Alpha Protocol
#276
Posté 27 juin 2010 - 08:25
#277
Posté 27 juin 2010 - 11:34
Grand_Commander13 wrote...
The reviewers blew the bugs hugely out of proportion. It's slightly buggier than Mass Effect 2.
I totally agree with you about the writing too. The one-word conversation options in AP suffer in the same way Mass Effect's dialogue wheel does – your character's action not always being apparent – but that's the price you pay; I'm sure they can work it out for the most past.
I like the time limit, quick stuff, but it was worse than ME2 in the whole "I select one thing and he says something totally different." aspect.
#278
Posté 27 juin 2010 - 11:37
#279
Posté 27 juin 2010 - 11:43
Nevertheless, I enjoyed the dialogue system in Alpha Protocol despite my preference for Mass Effect's. The timing kept you on your feet and learning the personalities of other characters through conversation was a fun experiment.
Destructoid was my hero when they gave Final Fantasy XIII a 4/10 but I have to disagree with their review of Alpha Protocol. I'd give it an 8/10.
#280
Posté 27 juin 2010 - 11:45
Busomjack wrote...
Destructoid was my hero when they gave Final Fantasy XIII a 4/10 but I have to disagree with their review of Alpha Protocol. I'd give it an 8/10.
D:
#281
Posté 27 juin 2010 - 11:51
Ghost Lightning wrote...
Busomjack wrote...
Destructoid was my hero when they gave Final Fantasy XIII a 4/10 but I have to disagree with their review of Alpha Protocol. I'd give it an 8/10.
D:
Yeah, sorry Ghost Lightning. As a diehard fan of the old school Final Fantasy games, Final Fantasy XIII can die a watery death.
#282
Posté 27 juin 2010 - 11:54
Busomjack wrote...
Yeah, sorry Ghost Lightning. As a diehard fan of the old school Final Fantasy games, Final Fantasy XIII can die a watery death.
Well, to each his own. I personally think it's the best thing to come out this year besides ME2....any way, I didn't like Alpha Protocol that much, I played it once and haven't touched it since.
#283
Posté 28 juin 2010 - 12:46
#284
Posté 28 juin 2010 - 12:47
#285
Posté 28 juin 2010 - 02:12
Ghost Lightning wrote...
Okay can we talk about Alpha protocol and not make me feel sad
When FF 13 versus comes out. Neither ME or lightening will be on her for awhile. hehe.
#286
Posté 28 juin 2010 - 02:13
#287
Posté 28 juin 2010 - 02:14
Tooneyman wrote...
Ghost Lightning wrote...
Okay can we talk about Alpha protocol and not make me feel sad
When FF 13 versus comes out. Neither ME or lightening will be on her for awhile. hehe.
*Gasp*!!! Are you psychic?!!!
#288
Posté 28 juin 2010 - 02:15
Busomjack wrote...
Final Fantasy XIII Versus?! Ha! When was the last time anyone has heard anything about that game?
Last week!
http://ps3.ign.com/a.../1101279p1.html
HEHE.
#289
Posté 28 juin 2010 - 02:16
#290
Posté 30 juin 2010 - 09:19
#291
Posté 04 juillet 2010 - 04:12
#292
Posté 04 juillet 2010 - 04:23
Fun piece of homework though: play through the first hub twice, once with Darcy liking you and the other with him hating you. I believe you'll even get a "we don't need to like each other, we just need to get the job done" during the briefing if he doesn't like you.
#293
Posté 04 juillet 2010 - 04:25
EffectedByTheMasses wrote...
I picked it up today, seems alright atm. I do have a qualm with my being able to 'befriend' Mina waayyyyy too quickly to seem realistic. Also, I would like to know, is character development and interaction with Thorton realistic? or is it like, you're professional colleagues one minute and dying for each other, per se, the next?
The former. The romances are handled well and realistically, I feel. And they really take up a pretty small space overall.
Except with Mina maybe, as Thorton's relationship with her is one that evolves all the way through the game.
