Bioware ,I'd like a cat.
#26
Posté 29 mai 2010 - 03:05
#27
Posté 29 mai 2010 - 03:17
:\\
#28
Posté 29 mai 2010 - 03:17
Modifié par cruc1al, 29 mai 2010 - 03:18 .
#29
Posté 29 mai 2010 - 03:34
tennyochan wrote...
i'm more of a dog-person
:\\\\\\\\
This
Modifié par Slidell505, 29 mai 2010 - 03:34 .
#30
Posté 29 mai 2010 - 04:59
Okay, I'm sorry... that was too lame.
#31
Posté 29 mai 2010 - 05:01
#32
Posté 29 mai 2010 - 05:03
Did you know I spend most of my money on pets and ship models?
#33
Posté 29 mai 2010 - 05:33
#34
Posté 29 mai 2010 - 05:34
Oblarg wrote...
Bioware, I'd like you to stop wasting time adding gimmicks like fish and spaceship models. Use it to make more compelling sidequests, instead. Or to rework the inventory system instead of simply nuking it out of existence.
Hey, the ship models were pretty cool. Reminiscent of the Enterprise D/E's meeting room.
#35
Posté 29 mai 2010 - 05:35
SSV Enterprise wrote...
Oblarg wrote...
Bioware, I'd like you to stop wasting time adding gimmicks like fish and spaceship models. Use it to make more compelling sidequests, instead. Or to rework the inventory system instead of simply nuking it out of existence.
Hey, the ship models were pretty cool. Reminiscent of the Enterprise D/E's meeting room.
They were ultimately pointless, though. I'd rather have better n7 sidequests than a tricked out personal cabin.
#36
Posté 29 mai 2010 - 05:42
#37
Posté 29 mai 2010 - 05:46
Oblarg wrote...
SSV Enterprise wrote...
Oblarg wrote...
Bioware, I'd like you to stop wasting time adding gimmicks like fish and spaceship models. Use it to make more compelling sidequests, instead. Or to rework the inventory system instead of simply nuking it out of existence.
Hey, the ship models were pretty cool. Reminiscent of the Enterprise D/E's meeting room.
They were ultimately pointless, though. I'd rather have better n7 sidequests than a tricked out personal cabin.
Blah. Sometimes the best part of an RPG is feeling the role of the character, not always running around beating **** up.
#38
Posté 29 mai 2010 - 05:49
Raith Mano wrote...
Oblarg wrote...
SSV Enterprise wrote...
Oblarg wrote...
Bioware, I'd like you to stop wasting time adding gimmicks like fish and spaceship models. Use it to make more compelling sidequests, instead. Or to rework the inventory system instead of simply nuking it out of existence.
Hey, the ship models were pretty cool. Reminiscent of the Enterprise D/E's meeting room.
They were ultimately pointless, though. I'd rather have better n7 sidequests than a tricked out personal cabin.
Blah. Sometimes the best part of an RPG is feeling the role of the character, not always running around beating **** up.
I think a compelling sidequest with NPC interaction would make me feel the role of my character a lot more than a fishtank and a collection of ship models.
#39
Guest_Aotearas_*
Posté 29 mai 2010 - 08:15
Guest_Aotearas_*
gmartin40 wrote...
[insert your image]
Dude, ... I don't know whether you know or not, but this picture obviously contains a Trojan Horse ('TR/Spy.Banker.vk.1'). If you didn't do that on purpose (I don't assume you did, but possibility is given), I advise you to run a security check on your PC.
Post reported for including malware (nothing personnel!).
Neofelis Nebulosa
Modifié par Neofelis Nebulosa, 29 mai 2010 - 11:26 .
#40
Posté 29 mai 2010 - 09:37
Lol, Troll is sad troll .
On topic, Id like to have a Mabari War Hound that shreds mercs apart alongside me. A Mabari would own a Varren.
DOG>URZ
Modifié par Stanley Woo, 31 mai 2010 - 02:26 .
#41
Posté 29 mai 2010 - 09:56
#42
Posté 29 mai 2010 - 01:22
Mr. California wrote...
Simply put in ME2 we got a "space" hampster (dont know what was so spacey about it) so in ME 3 id like a cat. maybe when you walk in your room on the normandy the cat would be asleep curled up on your bed (god knows thats all my lazy cat dose) or maybe stalking the fish in your tank ,you know pheline things.
What do you guys think?
A cat would be nice.
#43
Posté 29 mai 2010 - 01:48
#44
Posté 29 mai 2010 - 01:56
#45
Posté 29 mai 2010 - 02:07
KenLyns wrote...
The thing is, you can't just buy a dog at a gift shop and expect it to be loyal. With cats you don't have to worry about loyalty, just make sure the food is always there...
I know, but still I like to have a "space dog"
#46
Posté 29 mai 2010 - 02:11
#47
Guest_elektrego_*
Posté 29 mai 2010 - 03:27
Guest_elektrego_*
Modifié par elektrego, 29 mai 2010 - 03:56 .
#48
Guest_slimgrin_*
Posté 29 mai 2010 - 03:30
Guest_slimgrin_*
#49
Posté 29 mai 2010 - 04:18
KenLyns wrote...
The thing is, you can't just buy a dog at a gift shop and expect it to be loyal. With cats you don't have to worry about loyalty, just make sure the food is always there...
Lol, what? Dogs are loyal to you when you teach them that that's how they get food and shelter. Cats aren't loyal to people; people are loyal to cats.
#50
Posté 29 mai 2010 - 04:25





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