The Mass Effect Movie writers are planing to kill off Wrex!
#26
Posté 08 juin 2010 - 04:21
#27
Posté 08 juin 2010 - 04:40
#28
Posté 08 juin 2010 - 04:46
#29
Posté 08 juin 2010 - 07:11
It'd be more likely to be a prequel, like a brief scene showing and explaining the mars discovery then the first contact war
Saying that, they could make it about Shepherd. But. Thatd suck! Dash the world so many nerds have created for themselves!
#30
Posté 08 juin 2010 - 08:03
#31
Posté 08 juin 2010 - 10:18
#32
Posté 09 juin 2010 - 09:30
I LIKE Wrex and Save him all the time; HOWEVER, when ME3 gets here, I plan on killing him on Virmire, then REplaying ME2 (don't ask how many times!) to keep the 'story line' for the FINAL battle.
ztonkin wrote...
We know nothing of the plot they have in their heads. Hell, they probably don't even have anything down yet. In any case, this movie is so far away from a release that it isn't worth worrying about. And I'm pretty sure it's canon for Wrex to survive. Why else have him in ME2 with MORE dialogue than Wreave?
#33
Posté 10 juin 2010 - 08:43
PARAGON87 wrote...
Yeah, we don't know anything about this. Plus Wrex is an uber-popular character, and I can't see BioWare ignoring him.
Plus, there is no such thing as "canon" in Mass Effect. "Canon" is whatever direction you play your own Commander Shepard.
IM NOT SAYING OP IS CORRECT
So with that outta the way
If you play ME2 with out a saved file transfered over!
Wrex is dead
Udina in charge
Rachni was killed
ect ect ect
The "cannon version oif ME1" (for lack of better words) basically picked all the "evil" or renegade choices to transfer over for players that never played ME1 so im guessing thats where the OP getting this all from.
I pray hes wrong as I found my ME2 game with the Bioware pre selections to be depressing and unimspired.
Much prefer saved game files where you were the hero in ME1
and of course Sheppard is Male. I dont need anyone to tell me that. Its the obvious storyline for the movie as female heros dont sell as well at the box offices.
#34
Posté 10 juin 2010 - 01:24
Because all I can think that's gonna do is ****** people off whose playtroughs deviate from the canon... which would be most people.
I'm hoping it's a different story in the ME universe.
#35
Posté 11 juin 2010 - 11:48
3ssay wrote...
No it isn't. Introducing characters just to kill them an hour later isn't just obscenely bad writing, it's really, really tacky.If they just killed him off, no one in the audience would care. Remember when Jazz died in Bayformers? No one gave a ****. It was just a token death. Observed by the audience with the same emotionless passivity megatron killed him with.
Haven't seen the movie you're talking about, but I reject the idea that killing characters is bad writing.
Writers tend to form emotional attachments to characters, and egocentrically assume that the audience feels the same. They don't. So while the writer might feel something by killing off a character, the audience may not.
If as a writer you can't get the audience to form an emotional attachment to the characters in the movie, there is a big problem with your writing.
This is why you have to develop characters, give them time to grow. Put them through tribulations, dilemmas, and watch them suffer and grow. When the audience watches a character blossom.
Yep, that's just good writing. Doesn't mean they have to survive until the end, though. War movies where nobody dies are a bit silly IMO.
Wrex having to sacrifice the future of his people to save the galaxy was one of the best moments of character development in the game. If that moment was replaced by a tacky, token death scene, the audience wouldn't care at all. Worse yet, it would also take away from the gravity Alenko's death.
You really thought that was good? I thought it was lame and unbelievable. Wrex's character is defined by the struggle against the genophage. The idea that he could be talked down and everybody would be cool with each other again was much less dramatic to me than the opposite - Shepard and Wrex, two comrades put on an inevitable collision course by Saren's manipulations. To me, Shepard killing his friend to protect the mission was a much more dramatic piece of character development than Wrex throwing a tantrum that was quickly resolved with a few words.
