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Alpha Protocol


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#51
DukeOfNukes

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Burdokva wrote...

it seems, to me, that the critic's dislike of the mini-games is more because they're hard, rather than because they're poorly concepted. Personally, I hate easy mini-games. That's one of the problems with Mass Effect 2 (and why I avoided the hack/bypass upgrades like Back Plague) - challenging mini-games are fun, because there is a sense of accomplishiment.


It's not that the mini-games are HARD...it's that they are UNPLAYABLE.
1) Circuit Matching - not too bad at first...but once you get to 7 or so, it's nearly impossible to keep track of them...it's too busy, and there are too many twists to do in such a short time.
2) Lock Picking - I actually enjoyed this one. Applying the right amount of pressure on the LT works great. I didn't get more than 3 pins though, so maybe it gets worse...I can see how the time limit would ruin it.
3) Hacking game - Pain in the butt. It feels like work...staring at a screen full of numbers, trying to find the right combination. Having 2 seperate time limits is infuriating...especially when you see the right set, but the damn cursor doesn't move quick enough.

Stealth is completely broken. It's hard to do anything for very long without being seen...particularly when the ONLY way to not be seen is to have something in between you and the enemy...so the second you open the wrong door, you're detected and alarms go off all over. I found it amusing that in the Stealth Training Mission...the only way I was capable of scoring over 100 is by completely ignoring any stealth...and just running through it, knocking the guards out. In short, I got a higher STEALTH score for completely abandoning stealth.

Combat is miserable. I know, it's RPG inspired...but having to keep your focus on a guy for 10 seconds before you can even hit him is pretty bad. I have to have the skill to hold crosshairs on the character while he's walking around...but not skill to SHOOT the guy? How does that make sense?

The conversation system was great, however. I enjoyed the time conversation...you only have a second or two to make up your mind on what you're going to say...and if you come off as too arrogant to the wrong guy, he'll take a disliking to you...brilliant. Not saying it should be in Mass Effect 3...but I'd like to see it used elsewhere.

All in all, yeah, the reviewer might be exaggerating...but I got frustrated and quit playing in the middle of my first mission...he had to put up with the whole game. I tend to agree with everything he said...so it's not that far of a leap to think that I would want to put my head through a wall by the end of it.

#52
DarthCaine

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It's all Sega's fault, they didn't give Bugsidian enough time, only 4 years.
Just like how it's LucasArts' fault that KOTOR2 was unfinished
And just like how it was Atari's fault NWN2 was so buggy

Modifié par DarthCaine, 29 mai 2010 - 10:42 .


#53
JRCHOharry

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I'm on my way to get it now. Hopefully it'll be playable.

#54
VampireCommando

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I saw the review on gamespot, it did look truly terriable.

#55
Jarlravn

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It's really amazing to see all the negativity from people who haven't even played the game. I bought it yesterday and have played through the first mission area, and so far I'm really enjoying it. I haven't really experienced any troubles with the game, except for a minor glitch where an enemy got stuck in a funny way after I killed him when he tried to get up a ladder.

The AI is pretty bad though. Sometimes, you can almost run right up to them without them seeing you, and other times they spot you from a mile away even though you're hiding. That said, the AI isn't worst than ME1 or 2, it's just that its problems is amplified by the stealth element. In combat it works well enough for the most part.

Graphics aren't state of the art, but I'd actually say they are on par with ME2 (where ME2 might utilize lighting better to make the graphics seem more up to speed). I -really- can't believe all the bashing AP is getting just because of the graphics. Sometimes I just think they bash it because there hasn't been a lot of hype around it. I don't recall ME1, ME2 or Dragon Age getting this much trouble just because of graphics, because those aren't exactly state of the art either.

Animations work better than expected, but I really hate the crouching and walking animations. Those are just terrible, and sadly the ones used the most. All other animations are quite decent, but nothing special.

The actual combat is good fun, I've had a lot of fun beating people down in melee, or lining up a perfect shot with my pistol. It hasn't been very difficult so far on normal, but I've still had to be on my toes. This is truely a RPG though - your aim is almost entirely stat based, a bit like ME1. I think many people forget that this isn't a Splinter Cell or MGS game. If you love levelling up and assigned statpoints to be more powerfull, this is a game for you.