#294
Posté 05 juillet 2010 - 12:09
#295
Guest_Adriano87_*
Posté 05 juillet 2010 - 01:45
Guest_Adriano87_*
#296
Posté 05 juillet 2010 - 01:51
Like actually come with you and you can customize, zeroAdriano87 wrote...
How many Companions you have in AP ?
Like contacts and handlers, I believe like 10 (counting the optional Handler switch at the end of the game)
SPOILER WARNING
How do you fight Westridge at the end of the game I keep getting Leland
Modifié par Fizzeler, 05 juillet 2010 - 01:54 .
#297
Posté 05 juillet 2010 - 02:50
SPOILER: The time I fought Westridge was the time I messed up enough of Halbech's plans to turn Parker to my side, though I'm not sure if they're related. Shaheed, Deng, and Surkov were all on my side. And of course if you side with Leland you fight Westridge.
#298
Posté 05 juillet 2010 - 03:36
Grand_Commander13 wrote...
SPOILER: The time I fought Westridge was the time I messed up enough of Halbech's plans to turn Parker to my side, though I'm not sure if they're related. Shaheed, Deng, and Surkov were all on my side. And of course if you side with Leland you fight Westridge.
Understandable, I pissed off everyone at AP and ended up fighting Leland, but the ending had great closure, he was the only Bad Guy I actually did not spare
Deng liked me by the end of the game and the twist at the end of Taiwan was awesome
#299
Posté 05 juillet 2010 - 05:15
#300
Guest_PureMethodActor_*
Posté 05 juillet 2010 - 08:31
Guest_PureMethodActor_*
What was disturbing that I couldn't rent it first because the only video stores with game rentals still existing in my county are blockbusters, and Blockbuster for some reason doesn't have the game for rental. So I had no choice but to buy it. I don't get the objections about the price. Its a pretty good price ($35 in my area). Overall I think its worth the price. I have completed the Middle East, Moscow, and Taipei chapters and I'm on to Rome, so I'll see soon enough what happens there.
The only complaints I have:
-The way saves work is horrible. First off only 1 particular character build per storage device sucks, so I'm gonna need my memory card for another so I don't overwrite both characters. Then when playing the game, checkpoints are the only things saved (the only exception being in the safehouse between missions where you can do things like buy stuff and send emails and save after). I hate that because I'm more of a compulsive saver and I don't usually go into a game without knowing what I want to do, and I like reloading a save right before an important convo in case I mess up.
-I have issues with the conversation system. While I like the basic setup of this new system, oftentimes the dialogue choices are way too misleading and you can end up saying/doing the opposite of what you meant. Obsidian said that as a guideline for the convos you can be like James Bond, Jason Bourne, or Jack Bauer. So far, I don't detect ANY of the three agents in Michael Thornton's responses, and I assume you can blame the script and the voice actor.
-Somewhat related to the conversation system: Some characters are just... I don't know... nonsensical. SIE is an example of this. To win favor with her you have to treat her like crap in dialogues and overall so no interest, even going as far as to show disgust, to get her to pursue you. This is not at all how a cougar works. True they like the hunt, the pursuit, but if they're met with absolute contempt they'll move on. I think this was Obsidian's attempt to simulate attraction through developing a repor of aggression and sexual chemistry through stronger-male-influence-on-strong-woman, but with SIE I don't see that at all. Mina and Scarlet are much stronger women in my opinion because they demonstrate an abundance of self-respect. SIE, while based on what you can find in her dossier seems like a no-nonsense woman who's moved on from childish games, acts just like one of those high-school girls who obsesses over the guy who treats her like crap. I've stopped pursuing her after Moscow and I'm on to Mina and Scarlet. I think the next game I play I'll romance SIE for the achievement only.
Those are the major complaints that I can't really get over. Everything else that people have complained about, I can see but are negligible to me. I'll finish my current playthrough as a Recruit and then replay as a Freelancer, and afterwards trade the game in for a bit of store credit with a game store.





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