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XBox 360 - Shepard's Appearance


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#1
Guest_NA01_*

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Hey, I'm new to the forum, sort of new to Mass Effect, and fairly new to manipulating XBox data on PCs, so I hope any unintentional n00bery will be forgiven.
Here's my situation: When I first started playing ME1, I didn't want the default character, so I sort of just threw a custom male together, trying to make him look as normal as possible, and I wasn't keeping track of what I was doing.  Unfortunately, I grew accustomed to Shepard's custom appearance and now I want to recreate it, but as a Vanguard this time.
My question is: Is there any way to reverse-engineer the data of a save file (I know how to migrate XBox data to a pc) that will tell me all the specific values of my original character's appearance? This way, I'd know exactly how many ticks to give the slider on each trait.
Someone managed something similar here:
http://social.biowar...1/index/1932921
but they weren't very clear on how they did it, and I think they were dealing with the PC version.

P.S. If anyone is interested, here is my failed attempt at an arbitrary recreation. The original is on the left.
http://i46.tinypic.com/21eom5s.jpg
The difference is subtle, but it's there and it drives me nuts! Please help.

#2
FuturePasTimeCE

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I doubt it bro. Can we migrate/integrate the PC version of Mass Effect with the Xbox 360's version?

Offtopic: How come we can't make Shepard look like a blond elf dude with long pointy ears? :-(

Modifié par FuturePasTimeCE, 28 mai 2010 - 01:07 .


#3
aymlam79

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Have you seen this thread (about modding xbox saves on pc). This is for ME2, but there could be similar solutions for ME1: http://social.biowar...3/index/2277020



FYI, when you get to ME2, you can import your ME1 game to ME2 without changing the face, then change the class in the next screen. So you could import your first playthrough with your original face.



Also I thought the PC and Xbox face codes were the same, so anyone solutions on the PC would probably translate to the xbox.