Burdokva wrote...
it seems, to me, that the critic's dislike of the mini-games is more because they're hard, rather than because they're poorly concepted. Personally, I hate easy mini-games. That's one of the problems with Mass Effect 2 (and why I avoided the hack/bypass upgrades like Back Plague) - challenging mini-games are fun, because there is a sense of accomplishiment.
It's not that the mini-games are HARD...it's that they are UNPLAYABLE.
1) Circuit Matching - not too bad at first...but once you get to 7 or so, it's nearly impossible to keep track of them...it's too busy, and there are too many twists to do in such a short time.
2) Lock Picking - I actually enjoyed this one. Applying the right amount of pressure on the LT works great. I didn't get more than 3 pins though, so maybe it gets worse...I can see how the time limit would ruin it.
3) Hacking game - Pain in the butt. It feels like work...staring at a screen full of numbers, trying to find the right combination. Having 2 seperate time limits is infuriating...especially when you see the right set, but the damn cursor doesn't move quick enough.
Stealth is completely broken. It's hard to do anything for very long without being seen...particularly when the ONLY way to not be seen is to have something in between you and the enemy...so the second you open the wrong door, you're detected and alarms go off all over. I found it amusing that in the Stealth Training Mission...the only way I was capable of scoring over 100 is by completely ignoring any stealth...and just running through it, knocking the guards out. In short, I got a higher STEALTH score for completely abandoning stealth.
Combat is miserable. I know, it's RPG inspired...but having to keep your focus on a guy for 10 seconds before you can even hit him is pretty bad. I have to have the skill to hold crosshairs on the character while he's walking around...but not skill to SHOOT the guy? How does that make sense?
The conversation system was great, however. I enjoyed the time conversation...you only have a second or two to make up your mind on what you're going to say...and if you come off as too arrogant to the wrong guy, he'll take a disliking to you...brilliant. Not saying it should be in Mass Effect 3...but I'd like to see it used elsewhere.
All in all, yeah, the reviewer might be exaggerating...but I got frustrated and quit playing in the middle of my first mission...he had to put up with the whole game. I tend to agree with everything he said...so it's not that far of a leap to think that I would want to put my head through a wall by the end of it.





Retour en haut





