So is bioware ever going to let me make a dexterity based character. Id really appreciate if they could take the time to fix dex so it work s how its supposed to. I've wanted to make a dex rouge for so long now and just can't. Please fix it bioware.
Dexterity patch
Débuté par
makavelli1789
, mai 26 2010 08:33
#1
Posté 26 mai 2010 - 08:33
#2
Posté 02 juin 2010 - 09:33
I would also appreciate it.
#3
Guest_gamerm_*
Posté 02 juin 2010 - 09:35
Guest_gamerm_*
Im with you on this one
#4
Posté 03 juin 2010 - 11:15
Are you asking for it to work like the game manual says it does, or the way it does in the PC version?
#5
Posté 04 juin 2010 - 04:03
How about just working as intended?
#6
Posté 04 juin 2010 - 04:45
I'm starting to think this "dex bug" is a complete myth. I've avoided playing a rogue because of people talking about this so called dex bug, but to get the rest of the trophies I'm running a rogue now. He's dual wielding daggers. I've put all my attribute points into dex and cunning 50/50 split, and my damage is going up nicely. Pretty much at the same rate my SnS warrior's damage went up. I'm level 16 or 17 and my damage is about 60 per hit, little over 70 for backstabs, once in a while a hit is for over 80. If an elf rogue is doing close to the same damage per hit as a SnS warrior while doing more hits in a given amount of time, I'm not seeing what the "dex bug" is doing that's bad. How much damage do you expect a rogue to do per hit?





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