Your prediction for GOTY
#76
Posté 13 juin 2010 - 11:25
#77
Posté 13 juin 2010 - 01:33
OnlyShallow89 wrote...
Creative? I have to disagree with this to some degree. Nintendo almost relies on its franchises - Mario, Metroid, Zelda (and perhaps some others) for success and I think that might come back and bite them. Mario Party is, I believe, on its 8th iteration but have any been as successful as the first 2-3 in terms of impact? And instead of solving the issue with Twilight Princess and the orientation of the Wiimote/Nunchuck, they flipped the whole game and as such the Wii had an inferior port then and there. I don't see why they couldn't have just flipped Link around, personally.Revan312 wrote...
Big N is without a doubt the most consistent and polished developer in videogames along with being the most creative, even if that creativity falls flat.
Nintendo knows it's stuff and of course it's never going to abandon it's most popular franchises, as this is what's made Nintendo the company they are today, and they haven't forgotten this it seems. Zelda - Ocarina of Time in my mind, is Nintendos Magnum Opus and every true gamer should experience this game at least once, Bosses and puzzles in this game are genius and only someone with the creativity of Nintendo it seems is capable of this. They are genuinely the kings of gameplay and truely understand game design better than any other company I'm aware of - if only Western games were as polished as Japanese games we wouldn't need so many patches for the half-finished software they keep shoveling out.
Modifié par Oldenglishcdr, 13 juin 2010 - 01:35 .
#78
Posté 13 juin 2010 - 04:22
Modifié par Revan312, 13 juin 2010 - 04:22 .
#79
Posté 13 juin 2010 - 04:51
OnlyShallow89 wrote...
*snip*
As Oldenglish said, they use the franchises people love and keep buying. If they came out and said there was never gonna be another Zelda or Mario title people would riot at Nintendo's offices. Also by creative I meant in hardware moreso than software. From the first Nintendo console to gameboy, N64, Virtual Boy, the DS and Wii, each has it's own very distinct flavor and it's own very creative interface and control scheme.
Also, to say that just because the Wii has no HD and is a "low power" piece of hardware, Nintendo will "pay the price" is ignorant as they've sold faaaar more Wii's than either Xbox or PS3. They hold 50% of total hardware sales with the Wii concerning next gen consoles and 70% of portable hardware sales with the DS. As of June 10th Nintendo has 6 titles in the top ten weekly sales chart for highest selling games with Mario Galaxy 2 in the top spot. The top six highest selling games worldwide in the last year have all been Wii and DS. And one last statistic, for total publisher revinue in the last year, Nintendo is the highest grossing with 37 million dollars, the next highest is EA with only 22 million and then Activision with 15 million, so if you combined both EA and Activision together they would only gross evenly with Nintendo. Any way you look at the numbers, Nintendo is about half of the videgame market atm.
They're a beast of a company and to say they're anything less is just wrong. They know what sells and have been the kings of gaming for a very long time now. They create titles to first and foremost be fun. I'm a more competative gamer so I enjoy the PC more than any console but I will say that sitting down with some friends and playing a mario party or SSB is fun as hell. They've been extremely smart this last round of consoles and didn't rely on graphics to push them through, instead they chose gameplay as the focus of concern and I commend them for that.
Oldenglishcdr wrote...
*snip*
I completely agree, if only all games were as polished as Nintendo's we wouldn't have incomplete games that require you to pay above and beyond just to see the title become what it should have been to begin with...
Modifié par Revan312, 13 juin 2010 - 04:57 .
#80
Posté 13 juin 2010 - 05:09
Shigeru Miyamoto stated, “The consensus [at Nintendo] was that power isn't everything for a console. Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction.”
Wise words indeed.
#81
Posté 13 juin 2010 - 05:16
Oldenglishcdr wrote...
From the master himself:-
Shigeru Miyamoto stated, “The consensus [at Nintendo] was that power isn't everything for a console. Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction.”
Wise words indeed.
Very wise, I never heard that quote. Which is exactly how I think as well, to much emphasis is put on horsepower. I mean the PS3 and X-360 are about the same in my mind. If you couldn't see the consoles and someone was playing a non-exclusive title, you'd be hard pressed to figure out which console they were on, but Wii, you can tell almost immediately. That's why Nintendo is so successful, they don't compete persay, they're in their own group altogether, while Microsoft and Sony have to split their market share because both are so similar.