The story and dialogue is the bread and butter of this game, however. So far, conversations has been longer and (in my opinion) more interesting than in the Mass Effect games, because you're required to think fast about how to respond, and that the way you respond will really matter a lot. Plus, the writing is superb. Voice acting is really good, but the main protagonist is a bit boring (both to look at, and listen to), but he gets the job done, a bit like Mark Meer in Mass Effect. Everyone else I've heard so far has been great. I'd also like to note that any videos you might watch of the game doesn't do the conversations justice. This is due to the dialogue system where you need to respond within a short time frame, which makes it much more interesting.

Also, the story so far has been great - a real spy game, and it's really been action packed. It picks up the pace a lot once you get out of the initial training area. I won't get too much into the story though, as I haven't finished it yet. So far, really good.

Mini-games aren't exactly... Great. The lockpicking is good, the override is acceptable but the hacking is really annoying. It's not really that difficult (at least for me, but I can easily imagine people having a lot of trouble with this), but it's just outright annoying and gives you sore eyes (more or less). The controls aren't great either, they're poorly implemented on the PC version at least. You can avoid them, at least some of them, by using EMP's to fry the security system.

But anyway, those are my experiences of the game so far. If you want a good RPG spy game, with decent graphics, poor AI, RPG combat and stealth, excellent writing, voiceacting and storytelling, then it's definetly worth a try. Don't expect a TPS akin to ME2 or GoW though. It's a lot more like ME1 - in fact, most if not all the good and bad sides of those two games are mutual, which is why I'm suprised that ME1 was praised and this is being bashed. It really is one of the better games released this year, unless it suddenly changes and becomes crap as I'm done writing this.

Don't let the negativ reviews get to you. It has flaws, yes, but those can be overlooked like people overlooked the flaws in ME1.

#56
nikki191

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Seagloom wrote...

virumor wrote...

On story I will obviously not comment... what I can say though is that the game reeks a lot of the TV-show "La femme Nikita".


Innnteresting. I'm not sure how I'd feel about that. My mom is a huge fan of that show, or was? She didn't catch it when it originally aired, but she did buy the entire series on DVD at a super cheap clearance price. I've seen the movie it was based on; not the series. It looked too cheesy. She's told me virtually everything about it though, whether I was asking to know or not. :pinched:

Now that I think about that show's plot and its organization, I'm getting uncomfortable vibes. I'll be disappointed Alpha Protocol mimics the plot too closely.


oh la femme nikita :D loved it :D and now i might actually get this game haha

#57
Arbiter Libera

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So what's this, I've been reading that AP may very well turn out to be this gen's Vampire Bloodlines?

#58
Erinlana

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i might get this game =D , i wll have to preview it first ,

#59
snfonseka

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AI is below average.

#60
Kaiser Shepard

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DarthCaine wrote...

It's all Sega's fault, they didn't give Bugsidian enough time, only 4 years.
Just like how it's LucasArts' fault that KOTOR2 was unfinished
And just like how it was Atari's fault NWN2 was so buggy


Well played.

#61
Khayness

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For those who love the timed conversation, get Fahrenheit (or the censored north american version called Indigo Prophecy).

#62
HoonDing

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Dialogue system reminds me of Rise of the Argonauts, with the exception that one has to pick an option in very limited time (often before people have finished their sentences).



Considering subtitles do not appear on screen in full sentences (But_____for some reason_____ are____fractured) basically either makes me stick to one stance ("Bourne") or decide on gut feeling.

#63
rastakore

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Busomjack wrote...

I'm boycotting this game for coming out in Europe before the USA. How dare Obsidian make us wait 3 days longer just because we live on a different continent.


And I'm boycotting Mass Effect 2 for coming out in USA before Europe. How dare Bioware make us wait 3 days longer just because we live on a differente continent.

#64
Busomjack

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The game is made by Obsidian and Obsidian is kind of like Bioware so this game is an automatic must have for me. Reviews be damned!

#65
drhelio212

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All of the reviewers will not survive the Zerg Swarm!

#66
Guest_Capt. Obvious_*

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Seagloom wrote...

It's always the graphics. Le sigh.

I think the game looks okay. Mass Effect quality is about right. I'm less impressed with Alpha Protocol's animation. They appear stiff in videos I've seen. I can't wait to hear comments on its gameplay and storyline. That's what will push me to buy or skip this game.

Review. That is the closest I've come to a review. It isn't much.


Good thing I cancelled my pre-order. I'm actually a bit worried about Fallout: New Vegas. But if the game turns out alright then I'm ready to forget Alpha Protocol.

