Aller au contenu

Photo

R.I.P M35 Mako you will be missed!


  • Veuillez vous connecter pour répondre
137 réponses à ce sujet

#126
OldPhantom

OldPhantom
  • Members
  • 9 messages
Yup, missed the mako here too, dissapointing that the hammerhead didn't have any zooming at all.

for the missions. i will say it was all to little. in me1 it was like you drive to places, jumped out of the mako and up aiming with your gun, then run to the site. it was a better feel to it. in me2 when you jumped from the hammerhead and out you where suddenly in mission area if i remember correct. It was a excellent addition, but not enough. The missions where done in no time. i think me1 was much better there exploring all the planets, it seem so far and distant, and a cool feeling it was, yup i miss the mako to. btw didnt the make have a jetpack or booster to jump alittle or do i remember wrong...



anyway cheers

#127
Jestina

Jestina
  • Members
  • 2 379 messages
So people are expecting planets to be flat and featureless?



Most of the issues I sse on here are due to the player and not the game. Terrain itself can be utilized as a defense in combat if you know what you are doing. For something like an armored vehicle such as the Mako, seeking to get a hull down position behind a slight rise and making yourself a moving target. The Mako is also designed to fight at a distance, it's not an urban warfare vehicle.

#128
Mr. California

Mr. California
  • Members
  • 384 messages
Yea ,that proves my point the mako was perfect ,unfortunatly most people didnt put the effort into trying to master it.

#129
SSV Enterprise

SSV Enterprise
  • Members
  • 1 668 messages
The Mako itself was not bad. I much preferred it to the Hammerhead, aka the paper hovercraft. The Mako's cannon and machine gun were better than the Hammerhead's missiles, which don't always hit the target you want it to. The Mako felt like it could hold its own in a fight, while the Hammerhead felt like it needed to be handled like an ice sculpture.



What really killed the Mako, though, was its environments. Story missions were fine- uncharted worlds sucked. The Mako had fantastic climbing abilities for a vehicle such as itself, but far too often I was faced with a steep miniature mountain with my goal on top or on the other side, with no obvious easy way up or around. THAT I HATED. If BioWare had left the Mako in but actually put effort into the Uncharted World areas to drive around in, that would have been fine.

#130
Mr. California

Mr. California
  • Members
  • 384 messages
Yea like in the trailers before ME2 came out they had a clip where sheperd was standing next to the kodiak and he was on a lush jungle world looking out over expansive ocean. I would love to see a place like that. Maybe an exploarable planet close to the one the Hugo Gurnsback crashed on.

#131
Mr. California

Mr. California
  • Members
  • 384 messages
Hey i just noticed something. Why is the Mako so flat? The weels are pritty fatty and tall but the actual hight demension of the hull is very flat ,why is this?

Modifié par Mr. California, 29 mai 2010 - 07:59 .


#132
Michel1986

Michel1986
  • Members
  • 956 messages

Lumikki wrote...

Michel1986 wrote...

Mr. California wrote...

Yea i know that but if its a ranged kill i think it gives u like 5 extra XP.  I could be wrong but never the less you still get way more for mowing enimies down on foot


Correct, best way to do is damage the enemies with the mako and leave a bit of lifes left so you can kill it on foot.....takes less time to take them down and you get full XP when you are on foot.

And the XP matters how?

I don't play Mass Effect to maximize my XP, do you?


I did that to try to get level 60 in 1 playthrough.....but got stucked after level 56.....those poits after 56 are just insane....you need to do a second playthrough to get 60 :ph34r:

Modifié par Michel1986, 29 mai 2010 - 08:12 .


#133
Mr. California

Mr. California
  • Members
  • 384 messages
Yea i play more for the story and gameplay aspect but i do stress over XP just a smidge.

#134
Michel1986

Michel1986
  • Members
  • 956 messages

Mr. California wrote...

Yea i play more for the story and gameplay aspect but i do stress over XP just a smidge.


I did 10 playthroughs total....call me crazy :bandit:

#135
Mr. California

Mr. California
  • Members
  • 384 messages
Uh lets see all together (all ME1 and 2 playthroughs) iv gone through about 25 or 26 times

#136
Mr. California

Mr. California
  • Members
  • 384 messages
And i dont have any DLC at all yeat eather when i get it you might as well add another 4 to 8

#137
Eddo36

Eddo36
  • Members
  • 1 491 messages

KitsuneRommel wrote...

Eddo36 wrote...

Well it uses mass accelerator cannon, those can't curve and is purely line of sight. And seeing you can reach anywhere with the Mako on it's wheels (Element zero core reduces it's mass, making it light), the thruster doesn't need to be that high, or overheats too quickly? There is already a cooldown time for small jumps.


How does the Mako get off the planets then?


The Normandy lands and the Mako drives up the ramp......? Really, what did you think.

#138
Mr. California

Mr. California
  • Members
  • 384 messages
Alchamy