas_S, 27 mai 2010 - 07:46 .
Panda Warlock wrote...
2. DA was under attack from geth. If you don't destroy them on your way to Citadel, that means they will not only kill the Council, but later they are free to shove some torpedos up your **** when you are fighting Sovereign. With Reaper being powerful as it is, you don't really need Alliance ships to get fired at from two sides at the same time. This means taking some heat from allied forces can not only allow them to help you shooting that bastard, but also makes it possible to really concentrate on Sovereign.
SpiderFan1217 wrote...
Paragon is wrong if you let that one merc go free. Renegade has it right. Blown that Bleach away.
Nizzemancer wrote...
SpiderFan1217 wrote...
Paragon is wrong if you let that one merc go free. Renegade has it right. Blown that Bleach away.
If you go for pure paragon then the Renegade have more immediate rewards in interrupts (mirandas mission, Elise the mercenary, Garrus Loyalty-mission etc.).
And in any case: How often does being a dick work in your favor? You ever gotten invited to a barbecue by being a complete jerk?
Modifié par Antikas_S, 27 mai 2010 - 08:23 .
Never seen the military at work, have you? Men love their rough sergeants for reasons that make no sense at times. Oh, it can be taken overboard, but there is plenty to be said about not being the nicest guy.Nizzemancer wrote...
SpiderFan1217 wrote...
Paragon is wrong if you let that one merc go free. Renegade has it right. Blown that Bleach away.
If you go for pure paragon then the Renegade have more immediate rewards in interrupts (mirandas mission, Elise the mercenary, Garrus Loyalty-mission etc.).
And in any case: How often does being a dick work in your favor? You ever gotten invited to a barbecue by being a complete jerk?
Modifié par Dean_the_Young, 27 mai 2010 - 08:34 .
Dean_the_Young wrote...
The game simplified the situation enough for you to understand which situation was tactically superior and which one wasn't. Everything else, all conjecture, flows from that. Not being able to defend the Destiny Ascension, a target ten times the size of any other ship short of the Reapers, does not mean the rest of the Citadel forces engaged would not keep the Geth busy.
Modifié par Barquiel, 27 mai 2010 - 08:52 .
Dean_the_Young wrote...
Never seen the military at work, have you? Men love their rough sergeants for reasons that make no sense at times. Oh, it can be taken overboard, but there is plenty to be said about not being the nicest guy.Nizzemancer wrote...
SpiderFan1217 wrote...
Paragon is wrong if you let that one merc go free. Renegade has it right. Blown that Bleach away.
If you go for pure paragon then the Renegade have more immediate rewards in interrupts (mirandas mission, Elise the mercenary, Garrus Loyalty-mission etc.).
And in any case: How often does being a dick work in your favor? You ever gotten invited to a barbecue by being a complete jerk?
(Other alternatives: girls liking bad boys.)
Thanks for your service, by the way. Yes, there's always room for diplomacy, but you know what I was talking about: there are people who respond well to dicks, who don't take it personally, who even respect it. Lord knows why, but you can be invited to the BBQ despite (or because) of being an ****, depending on which sort you are.Nizzemancer wrote...
Dean_the_Young wrote...
Never seen the military at work, have you? Men love their rough sergeants for reasons that make no sense at times. Oh, it can be taken overboard, but there is plenty to be said about not being the nicest guy.Nizzemancer wrote...
SpiderFan1217 wrote...
Paragon is wrong if you let that one merc go free. Renegade has it right. Blown that Bleach away.
If you go for pure paragon then the Renegade have more immediate rewards in interrupts (mirandas mission, Elise the mercenary, Garrus Loyalty-mission etc.).
And in any case: How often does being a dick work in your favor? You ever gotten invited to a barbecue by being a complete jerk?
(Other alternatives: girls liking bad boys.)