#67
Seagloom

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I'm a lot less worried about New Vegas if for no other reason than they are building on Bethesda's work. Then again the same was true of KotOR2. I didn't preorder AP, so there's nothing for me to cancel. I'll still buy it sooner or later, but it's no longer a priority.

#68
Onyx Jaguar

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Well Scott Sharkey of 1UP.com seems to have a dissenting review

#69
HoonDing

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I finished two main quest hubs (Saudi Arabia, Rome) and am now loving the game. Dialogue is great, and seemingly small choices or a particular NPC's dispositiion toward Thorton can lead to pretty big consequences later. I'm already looking forward to a second playthrough, where I will do some things quite differently.

I'm playing a Stealth + Pistol + Hand-to-hand character, and though cheesy, it's ridiculously fun to play. AI is wonky, but certainly not worse than Mass Effect --- not to mention, the skills are much better.

Furthermore, I've not run into any bug or glitch so far (*knocks wood*) apart from the occasional texture pop-in (which Mass Effect also had).

The game has a slow start with a boring tutorial, but after the
first mission things pick up really quickly... but honestly, it is the same in any Obsidian game ---> Peragus mining station, the Battle of West Harbor, the Telthori Barrows...

Modifié par virumor, 30 mai 2010 - 02:51 .


#70
Busomjack

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I have a feeling that this game will be remembered as a cult classic. I think whether or not you like it will depend on how willing a gamer is to overlook a game's flaws provided the overall foundation of the game is solid.

Considering that I loved Dragon Age Awakening despite crashing every 30 minutes I think I will easily be able to look past this game's technical issues.

#71
Guest_Sadist King_*

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Busomjack wrote...

I have a feeling that this game will be remembered as a cult classic. I think whether or not you like it will depend on how willing a gamer is to overlook a game's flaws provided the overall foundation of the game is solid.
Considering that I loved Dragon Age Awakening despite crashing every 30 minutes I think I will easily be able to look past this game's technical issues.

That's true. Metro 2033 is a perfect example of that. Look beyond those few small things and one will find a very able and interesting FPS. As for Alpha Protocol, I'm probably gonna get it within a month or so. Just hope it'll pack more than six - seven hours of a single player campaign.

Modifié par Sadist King, 30 mai 2010 - 04:00 .


#72
Noilly Prat

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Anyone seen this yet?

Apparently (if this is legitimate) a developer from Obsidian posted a comment on Joystiq's review of the game and called it "an absolute failure of production."  He gives a few comments regarding why as well.

Personally, I'm still interested in checking the game out, if only because it's generally the type of game I love best, and I may end up being one of those people who can overlook the crap and enjoy it anyway (like 1up).  But I'll probably wait for a price drop... which seems like it might not take long, in this case.

Modifié par Noilly Prat, 30 mai 2010 - 06:49 .


#73
Busomjack

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There is always going to be a few pedantic developers in every project who will never be satisfied with any project. You can't have a team so devoted to perfection that they forget about deadlines and end up like Duke Nukem Forever.

I'm sure even Bioware has a few employees who think that Dragon Age and Mass Effect 2 are utter failures.

Modifié par Busomjack, 30 mai 2010 - 06:51 .


#74
Lamiea

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DarthCaine wrote...
And just like how it was Atari's fault NWN2 was so buggy


You do know that NWN 2 had less bugs at launch than NWN 1 did, right?  Oh wait... That would mean that BioWare makes mistakes too and, of course, you couldn't admit that. But, whatever, Alpha Protocol is a good game and, frankly, more playable than many people would have you think - but then maybe some of the issues stem from that bad crack that was released by [*cracking group*], sure there's a fix now but alot of the issues being reported -id est lagging, mouse issues, etc- seem to be strangely similar to those found in the bad hack-job (and, yes, before people ask, I do have a legal copy of the game and not a pirated one).


EDIT: Removed the name of the cracking group since that's really not needed and might help direct people to illegal copies.

Modifié par Lamiea, 30 mai 2010 - 09:58 .


#75
Lamiea

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Seagloom wrote...

I'm a lot less worried about New Vegas if for no other reason than they are building on Bethesda's work. Then again the same was true of KotOR2.


And KotOR II, even with the slashed ending, was better than KotOR - both were good but the first could not hold a candle to the second. But maybe that's just me...

-_-