#82
Posté 13 juin 2010 - 05:21
#83
Posté 13 juin 2010 - 05:31
The PS3 suffers, or perhaps suffered is more appropriate, because of its hardware. It was just too complex for developers to code for, and that's partially why it's not taken off as well as it could have done. Valve dislike the PS3, as an example, and the PS3 ports of games are often poorer or delayed. BioShock, as an example, came to the PS3 over a year after the original release!Revan312 wrote...
Very wise, I never heard that quote. Which is exactly how I think as well, to much emphasis is put on horsepower. I mean the PS3 and X-360 are about the same in my mind. If you couldn't see the consoles and someone was playing a non-exclusive title, you'd be hard pressed to figure out which console they were on, but Wii, you can tell almost immediately. That's why Nintendo is so successful, they don't compete persay, they're in their own group altogether, while Microsoft and Sony have to split their market share because both are so similar.
Nintendo are succesful, yes, but we're moving into an era of high definition and better quality graphics. It's an era where digital distribution of additional content and games themselves is becoming more and more prevalent. The lack of sizable internal storage for the Wii is something I feel will hold it back in the coming future, especially as the catalogue grows.
Mario Kart, as another example, is a great example of a missed opportunity. If the Wii had internal storage then Nintendo could make a nice amount selling track packs or cars for that game, and no one would even think of it as a poor move. With this generation of consoles, distribution of DLC can help keep a game going for longer and allow more time to develop the sequel. By not allowing for that situation, Nintendo aren't able to capitalise on an accepted and popular market in gaming.
#84
Posté 13 juin 2010 - 10:47
OnlyShallow89 wrote...
The PS3 suffers, or perhaps suffered is more appropriate, because of its hardware. It was just too complex for developers to code for, and that's partially why it's not taken off as well as it could have done. Valve dislike the PS3, as an example, and the PS3 ports of games are often poorer or delayed. BioShock, as an example, came to the PS3 over a year after the original release!
Nintendo are succesful, yes, but we're moving into an era of high definition and better quality graphics. It's an era where digital distribution of additional content and games themselves is becoming more and more prevalent. The lack of sizable internal storage for the Wii is something I feel will hold it back in the coming future, especially as the catalogue grows.
Mario Kart, as another example, is a great example of a missed opportunity. If the Wii had internal storage then Nintendo could make a nice amount selling track packs or cars for that game, and no one would even think of it as a poor move. With this generation of consoles, distribution of DLC can help keep a game going for longer and allow more time to develop the sequel. By not allowing for that situation, Nintendo aren't able to capitalise on an accepted and popular market in gaming.
But that's the thing, most people who buy a Wii aren't hardcore gamers, they're content with the 32 Mario Kart tracks. MW2's new $15 map pack is proof that DLC is ridiculous as 5 new maps isn't worth that price. If every 5 tracks on Mario Kart Wii was $15 then the game would cost 96 bucks. DLC is a way for devs like Activision and EA to make up for lost revinue because their games don't sell as well as they'd like or because they're simply greedy.
Almost every piece of DLC I've ever bought, which I'll admit, isn't a whole lot, has been lackluster and totally unworthy of the price they charge.
And from the above numbers, it's obvious that at least half of the gaming market doesn't give two craps about DLC or ultra high end graphics, they want fun, easily accesible games that appeal to a large swath of demographics. You may say that things like a lack of post launch content will hamper the Wii in the future but I guarantee that the next Zelda title will sell more units than any other game this year. Bottom line is, the Wii is most likely going to be the top dog all the way until the next slew of consoles at which point we'll see if they can retain the audience they have now and expand it further or if they release another Virtual Boy failure, but atm, they're the number one game dev and publisher and that's probobly not going to change anytime soon...
#85
Posté 13 juin 2010 - 10:51
Revan312 wrote...
But that's the thing, most people who buy a Wii aren't hardcore gamers,
Actually, just to set this BS straight, most people who enjoy the Wii and DS (myself included) ARE the "hardcore" gamers.
#86
Posté 13 juin 2010 - 10:57
As for the DLC, I don't think using ActiCashGrab as an example is really appropriate. MW2 was a complete cash grab in that it didn't innovate, it retailed higher than other games and the DLC costs half of your limbs. MW2 was one of the top launches of all time, if not the top launch, so again, your argument about recouping money through "sales that never happened" is a poor point. If it extends the support period of the game then DLC is a good thing.
