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#126
Tamahome560

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Kenrae wrote...

Tamahome560 wrote...
Shadow op description says that it allows an agent to move unseen ^_^ But cameras and turrets can still spot you. 


Unless you have a lot of points on the tech skill, of course:whistle:


Another hax combo like shadow op + silent running :P I didn't even look over technical amplitude or sabotage skills so I've missed that option. It's easy enough to avoid cameras and with high enough pistol skill you can do criticals from behind the cover so that takes care of turrets :)  I'm starting my second playthrough right now :ph34r:

Modifié par Tamahome560, 31 mai 2010 - 01:54 .


#127
MerinTB

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Jalem001 wrote...

MerinTB wrote...

I'm taking the free shipping from Amazon, so my copy won't arrive until the 4th.
On the plus side, due to discounts I had, it's only costing me $30.


You bought red dead redemption huh?


Not yet.  At some point I plan on either renting or picking up both Dante's Inferno and Red Dead Redemption - I did like the demo for the former, and I own Red Dead Revolver and liked it, so...

no, I had a couple coupons / discounts from other purchases.

#128
Kenrae

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Tamahome560 wrote...

Kenrae wrote...
Unless you have a lot of points on the tech skill, of course:whistle:


Another hax combo like shadow op + silent running :P I didn't even look over technical amplitude or sabotage skills so I've missed that option. It's easy enough to avoid cameras and with high enough pistol skill you can do criticals from behind the cover so that takes care of turrets :)  I'm starting my second playthrough right now :ph34r:


Sabotage, it was sabotage. My specialization skills are sabotage, stealth and martial arts and I'm quite proficient in pistols too. Sabotage has a skill similar to evasion for cameras and other technology (like turrets). I love my sabotage, every single point there is useful and it only costs 3 Exp Pts.

#129
Tamahome560

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Kenrae wrote...

Tamahome560 wrote...

Kenrae wrote...
Unless you have a lot of points on the tech skill, of course:whistle:


Another hax combo like shadow op + silent running :P I didn't even look over technical amplitude or sabotage skills so I've missed that option. It's easy enough to avoid cameras and with high enough pistol skill you can do criticals from behind the cover so that takes care of turrets :)  I'm starting my second playthrough right now :ph34r:


Sabotage, it was sabotage. My specialization skills are sabotage, stealth and martial arts and I'm quite proficient in pistols too. Sabotage has a skill similar to evasion for cameras and other technology (like turrets). I love my sabotage, every single point there is useful and it only costs 3 Exp Pts.


I specialized in Martial Arts,Stealth and Pistol. With high level chain shot + shadow op + silent running you can clear out an area full of enemies undetected way under a minute :ph34r: I've made a freelancer/spy character and only used leathal force on bad guys (*spoiler* accidentaly I used normal pistol ammo in moscow in the embassy ... poor U.S. marines lol *spoiler*)  
 

#130
chestersmurf

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Hey for all you people in the States that are questioning whether to get this or not I just found out Kmart is going to have it for $45 tomorrow. I couldn't decide if I wanted it or not but that made up my mind for me, can't pass up that price

#131
Noilly Prat

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FlintlockJazz wrote...


To be fair, its not universal disappointing reviews, its more very mixed reviews.  You have two that are bad, a few that are middling and a few that are actually rating it highly (many of which are the European reviewers it seems, especially French and German ones, so I can't see what they are actually saying but they are giving it 88%).

That 'dev' comment was an unnamed guy on some comments, more likely to be some other company trying to start rumours.  If it really is a dev and he feels that strongly he should come out and say it publicly, I will not take anything that is said in a comments field seriously.

Alpha Protocol has no where near the bugs Awakening had imho.  This is one of the reasons why I am not taking these reviews seriously, it seems like something more is going on here than a buggy game.


So far I'm just going on the reviews that have been put up on Metacritic to date.  I've seen a few others, but there still aren't many on Metacritic.  I'm glad to see that there are some higher scores coming out as well, and I'm hoping that my views on the game will fall in more with that camp.  But an average score in the sixes or very low sevens is disappointing for me, as I know that Obsidian can do better than that.  It's always nice to play something a little different, and I tend to be fond of RPGs that use settings other than the usual fantasy stuff, but it would have been nice if Alpha Protocol could have avoided some of these issues that reviews are mentioning.

