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Alpha Protocol


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#301
Grand_Commander13

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Choose SIE as your handler at the end of the game.

That is all. :-P

#302
Whatever Works

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Yeah the save system is one of the worst I have seen in a video game of this era, especially for a game that markets itself as an RPG

#303
Guest_PureMethodActor_*

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Grand_Commander13 wrote...

Choose SIE as your handler at the end of the game.
That is all. :-P


Doesn't really help or is relevant to my situation, as I was complaining about her personality. But thanks anyway.

#304
Grand_Commander13

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I think it speaks volumes about her personality.

#305
Guest_PureMethodActor_*

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Well I guess I'll have to take your word for it since I'm not pursuing her this go around, but that doesn't change my mind.



I'm still going after Mina and Scarlet only with my current playthrough.

#306
mattp420

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kotaku.com/5580412/average-reviews-mean-no-second-helping-of-alpha-protocol

#307
Tooneyman

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mattp420 wrote...

kotaku.com/5580412/average-reviews-mean-no-second-helping-of-alpha-protocol


HAHA!Image IPB

#308
Guest_PureMethodActor_*

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mattp420 wrote...

kotaku.com/5580412/average-reviews-mean-no-second-helping-of-alpha-protocol


Just read the article. I personally think judging the worth of investment in a sequel based on ONE review is stupid. The game may have had overall average reviews, but as was said in the article and elsewhere, Alph Protocol was an awesome concept, one that could be polished in a sequel that would kick ass. But I guess we'll never know now.

#309
Tooneyman

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PureMethodActor wrote...

mattp420 wrote...

kotaku.com/5580412/average-reviews-mean-no-second-helping-of-alpha-protocol


Just read the article. I personally think judging the worth of investment in a sequel based on ONE review is stupid. The game may have had overall average reviews, but as was said in the article and elsewhere, Alph Protocol was an awesome concept, one that could be polished in a sequel that would kick ass. But I guess we'll never know now.




#310
Kaiser Shepard

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Necro-bump, but it beats creating an all new topic.

Anyway, I just got the game in the mail, 10 bucks. Are there any things I should look out for during my first playthrough, be that gameplay-wise or something else?

Thanks in advance.

#311
HoonDing

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Max out Pistols asap so you can enjoy the awesome story & writing and blaze through the crappy gameplay and horribly designed boss fights.

#312
Elvis_Mazur

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Do not forget to spend your points in combat skills, otherwise you will have problems with the crappy boss battles.

#313
Merci357

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If you want to skip the mediocre part (the gameplay), make a Pistols (->Chain Shot) and Stealth (->Shadow Operative) build. Don't play it as a TPS shooter.

Also, you can only save at certain check points. Get used to this - make your decisions, and live with them. If you are unhappy about a choice, the alternative is often to replay long sections. But that's also a plus in my books, I've rarely seen a game were your decisions have such an impact on the story.

Beyond that, it's an underrated gem, as great as it's flawed. Hope you enjoy it.

#314
Leinadi

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Only advice I would give is choose one weapon skill to focus on for your build. Pistols are overpowered and fit stealthy characters the best. Assault Rifles are good at a distance, for "sniping" if you will. Shotguns can knock people down if you hit with a critical hit (then you can stomp them in the face while they're on the ground) and SMGs get damage multipliers when spraying several opponents.

Shotguns are the most fun gun to use if you ask me.

Also, aiming in this game is important. Make sure to learn to make use of the critical hits, they are often the key to winning battles.

Aside from that, just let the game flow and live with the decisions you make.

#315
FlintlockJazz

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Remember, the longer you aim the smaller the circle will get and hence more damage and more accurate your shots are. You seriously take a while to aim unless you have a decent amount of points in your weapon, so don't go around snapping off shots, take your time.

Don't go for just martial arts, as you'll need either pistols or assault rifles for when dealing with certain bosses. Pistols go with stealth, but they also have one of the most overpowered abilities in the game for simple shootout, James Bond would be happy, I killed one ultra-hard boss with just two uses of this skill. Assault rifles are fine weapons to rely on, they are usable at any range, but don't expect to be a sniper with it picking people off, there are sniper rifles in the game but they are not carryable and can only be used at certain locations, pistols are better sniper weapons.

If you don't want to bother with hacking and lockpicking then put a few points in sabotage, enough to unloock the ability that lets you use EMP grenades to disable these things instead, and then carry some of them around.

I'll add more when/if I remember.

#316
Druss99

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What FlintlockJazz said about EMP grenades is very useful, even if you like lock picking and hacking theres times when its just not practical and EMPing your way through is very helpful. Sabotage is a good skill to invest in.

Pump as many points as you can into pistols to make boss fights easier. You can then sell off all your other guns as you will rarely need them, personally I prefer to keep assault rifles as a back up weapon and it worked out pretty well.

Incendiary grenades are your friend. They can take out a whole group of enemies with minimal effort.