How many Wii owners have the other consoles, or at least one of them? How many have a PC? How many Wiis are frequently played? It's not a case of "you may only have one". Yes, I think the Wii has sold well, but speaking as a very experienced gamer and a previous fan of Nintendo, I think the Wii is a disappointment despite its financial success. They're missing out on more sales, more money, more titles by backing themselves into this no-DLC, casual-as-chips corner. It's top dog in terms of sales, sure, but I don't think Nintendo have truly scored a victory this time around,
If you combined, say, the broad spectrum of 360 games with the "casual friendliness" of the Wii, you would have a killer console which could attack every corner of the market, yet it's not doing that. The mature titles on the Wii are either rereleases or form a minute amount of the games available, there's a whole market out there waiting to be claimed!
P.S. EA and Activision are Publishers, not Developers. There is a difference.
#87
Posté 13 juin 2010 - 11:02
Believe it or not, Red Dead Redemption's character development rivals Mass Effect 2's. The characters all interesting and well developed, especially the supporting characters.
Just my two cents.
#88
Posté 13 juin 2010 - 11:05
Mass Effect 2
Red Dead Redemption
Halo Reach (I don't want this but come on, it will get fan boy votes)
#89
Posté 14 juin 2010 - 12:34
SleeplessInSigil wrote...
Revan312 wrote...
But
that's the thing, most people who buy a Wii aren't hardcore
gamers,
Actually, just to set this BS straight, most
people who enjoy the Wii and DS (myself included) ARE the
"hardcore" gamers.
No, "most people" aren't. You might be a hardcore gamer that enjoys it, but the majority of Wii and DS owners are casual gamers, period, so it isn't BS, it's fact.
OnlyShallow89 wrote...
I don't think I ever claimed the Wii target audience was hardcore gamers, but they are missing out on that market and it's one reason why I don't own a Wii. If they had games that I would enjoy (such as the GameCube's Eternal Darkness) then yes, I would go out and buy one.
As for the DLC, I don't think using ActiCashGrab as an example is really appropriate. MW2 was a complete cash grab in that it didn't innovate, it retailed higher than other games and the DLC costs half of your limbs. MW2 was one of the top launches of all time, if not the top launch, so again, your argument about recouping money through "sales that never happened" is a poor point. If it extends the support period of the game then DLC is a good thing.
How many Wii owners have the other consoles, or at least one of them? How many have a PC? How many Wiis are frequently played? It's not a case of "you may only have one". Yes, I think the Wii has sold well, but speaking as a very experienced gamer and a previous fan of Nintendo, I think the Wii is a disappointment despite its financial success. They're missing out on more sales, more money, more titles by backing themselves into this no-DLC, casual-as-chips corner. It's top dog in terms of sales, sure, but I don't think Nintendo have truly scored a victory this time around,
If you combined, say, the broad spectrum of 360 games with the "casual friendliness" of the Wii, you would have a killer console which could attack every corner of the market, yet it's not doing that. The mature titles on the Wii are either rereleases or form a minute amount of the games available, there's a whole market out there waiting to be claimed!
P.S. EA and Activision are Publishers, not Developers. There is a difference.
Concerning the red text, I said either recoup or uber greed, look above at my post again.
Concerning the green text, you might think it's a disappointment because it's not aimed at you, it's not aimed at me either, I really feel no need to own one, but that's no reason to say it isn't a victory, it's a console that's blown apart sales figures and has reached more people than any other videogame system to date. It's opened a whole new audience to gaming and that was their goal right from the start. It was beyond a victory for Nintendo, it's been their golden egg.
Concerning the orange, I agree, I wish that Nintendo would make a sort of all in one console that runs the gamut between family titles and mature games, but they didn't, and neither did Microsoft or Sony as they consentrated on mature titles. But at the end of the day, Nintendo wiped and still is wiping the floor with Sony/Microsoft so they really couldn't have made a better decision than to develop the console they did.
