Sidney wrote...
I'm actually voting FOR the mage gear. Gosh, mages don't look like every other mage in video games or like they stepped off some crappy heavy metal album cover? Yes, viva la difference!
I just went through all the album covers I own, and I found one cover that depicted a person doing magic and it was an angel. Not what a typical mage in a typical game looks like. On the other hand, I did find someone wearing a dress nearly identical to a noble's dress in the game. Take that as you will.
Also, I agree that the mage gear looks quite well on a male (which I've never had in my party -.-'), but it all looked quite terrible on a female. So much even that I recoloured some noble dresses for use as mage gear in the game.
Sidney wrote...
I'd also like to see:
1. Changes/elimination of spell/skill chains. Let me pick my skills and not have to get things I don't want to get something better.
3. Get rid of crafting in general. Right up there with inventory management making crap is boring. Why not make us eat as well?
4. More tactics slots by default, I like the tactics and they work for me but it really stinks to have so few slots, especially on spellcasters. It'd make it easier to play as a fighter knowing the mages would be more useful w/o me micromanaging them instead of my character,
I'm specifically replying to you because I disagree with all your points. I don't mean to single you out, I just want to point out that different people want different things. Also, you seem to want the easy way out for several things and that is very boring in my opinion.
1. Please don't change these, except perhaps making them into trees. They are fine the way they are. Having to get several unwanted skills for a good one at the end is frequently a tough, but interesting, choice to make. Getting Haste but having to get everything in that line to get to it may be worth it to some, but not to others.
3. Crafting is interesting, but could do with a little complication or making it slightly harder to come by the ingredients. The latter also makes it possible to have large stashes as rewards for side quests. I'd like to see crafting expanded to armour making, though that shouldn't be done by a party member. Getting to craft armour with the bonuses, looks and materials you have gathered? Yes please!
Crafting is also a bit too easy right now, and there are too few choices to be made. Almost never do you need to choose what potions to save your ingredients for, it's always pretty straightforward. It would be great to have to choose between which things you want to make. This is an automatic consequence of making the resources limited though.
Inventory management could do with a make over, since picking up armour is generally not worth it, except for the little bit of money you can make selling the stuff. Perhaps it would be better having to choose between what potions to carry, which is a tough but interesting choice. Armour could be relegated to equipping only, or perhaps being able to carry just one spare armour.
In any case, don't get rid of it, managing these things is interesting and adds another little tidbit to gameplay.
4. While double checks were nigh impossible to use because they are only needed in rare situations and thus don't warrant sacrificing the two slots they require, I wouldn't want to see more slots. Getting limited resources and having to work with them is a challenge, and that's what a game is, at least partially, about. It may be useful to give certain characters an extra slot or two on account of their intelligence though. Mages would be a classic example. No need to overdo that either though. It might be better to give all the dumbasses one less slot to work with.
Also, my mages are pretty useful to me without micromanaging, but then, I invested at least a bit in tactics slots. Again a choice to make for the player, and I am very much pro choices.
I find it hard to decide on anything I'd like to see changed. Maybe at least a hint of breasts when women are wearing massive armour? Or potentially some more diversity among weapons. Spears come to mind, especially the ones in Aiel fashion, it would be awesome to pretend to be an Aiel.
Another thing I would like to see changed is the lack of actual enemy gear you can wear. Sure, you can wear the human gears well enough... if they are dropped anyway, but it would be pretty cool to wear the Hurlock Vanguard armour (after cleaning it anyway) or the Revenant armour.