#317
DinoCrisisFan

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I liked the story and interactions with other characters, but the gameplay was fairly unoriginal and the fact that you can't romance Sis in the game is a complete disappointment.

#318
Sannom

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Anyway, I just got the game in the mail, 10 bucks. Are there any things I should look out for during my first playthrough, be that gameplay-wise or something else?

Thanks in advance.


Well, I think that for your first playthrough, you should go the easy way : choose Recruit as your background and use the 'easy' kind of stealth, the one where you don't hesitate to knock out or kill your enemies (no ghosting). Take Stealth (obviously), Pistols and Sabotage as your main skills. Pistols are overpowered later in the game with the Chain Shot ability, and Sabotage brings you secondary firepower in the form of enhanced grenades and the like (the ability that makes your character immune to his own gadgets is also very good to protect your position during some firefights).

You can also use the hub system to do some 'free' level up in the beginning. Go to Moscow and meet Grigori, go to Rome, meet the Gelato Man and do the CIA mission (very easy, and very good loot for a stealth-oriented character), then go to Taïpeï, meet Steven Heck and then meet Hong Shi. You will gain at least one level just from talking to people. From there, I would advise to do the Taïpeï hub first, it has the most manageable and fun boss battle for a stealth character, and getting to know Steven Heck as soon as possible is always good in my book :D . From there, I would go to Moscow, and then Rome.

Not much more I could tell you...

DinoCrisisFan wrote...

and the fact that you can't romance Sis in the game is a complete disappointment.


Come one, she's sixteen:mellow:!

Modifié par Sannom, 18 avril 2011 - 10:39 .


#319
FlintlockJazz

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Sannom wrote...

Come one, she's sixteen:mellow:!


Her profile says she appears to be in her late teens or early twenties, though some do theorise that it was changed at the behest of the publisher to avoid having what could be classed as child murder in the game.

#320
Kaiser Shepard

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Hmm, can't say I'm disappointed with it: aside from that missing final layer of polish, I am content with most of the game. I'm also surprised at how well implemented the 'flashforward' parts of the story are, whereas Varric/Cassandra in DAII was mostly superficical.

And thanks for the tips, guys. Nice to see that AP even has somewhat of a following over here.

#321
Sannom

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FlintlockJazz wrote...
Her profile says she appears to be in
her late teens or early twenties, though some do theorise that it was
changed at the behest of the publisher to avoid having what could be
classed as child murder in the game.


Some pre-release interviews definitely made it appear that there was no way she was going to be a romance option because she's underage.

Anyways, not knowing her exact age is fitting with the faction she's a part of. G22 are the most secretive faction in all the game after all.

Kaiser Shepard wrote...

I'm also surprised at how well implemented the 'flashforward' parts of the story are, whereas Varric/Cassandra in DAII was mostly superficical.


Well, the player was an actor in the flash-forward parts of the story, that's definitely a point in AP's favor. I don't there is any gameplay advantage to take from it, but lying all the way to Leland, make him think that you hate some people while they're in fact your allies, that's must feel great.

#322
Sannom

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FlintlockJazz wrote...
Her profile says she appears to be in
her late teens or early twenties, though some do theorise that it was
changed at the behest of the publisher to avoid having what could be
classed as child murder in the game.


Some pre-release interviews definitely made it appear that there was no way she was going to be a romance option because she's underage.

Anyways, not knowing her exact age is fitting with the faction she's a part of. G22 are the most secretive faction in all the game after all.

Kaiser Shepard wrote...

I'm also surprised at how well implemented the 'flashforward' parts of the story are, whereas Varric/Cassandra in DAII was mostly superficical.


Well, the player was an actor in the flash-forward parts of the story, that's definitely a point in AP's favor. I don't there is any gameplay advantage to take from it, but lying all the way to Leland, make him think that you hate some people while they're in fact your allies, that's must feel great.

#323
Kaiser Shepard

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Finally finished the game, took my sweet time. Have to admit that I was absolutely blown away by it, especially considering how I expected it to be horrible before launch.

I do have one final question, though: is it somehow possible to fight Westridge as the final boss, without initially siding with Leland or letting Shaheed go at the beginning? Given how a sequel of sorts seems unlikely, wrapping up all loose ends is preferable.

#324
Seagloom

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A sequel is sadly impossible. It was publicly announced months ago they were dropping the franchise due to poor sales. Sad really. "Alpha Protocol" had serious potential. My apologies for having no answers to your game related questions.

#325
Leinadi

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I do have one final question, though: is it somehow possible to fight Westridge as the final boss, without initially siding with Leland or letting Shaheed go at the beginning? Given how a sequel of sorts seems unlikely, wrapping up all loose ends is preferable.


Don't believe there is another way to fight Westridge.

About the sequel, there appears to be some confusion there. A former Obsidian employee (confirmed to be not a fraud) mentioned that Sega does not in fact own the Alpha Protocol license. In that case, Sega's words about there not being a sequel only applies to Sega not wanting to publish it themselves.

But I mean, I don't personally think there'll be a sequel anyways but there you go.