As for the "tired dev" comment... it very well could be fake, and I also don't consider random anonymous user comments on gaming sites to be a credible source of information.  But in this case I was more likely to believe him, partly because he responded to another user comment from some guy who said he worked at a restaurant across the street from Obsidian's offices.  The guy talked about how Obsidian devs would come in for lunch breaks, during which he would harass them over the Alpha Protocol delays.  He never named the restaurant he worked at, but "a tired dev" began his post addressing "the guy from Cheesecake Factory" or something like that.  I can't see why he would even mention this detail if he were just a random troll or a rival developer trying to bring Obsidian down a peg.  And, a working guy could hardly be blamed for wanting to remain anonymous when he is essentially saying that his boss (or former boss) is an idiot.

But yeah, random user comments like that definitely aren't a proper news source.  I don't really put that much stock in it either, though I did find it interesting.

I'm glad to see that people here are generally enjoying the game.  A few flaws or unpolished gameplay mechanics won't scare me away from a really good game... Deus Ex is one of my all time favorites, and I consider it a highly flawed game.  Not that I'm expecting AP to be Deus Ex quality, but still.

#132
HoonDing

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Tamahome560 wrote...

I specialized in Martial Arts,Stealth and Pistol. With high level chain shot + shadow op + silent running you can clear out an area full of enemies undetected way under a minute :ph34r: I've made a freelancer/spy character and only used leathal force on bad guys (*spoiler* accidentaly I used normal pistol ammo in moscow in the embassy ... poor U.S. marines lol *spoiler*)  
 

It's pretty cheesy though. Pretty much all bosses are immediately owned by Shadow Operative (read: Improved Invisibility) and Chain Shot. Nothing survives 6 critical shots to the head (though it's pretty bad design that bosses have such a ridiculous amount of armour & health).

It's pretty clear the reviewers mentioning that stealth "wasn't doable" and pistols suck, didn't play further than the first few missions.

Maybe I'll replay as a pure gadgeteer, to make things more challenging.

Modifié par virumor, 31 mai 2010 - 08:08 .


#133
Guest_Capt. Obvious_*

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 A possible Alpha Protocol dev thinks that the game should have been canned. Just read this:

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 Alpha Protocol - a game that showed so much promise, but was marred by development issues and endless delays - was recently released to some rather negative reviews. One such review from Joystiq has caused a self-proclaimed Alpha Protocol dev to speak out in defense of the title's dev team, while lashing out at the title itself and its executive producer. 

In the comments section of the Joystiq review, the person claiming to be a member of Alpha Protocol's dev team had the following to say: 

"There was a ton of work put into this game. The problem is that it was a ton of undirected work, or work on things that were just stupid. The Executive Producer for the game, Chris Parker (also an owner of the company), seemed to think he was the world's greatest designer ever, and created all these absolutely ****ty systems and wouldn't listen to any of the real designers or devs about things that just didn't work. And you can't exactly argue with one of the owners of the company when he doesn't want to listen. He basically took over the game and dictated exactly how everything would work (or not work, as the case may be). The other producers realized this early on and just gave up, leaving Parker to micromanage all the designers and programmers directly. 

"Sega also was a factor, because they kept changing the design requirements (yes they had heavy influence there), which never gave the producers and designers time to actually decide on one set of features to make and polish. The blame is still mostly Obsidian's because the execution was absolutely terrible, and it was obvious 2 years ago that this game should have been scrapped. Instead, though, they focused on adding still more features and never fixed the ones they already had. That is a recipe for tons of bugs and no polish� as is obvious. 

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"This game was just an absolute failure of production, and it's no wonder that so many of the developers left the company, even after the 40% staff layoffs. I am still happy about some of Obsidian's other current projects, New Vegas included, because they are going pretty well. Their big unannounced project is looking great and is already much better than AP ever was, and that may end up being the game that everyone was looking for with AP. 

"Sega should have canceled AP instead of Aliens." 

Oh my! 

There's no way of knowing whether or not this person is who he claims to be, but if he is then it's quite surprising for him to make a comment of this sort. It's certainly not often that we hear game developers talk about their own projects in a negative manner, so kudos to the dev for being so honest and upfront about the development of Alpha Protocol

But what of Obsidian's other projects? Might they be plagued by the same issues and end up meeting the same fate as Alpha Protocol? The dev says he's pleased with the company's unannounced project and its upcoming Fallout: New Vegas, but one can only hope that no executive producers take over on the aforementioned games. Unless, of course, they're trying to ruin Obsidian's reputation - a task at which they're currently succeeding.


Here's the link to the article. And here's an other link talking about the same thing.