#36
Posté 11 juin 2010 - 08:49
MaaZeus wrote...
This is dumb. There is NO canon Shepard storyline. The default of ME2 is not "canon", its just default background for that game which assumes for worst case scenario happened in ME1.
I really do not get people who think of default ME2 as canon. It's not canon, it's the crapsack world you get stuck with because you were too lazy to play the first game.
#37
Posté 11 juin 2010 - 09:02
#38
Posté 11 juin 2010 - 09:28
#39
Posté 12 juin 2010 - 11:17
hundred million dollar movie about the grandfather of one of the supporting characters then you are fooling yourselves.
#40
Posté 12 juin 2010 - 12:02
On the other hand, if it DID do a prequel, it would leave a more positive mark on the fan community. If they went into detail about "Mass Effect" on Mars and then took you through the First Contact War, I'm sure that they fan base would be much more pleased. Unfortunately you'd still have your angry non-fans thinking the same thing as before. Doing this would also avoid disappointing anyone, because the writers could come up with almost anything they want in the main idea of the FCW. It leaves more room to be creative and make it a good movie.
Maybe if they're stupid, they'll put Shepard in the FCW. I'd like to see that actually. lol
Modifié par Knickerus, 12 juin 2010 - 12:03 .
#41
Posté 12 juin 2010 - 12:07
StodgyFrost98 wrote...
Let's pray to the Lord that the Mass Effect movie doesn't end up like the Gears of War movie where the budget is cut so that it won't be a big blockbuster movie.
There was a GoW movie?! No way!
#42
Posté 12 juin 2010 - 02:31
That's why I am sorry but this thread deserves a:
#43
Posté 12 juin 2010 - 02:41
I am not a troll, I am a kitteh. I dont look anything like this
#44
Posté 13 juin 2010 - 11:26
Knickerus wrote...
If it actually ended up being about Shepard, it wouldn't sell too much. You'd get your fanatics like us to go watch it, but all the people that haven't played the games would think, "Oh great. Another game movie." It would also receive quite a few negative reviews from disappointed fanatics and the critics that thought that "they should have done something different".
On the other hand, if it DID do a prequel, it would leave a more positive mark on the fan community. If they went into detail about "Mass Effect" on Mars and then took you through the First Contact War, I'm sure that they fan base would be much more pleased. Unfortunately you'd still have your angry non-fans thinking the same thing as before. Doing this would also avoid disappointing anyone, because the writers could come up with almost anything they want in the main idea of the FCW. It leaves more room to be creative and make it a good movie.
Maybe if they're stupid, they'll put Shepard in the FCW. I'd like to see that actually. lol
Do the maths, though. There are what? 1 million ME fans? 2 million? That's nowhere near enough of an audience to make a summer blockbuster profitable. If they make a movie trying to appeal to the fan base they'll be completely screwed.
Their only option is to make the movie the best story they can. The reason that Mass Effect: The Movie won't be about the first contact war is for the same reason that Mass Effect: The Game was not about the first contact war. It's just nowhere near as interesting or epic as the story about one man fighting to stop the cycle of galactic extinction.
#45
Posté 13 juin 2010 - 12:24
I mean, Mortal Kombat had probably around that amount, and became a blockbuster movie...CaptainZaysh wrote...
Knickerus wrote...
If it actually ended up being about Shepard, it wouldn't sell too much. You'd get your fanatics like us to go watch it, but all the people that haven't played the games would think, "Oh great. Another game movie." It would also receive quite a few negative reviews from disappointed fanatics and the critics that thought that "they should have done something different".
On the other hand, if it DID do a prequel, it would leave a more positive mark on the fan community. If they went into detail about "Mass Effect" on Mars and then took you through the First Contact War, I'm sure that they fan base would be much more pleased. Unfortunately you'd still have your angry non-fans thinking the same thing as before. Doing this would also avoid disappointing anyone, because the writers could come up with almost anything they want in the main idea of the FCW. It leaves more room to be creative and make it a good movie.
