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Why is letting the council die rennegade?


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#76
ThrakF

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Paragon choice = completely paragon, risking the mission slightly to try and save more lives
Neutral choice = directing the fleet to not save the ascension but for the right reasons, due to worries that as many ships as possible are needed to take down sovereign
Renegade choise = directing the fleet not to save the ascension simply because shep doesn't care about the council

The difference is, that's what it is for them in universe, the neutral choice is doing the renegade thing for the right reasons, but since we all know it's a game, and we'll win whatever we choose, paragons go paragon, renegades go renegade, and the neutral choice is just there to have a neutral choice, in this case to have the in universe choise where shep doesn't save the council, but only to have as many ships as possible on sovereign.

Simply put, as players, knowing we'll win whatever, we don't have the excuse to choose the neutral choice because we worry that we won't win if we don't. So if anyone chooses the neutral choice, that excuse is not why, and if they want to do the paragon thing and save as many lives as possible, then knowing they'll win whatever and that they don't need to do the neutral choice to save the galaxy's lives, they'll choose the paragon choice.

#77
LeDemy

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Why to save the council? Easy answer because earth can afford to rebuild a few warships, but earth can not afford to fight the reapers on it's own. Plus the whole universe did distrust Humans to be willing to do what it takes to not just save their own asses but to defend more then just themselves. That all aside. What is the point of beeing allied with a race who is not looking behind the moment. ;)
You may "win" at the end... but what use is a devastated earth, billions death... is that a choice i can avoid by ensuring that i showed the galaxy that i be willing to sacrifice soldiers to win a battle and grant stability?

Modifié par LeDemy, 03 avril 2011 - 10:04 .


#78
Nathan Redgrave

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Eddo36 wrote...

Cautious is bad for renegades. <br />
<br />
That turian councilor will give you crap no matter what. If you saved the Rachi, he will berate you for letting a dangerous species live. If you kill the Rachni, he will ask you if you enjoy committing genocide.


This is why I always leave Noveria for last--because it skips the goddamn conversation about the Rachni completely.

#79
Youknow

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Paragon is not tactically sound for a short-run victory. Because you have no idea just how much the DA can help in its current status, so the sacrifices made to save it might not even be useful at the current moment. In the long run, it helps human relationships with aliens, as they see that humans are willing to sacrifices themselves for politicians... Really this is what it boils down to, as saving the DA isn't really for the good of the galaxy. I'm sure other backup Council Members are all there to replace other ones in the event of death. That just wouldn't make sense otherwise.

Neutral is clearly the most tactically sound for a short-run. As you are clearly sacrificing the Council to ensure that Sovereign is having more firepower coming its way.

Renegade is tactically sound in the short-run, but could be the long-run depending on what you have in mind. Tactically sound at the moment, and allows humans to take advantage of the confusion.