#134
Tamahome560

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The game is good when you take it for what it is. Great story, dailogue and characters but very unpolished gameplay.



@virumor

Yeah it goes like Very Weak-------->Strong--->Haxed and Overpowered with pistols and stealth



I was buzzing when I got just Basic Silent runing that lasted 10 seconds then it went up to 20 and then 30 if my memory is correct. Stealth and pistol are most powerful skills in the whole game.

#135
FlintlockJazz

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Capt. Obvious wrote...

 A possible Alpha Protocol dev thinks that the game should have been canned. Just read this:

Here's the link to the article. And here's an other link talking about the same thing.


Yeah we know it was mentioned earlier, though we didn't know someone had written an article on it now.  Hmm maybe I should go on a music website and claim to be a member of a rock band, seems like people will believe anything they read on the internet these days, especially reporters.  Either that or its a slow news day.  Knowing how they took a random post on the Telltale forums and made it into big news I'm not going to consider that a strong indictment.

#136
Seagloom

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I have to admit, that is low. Posting an update based off of an unverifiable comment? I thought the Escapist was better than that. At least they pay lip service to the possibility it might not be an Obsidian employee despite the entire article being based on the premise it must be.

#137
Noilly Prat

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Well, as I said before, that user comment from the supposed Obsidian developer references certain things that somebody who was posing as somebody they are not would probably not bother mentioning.  That doesn't make it necessarily true, but in all honesty, it doesn't much bother me that it's being reported by gaming sites.  A lot of "professional" news outlets, including major television news networks, don't bother verifying much of what they report either, or have fairly lax standards in doing so.  That just comes with the territory in news reporting, and a lot of people are given voice who have no credibility whatsoever.  For all we know, this guy actually could be an Obsidian employee, in which case his comment merits consideration.  And, if it is just some random person trying to destroy Obsidian's reputation (and going about it rather oddly, considering he says that New Vegas and Obsidian's unannounced project are looking great), then that's unfortunate, but there are much more serious lapses of journalistic integrity taking place practically on a constant basis.

I've seen Christina Norman leaving comments about ME2 DLC and other related stuff on Destructoid articles.  Sure, it could have been some imposter, I suppose, but most other commenters seemed to take her at her word, presumably because she was making positive rather than inflammatory statements.  This "tired dev" guy could be a phony, but if he isn't, I say good on him for calling attention to the project's mismanagement.  If I had worked hard on something which I felt was ruined due to the ineptitude of others, I might do the same.  If, on the other hand, he is a phony... I dunno, bad troll, I guess.

Modifié par Noilly Prat, 01 juin 2010 - 01:43 .


#138
lukandroll

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I'm having a blast with this game, but it seems to me that some reviewers didn't seem to bother in planning the character well enough. I mean, stealth on the upper levels is godlike as the pistol with chain shot. The martial arts + toughness + shotguns can make you a real living Bourne punching shotgunner.
Even at the beginning when you have little to no skills, if you think and plan the approach carefully the game is fair enough.
Some screenies:

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#139
chestersmurf

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ok so maybe its just me but these screenshots dont look like "last gen" graphics like alot of reviewers are saying. Me thinks that they are exagerating


#140
lukandroll

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chestersmurf wrote...

ok so maybe its just me but these screenshots dont look like "last gen" graphics like alot of reviewers are saying. Me thinks that they are exagerating


Definely, the game look on par with ME1 if not better at some points.

#141
Busomjack

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Dammit! It's the first of June already why hasn't Direct2Drive made this game available yet?!



My patience is dwindling!

#142
mjkjets

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I'll certainly check this game out after a price drop. This looks like a cult classic.

Here's a more positive review

http://www.xbox360ac...rotocol/review/




#143
SpiderFan1217

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lukandroll wrote...

*snip*


Did you post enough screenshots? (That was a joke. Thanks for the images.)

#144
Alexine

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lukandroll wrote...

Some screenies:

*snip*


Those look rather neat. I suppose the reason why they consider it last-gen is because it's not complicated, but rather simplistic in 3-D modeling (comparing to something like FFXIII <_<). But the textures look really detailed, much more detailed textured than ME2.

I just got my copy today. My friend works at a game shop and I got it for $67 AUD with his staff discount. Can't wait to try it when I get back home.

#145
HoonDing

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The AI is sometimes hilariously wonky

I sniped a schmuck in front of a stripper and the stripper just kept doing her thing... until I knocked her out too.