Maybe if they're stupid, they'll put Shepard in the FCW. I'd like to see that actually. lol
Do the maths, though. There are what? 1 million ME fans? 2 million? That's nowhere near enough of an audience to make a summer blockbuster profitable. If they make a movie trying to appeal to the fan base they'll be completely screwed.
Their only option is to make the movie the best story they can. The reason that Mass Effect: The Movie won't be about the first contact war is for the same reason that Mass Effect: The Game was not about the first contact war. It's just nowhere near as interesting or epic as the story about one man fighting to stop the cycle of galactic extinction.
Grand Thef Auto, and Halo 3 sold 10 million copies... $60(10, 000, 000) is a lame number. Doing the math. Video Games are pathetic formats of entertainment, and totally wouldn't sell well if they became movies.
Tomb Raider became quite a successful video game to movie (even had successful sequels) , likely had 500, 000 plus fans + plenty more after seeing the movie(s)...
""a video game with 2 million fans is so lame... right. Selling Mass Effect for $60 x 2 million times is utter failure. right. A video game didn't gross as much as a movie premiere hope it could averagely."", sarcasm
this one is highly sarcastic.
Modifié par FuturePasTimeCE, 13 juin 2010 - 12:30 .
#46
Posté 13 juin 2010 - 01:07
FuturePasTimeCE wrote...
""a video game with 2 million fans is so lame... right. Selling Mass Effect for $60 x 2 million times is utter failure. right. A video game didn't gross as much as a movie premiere hope it could averagely."", sarcasm
this one is highly sarcastic.
Way to miss the point, there. Surely you must see the difference between 2 million x $60 (video game price) and 2 million x $10 (movie ticket price)?
What I'm saying is that in order to make this movie a success they need to appeal to the mass market, not the video game audience. They need (at least) 12 million people to go and see this baby, or five civilians for every one ME game fan. To pull these people in they are going to need an awesome, epic story and I am sorry to inform you guys that Relay 314 Incident, The Movie is not an awesome, epic story.
Proof of this is to be found in the fact the video game itself was not about the Relay 314 Incident. Avi Arad did not pay Bioware a zillion bucks so he could make a movie about one of the codex entries.
#47
Posté 13 juin 2010 - 01:24
I'm sure they'd do something like that (most game to movie stuff do that)... Tomb Raider added it's own twist as a Film Production from the video game series.. a game series that sold over 35 million units (combined from every series) ... but probably sold millions of copies per title as a game... yet pulled in 27, 000, 000 viewers world wide...CaptainZaysh wrote...
FuturePasTimeCE wrote...
""a video game with 2 million fans is so lame... right. Selling Mass Effect for $60 x 2 million times is utter failure. right. A video game didn't gross as much as a movie premiere hope it could averagely."", sarcasm
this one is highly sarcastic.
Way to miss the point, there. Surely you must see the difference between 2 million x $60 (video game price) and 2 million x $10 (movie ticket price)?
What I'm saying is that in order to make this movie a success they need to appeal to the mass market, not the video game audience. They need (at least) 12 million people to go and see this baby, or five civilians for every one ME game fan. To pull these people in they are going to need an awesome, epic story and I am sorry to inform you guys that Relay 314 Incident, The Movie is not an awesome, epic story.
Proof of this is to be found in the fact the video game itself was not about the Relay 314 Incident. Avi Arad did not pay Bioware a zillion bucks so he could make a movie about one of the codex entries.
Mass Effect itself is like a movie yet as a video game even always have a stellar all-star cast for the voice overs...
Modifié par FuturePasTimeCE, 13 juin 2010 - 01:32 .
#48
Posté 13 juin 2010 - 01:46
#49
Posté 13 juin 2010 - 05:16
#50
Guest_XtremegamerHK47_*
Posté 14 juin 2010 - 06:48
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