In ME1 there still was the issue of enemies having just too much live, making battles sometimes feel unrealistic. Nevertheless, I managed several playthroughs in ME1 on insanity with ZERODEATHS. Now, ME2 seems much more tough to do so. I am on my fourth playthrough and still wrestle with a lot of deaths.
I figured that starting with a soldier on hardcore would help getting acquainted with the game. It was a good run, but many deaths of stupidity. Since I had lost my numerous savegames from ME1 after a windows7-install (stupid ME games do save on a C:\\ folder instead of the games´ directory on D:\\
Then I took my favourite class Adept. I took my ME1-template-playthrough changed name, gender and looks by Gibbeth´s Save Game Editor and gave me enough resources to skip the most stupid mini-game called ´mining´ I ever encountered in a game. I switched to insantiy and started as NG+ at level 30 to have a maximum challenge.
Now, the Adept is a powerhouse in ME, but I was warned by many threads in this forum that Adept was now very challenging. Well, I liked it a lot, but still I died a lot, too, until I found out about the right timing of Harbinger-stopping singularities and of how many enemies may shoot at you at maximum before you can´t even get off a biotic power when peeking out of cover.
Third run, I went with a Vanguard. I watched a lot of vids on how to play him, but still, many deaths of stupidity. That was mainly because I had to judge wether charging in was ok to do or if there were too many spawns. That judgement oftenly failed. On the final missions on the platforms, I hardly could use charge anymore, which was disappointing. Still, with Reave as bonus power and Miranda (Warp) and Samara (Reave), the final missions were totally easy.
Fourth run I am still into, I took an Infiltrator. I figured after having played the tactically more challenging classes, I would finally reach my goal of ZERODEATH with the one class which is oftenly called ´too easy´ or ´boring´ in these forums. Still, deaths of stupidity reached me already during Garrus recruitment. I found that any mission with charging enemies or with countdown or endless spawning is quite a challenge for the squishy infiltrator. Once my Cloak was on cooldown, those Varren and Krogan got me. Finding enough ammo für the Mantis-rifle is also a big issue for that class.
I finally recieved the Widow-sniper rifle. With Warp Ammo, Collectors became a one-shot-fun. Fastes run ever. Still died because I did not figure in time that you uncloak while the Cain is charging up...
I think, after this playthrough, I will try the Sentinel for my goal of ZERODEATH. Many people in here say that class is nearly indestructible. And with that run, ME2 officially replaced ME1 as THE most entertaining story-based CRPG I ever played (even BG2 I only completed 4 times, sadly DA was already boring after the first time, and only randomized games like Diablo, WoW or turn-based games score more playthroughs for me).
Sooo... tell me about your attempts or succesful ZERODEAHTS and how many tries it took you.




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