Modifié par virumor, 01 juin 2010 - 07:26 .


#146
Noilly Prat

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virumor wrote...

The AI is sometimes hilariously wonky

I sniped a schmuck in front of a stripper and the stripper just kept doing her thing... until I knocked her out too.


Okay... sorry everyone, but I'm going to have to be incredibly immature for a moment and say that it totally looks like she just killed that guy with a deadly fart.

Hey, it needed to be said.

#147
FlintlockJazz

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Noilly Prat wrote...

Well, as I said before, that user comment from the supposed Obsidian developer references certain things that somebody who was posing as somebody they are not would probably not bother mentioning.  That doesn't make it necessarily true, but in all honesty, it doesn't much bother me that it's being reported by gaming sites.  A lot of "professional" news outlets, including major television news networks, don't bother verifying much of what they report either, or have fairly lax standards in doing so.  That just comes with the territory in news reporting, and a lot of people are given voice who have no credibility whatsoever.  For all we know, this guy actually could be an Obsidian employee, in which case his comment merits consideration.  And, if it is just some random person trying to destroy Obsidian's reputation (and going about it rather oddly, considering he says that New Vegas and Obsidian's unannounced project are looking great), then that's unfortunate, but there are much more serious lapses of journalistic integrity taking place practically on a constant basis.

I've seen Christina Norman leaving comments about ME2 DLC and other related stuff on Destructoid articles.  Sure, it could have been some imposter, I suppose, but most other commenters seemed to take her at her word, presumably because she was making positive rather than inflammatory statements.  This "tired dev" guy could be a phony, but if he isn't, I say good on him for calling attention to the project's mismanagement.  If I had worked hard on something which I felt was ruined due to the ineptitude of others, I might do the same.  If, on the other hand, he is a phony... I dunno, bad troll, I guess.


For all we know the post he is replying to was made by himself to set up this post.  Lying well involves including enough details to murky things up while not getting too detailed that you can be caught out, which is what he has done with his post: we have no idea who he is, and has posted anonymously, but references another post to make things seem plausible.  If you think companies would not do things like this think again: Sony set up a website posing as a couple of fans, companies hire shills to go on forums, befriend the people there and post around a bit to gain a bit of rep and then start using that to convince people to buy games (for all you know I could be an Obsidian employee, been here a few months before APs release to insert myself in, and then start spreading good word about AP when it releases), companies have entire departments set up to edit wikipedia entries to make themselves look good (and to attack the entries of rivals), etc.  Hell, I ignore the first batch of "Great review, I will/will not buy this game based on this review" comments since they are likely to have been posted by the website itself.

This may seem paranoid, but really we have no clue who people are on websites.  Christina posts as herself, she identifies herself as Christina, this 'dev' does not identify himself, he just refers to himself as someone who worked there, which means that no one can come out and say "That's not me!" like Christina could do if it wasn't her posting.  And really, calling attention for the project's mismanagement?  We only have his word on this, for all we know even if he is genuine he could just be po'd that his ideas were sidelined for being rubbish or has a personal vendetta, and if it was mismanaged then all he has done is ensured a bad rep for his company, instead he should have reported it higher if possible, sounds to me that he's trying to ensure it doesn't do well so he can say "I told you so". 

I'm sorry but this 'dev post' is just triggering my bull****-O-meter something chronic,  and the fact that it has even received an article about it just shows how pathetic the games media truly is.

#148
FlintlockJazz

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Noilly Prat wrote...

virumor wrote...

The AI is sometimes hilariously wonky

I sniped a schmuck in front of a stripper and the stripper just kept doing her thing... until I knocked her out too.


Okay... sorry everyone, but I'm going to have to be incredibly immature for a moment and say that it totally looks like she just killed that guy with a deadly fart.

Hey, it needed to be said.


Was it silent but deadly?

#149
Busomjack

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Stupid Direct2drive! This game STILL is not available yet! I'm never buying from these bastards again!

#150
eriaa

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I have this gamig coming tomorrow, and I will likely not open it and return it. I love a great story, but a great story alone cannot hold me over, the game play has to be there as well. The reviews I have read have stressed nothing but bugs and poor game play, and for a game that was delayed 8 or so months, that is unacceptable. The game really seems like a rental to me, or a game I would try out at a greatly discounted price. I am sure I will get around to it some day, but for now...I am going to return it, and grab Red Dead Redemption as I keep hearing nothing but amazing things about it, from both reviews, friends and fellow forum posters.