My ultimate point to all of this is that Nintendo is the cash giant of the industry on both hardware and software sales. A lot of that can be chalked up to them being a really professional and innovative company that once again changed the name of the game and is reaping the benefits from that change. The one thing I've really been trying to stress is that it doesn't matter how you or I feel about the Wii or it's weaknessess, it's proven itself amazingly successful and that's shown with the pure numbers of units sold on both the hardware and software side. I'm not a fan of it, and your not either, but ya know what, a TON of people are and really that's all that matters when all is said and done... *shrug*
P.S. - I know EA and Activision aren't devs, they're publishers, but that line is kind of blurred with the amount of say they both have with titles their affiliates produce...
Modifié par Revan312, 14 juin 2010 - 12:36 .
#90
Posté 14 juin 2010 - 01:43
Revan312 wrote...
No, "most people" aren't. You might be a hardcore gamer that enjoys it, but the majority of Wii and DS owners are casual gamers, period, so it isn't BS, it's fact.
PFFFF I love how you pulled out that "fact" as if you been to the homes of every single user that owns a Wii or DS and had in-depth interviews with each of them. <_<
Right. But let's hear your definition of a "hardcore" (lol) gamer first though. pff
The majority of the scrubs throwing that cliché around barely had any exposure to video games before this decade. Now That is a Fact.
P.S. Is this thread still for discussing GoTY nominations?
Modifié par SleeplessInSigil, 14 juin 2010 - 01:45 .
#91
Posté 14 juin 2010 - 01:46
#92
Posté 14 juin 2010 - 01:52
However, I really think that Nintendo should consider bringing out a next generation console soon, maybe by 2011 even. The Wii's hardware is basically just an overclocked gamecube and it has not held up very well.
#93
Posté 14 juin 2010 - 01:58
Busomjack wrote...
The Nintendo Wii has a lot of great exclusives and I think Mario Galaxy 2 is a strong candidate for game of the year.
However, I really think that Nintendo should consider bringing out a next generation console soon, maybe by 2011 even. The Wii's hardware is basically just an overclocked gamecube and it has not held up very well.
This 100%. I bought a Wii when it came out and was very dissapointed with it's performance. I mean, it released to rave reviews and massively positive sales numbers but is like a quarter as powerful as my xbox360. To stay on topic, I think Mario Galaxy has a chance. This Mario franchise is pretty much the only thing Nintendo seems to put any work into anymore. But like I said before, I think one of these games will win:
Final Fantasy 13
Red Dead Redemtion
Mass Effect 2
Halo Reach
#94
Guest_Capt. Obvious_*
Posté 14 juin 2010 - 02:16
Guest_Capt. Obvious_*
Besides Mafia 2, there are other strong candidates like:
Super Mario Galaxy 2(no brainer)
God of War 3
StarCraft 2(very likely)
Crysis 2(likely)
Final Fantasy 13
Red Dead Redemption(very likely)
BRINK
Call of Duty: Black Ops(likely)
LittleBigPlanets 2(I think this has a huge chance of being GotY material assuming it comes out this year))
Fallout: New Vegas
Mass Effect 2(very likely)
There are certainly a lot of strong titles coming out, that's for sure. It's going to be tight.
#95
Posté 14 juin 2010 - 02:20
#96
Posté 14 juin 2010 - 03:24
#97
Posté 14 juin 2010 - 04:18
#98
Posté 14 juin 2010 - 04:19
Busomjack wrote...
I honestly believe that Final Fantasy XIII will not win the GOTY award from a single publication.
Ouch. Reason?
#99
Posté 14 juin 2010 - 04:21
Ghost Lightning wrote...
I hope Mario doesn't get the pity win. In all honesty it was good, but it was just about the same thing as the first one, and that wasn't SUPER great. I want either FFXIII or ME2, either would make me happy.
Galaxy 2 took all the aspects of the great Mario games and put it into one amazingf game. Galaxy 2 did what a game is ment to do, be fun.
#100
Posté 14 juin 2010 - 04:22
kraidy1117 wrote...
Ghost Lightning wrote...
I hope Mario doesn't get the pity win. In all honesty it was good, but it was just about the same thing as the first one, and that wasn't SUPER great. I want either FFXIII or ME2, either would make me happy.
Galaxy 2 took all the aspects of the great Mario games and put it into one amazingf game. Galaxy 2 did what a game is ment to do, be fun.
True. But I just don't think one of the Wii's only two good game (the first Galaxy being the other) should win just for being GOOD. I just didn't find it ground breaking like some of the others with a chance.




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