Yeah I've seen the military at work up close and personal for the last 4 or so years and then some a couple of years before that as well, I've been to Afghanistan and am on my way to Kosovo soon and being a dick has never been an option, you have to be just as much a diplomat to get anywhere, you just need to know when it's time to stop being nice and start to unload into peoples faces..
There are ships defending the DA: you can see them in the cut scenes.Barquiel wrote...
Dean_the_Young wrote...
The game simplified the situation enough for you to understand which situation was tactically superior and which one wasn't. Everything else, all conjecture, flows from that. Not being able to defend the Destiny Ascension, a target ten times the size of any other ship short of the Reapers, does not mean the rest of the Citadel forces engaged would not keep the Geth busy.
Shepard doesn't know...
- How many geth ships are left
- How many council ships are left
(Admiral Hackett knows...and he thinks attacking the geth fleet is an acceptable tactical option)
We know: no council ship defends the DA. If these geth ships decide to defend their "god", nobody can stop them.
The alliance lost 3-4 cruisers against the geth...it is very unlikely that these ships would make a difference.
Modifié par Dean_the_Young, 27 mai 2010 - 09:51 .
bobobo878 wrote...
You know, I've always thought that there was a fine line between being a "realist" and always assuming the worst to be true.
Modifié par Dr. Peter Venkman, 28 mai 2010 - 09:40 .
CmdrFenix83 wrote...
Nightwriter wrote...
Stuff I said.
When forced with a tactical decision in the middle of a time-sensetive mission, you do not get time to sit and contemplate the overall consequences to every decision.
Things like sacrificing the Council versus saving them are an excellent example. You have literally seconds to decide whether or not to send in your fleet, risking a good portion of them to save a crippled dreadnaught from an immediate threat. The problem with the Paragon decision here is that you're taking a big risk and further decreasing your odds of success against the unquantified, but undoubtedly powerful, strength of Sovereign.
Take metagaming out of the equation. Assume for a moment that BioWare isn't going to guarantee victory for you and you actually have to earn it. What if those 8 cruisers lost saving the Ascention were just enough firepower to allow Sovereign to eradicate the rest of your fleet? Congratulations. You took the moral high-ground... and doomed the galactic population to extinction. The entire time you sit there thinking, "What if I still had those cruisers I wasted to save the Council..." On the other hand, if you lost even with your entire fleet, you at least have *some* solace in the fact that you did everything you possibly could.
This is one of those decisions where things like "post-battle politics" are meaningless. If you can't win the battle, then there's no one left to govern anyway. Stopping Sovereign was the only thing that mattered in that battle at all. Saving the lives of trillions is more important than the 10,000 on the DA and the 3 Councilors.
Decisions that have to be made on the fly, yes, have to be madeNightwriter wrote...
Lol. So my logic is invalid because
I'm not *supposed* to have had enough time to think it through?
If you tried, you would find that it doesn't.If I looked at absolutely everything
realistically it would limit the power of choice and kill my enjoyment
of the game.
Saren was never needed to return control overBeyond
that, I don't feel that even in real life my Shepard would've needed
long at all to realize that with Saren dead there was no one to upload
the codes to turn the Citadel over to Sovereign, meaning Sovereign was
still locked out and unable to open the relay - my Shepard would've made
the same decision.
Paragon =/= moral high ground.Also: knowing it took 8 cruisers is metagaming itself, isn't it? I didn't know I was sacrificing exactly 8 cruisers at the time. I didn't know the ship logistics of the battle at all. Sovereign could do nothing, he was a sitting duck for the moment with a very big gun. And I'm honestly curious: why is saving the Council taking the moral high ground?
Dean_the_Young wrote...
Decisions that have to be made on the fly, yes, have to be made quickly.
Dean_the_Young wrote...
If you tried, you would find that it doesn't.
Saren was never needed to return control over to Sovereign after you uploaded Vigil's file. Saren's primary role was to close the arms of the Citadel. Vigil himself said that seizing control of the Citadel for Sovereign was only a temporary delay before Sovereign seized it back.