Poll: What direction would you like the main plot of Dragon Age 2 to take?
#101
Posté 06 juin 2010 - 11:42
#102
Posté 07 juin 2010 - 12:11
#103
Posté 07 juin 2010 - 01:27
If you're talking about other hints, please share, because I probably didn't pick those up.
I would hate for all of my effort into preventing that Dark Ritual to go ignored though.
Modifié par Aulis Vaara, 07 juin 2010 - 01:28 .
#104
Posté 07 juin 2010 - 01:53
Aulis Vaara wrote...
I would hate for all of my effort into preventing that Dark Ritual to go ignored though.
What do you mean effort? All you have to do is say no and the Dark Ritual is prevented, no effort required. But I do get what your saying however we dont even know if our saves from Origins will be transferable and even if they are what is going to stop Bioware from pulling a Conrad Verner?
#105
Posté 07 juin 2010 - 02:03
Also, what's a Conrad Verner?
Modifié par Aulis Vaara, 07 juin 2010 - 02:04 .
#106
Posté 07 juin 2010 - 02:14
#107
Posté 07 juin 2010 - 07:55
Gee I wonder which one will make for better future stories?
#108
Posté 08 juin 2010 - 03:59
_-Greywolf-_ wrote...
Well it is in relation to how our choices from Mass Effect carried over to Mass Effect 2, choices made regarding a certain individual named Conrad Verner in the first Mass Effect made no difference to the encounter with Conrad in the second game. No matter what choice you made in the first game the second game assumed that you treated Conrad poorly (even if you were nice) and the encounter reflected that.
That was actually a importation bug and not conscious decision by Bioware to ignore your actions. I believe the Wiki has more information on it.
#109
Posté 08 juin 2010 - 05:50
Swoo wrote...
_-Greywolf-_ wrote...
Well it is in relation to how our choices from Mass Effect carried over to Mass Effect 2, choices made regarding a certain individual named Conrad Verner in the first Mass Effect made no difference to the encounter with Conrad in the second game. No matter what choice you made in the first game the second game assumed that you treated Conrad poorly (even if you were nice) and the encounter reflected that.
That was actually a importation bug and not conscious decision by Bioware to ignore your actions. I believe the Wiki has more information on it.
Have they fixed it yet? If so do Paragons have a different encounter with Conrad or do they simply not see him at all? Regardless I was pretty dissapointed with how your choices from the first game carried over to the second game.
#110
Posté 08 juin 2010 - 06:11
_-Greywolf-_ wrote...
Swoo wrote...
_-Greywolf-_ wrote...
Well it is in relation to how our choices from Mass Effect carried over to Mass Effect 2, choices made regarding a certain individual named Conrad Verner in the first Mass Effect made no difference to the encounter with Conrad in the second game. No matter what choice you made in the first game the second game assumed that you treated Conrad poorly (even if you were nice) and the encounter reflected that.
That was actually a importation bug and not conscious decision by Bioware to ignore your actions. I believe the Wiki has more information on it.
Have they fixed it yet? If so do Paragons have a different encounter with Conrad or do they simply not see him at all? Regardless I was pretty dissapointed with how your choices from the first game carried over to the second game.
Probably not. Love Bioware to death but they do not seem to put the bugs down before or after a game very well.
#111
Posté 12 juin 2010 - 11:54
MistySun wrote...
A battle on the high seas sounds great...but first we need a port and a ship
There are already ports in Denerim and Amarathine. Ports in Denerim are over by the Pearl. Look at the Denerim map. They had ships in Amarathine as well. I love this idea.





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