"DRM is a 'losing battle'" says Blizzard
#26
Guest_MessyPossum_*
Posté 30 mai 2010 - 09:09
Guest_MessyPossum_*
#27
Posté 30 mai 2010 - 09:11
#28
Posté 30 mai 2010 - 09:11
Modifié par invert180, 30 mai 2010 - 09:12 .
#29
Posté 30 mai 2010 - 09:34
invert180 wrote...
Companies like Blizzard and Valve didn't become so successful because of pure blind luck; they're successful because they're so damn smart. They understand that the best way to attract customers has always been to make an amazing game, first and foremost.
QFT
If pirating games hurts the developing of money milking almost worthless franchises, then I'm all for it.
Let's drink Capt'n Morgan and plunder thy bounty on the wast seas of torrent all day long, arrrgh!
But sadly it just makes developers to stop producing games for PC, instead of getting the message.
#30
Posté 30 mai 2010 - 09:53
#31
Posté 30 mai 2010 - 10:10
Dethateer wrote...
I love BJ's impression that consoles don't have piracy rates just as high as the PC.
^^^^
#32
Posté 30 mai 2010 - 11:36
#33
Posté 31 mai 2010 - 12:55
Dethateer wrote...
I love BJ's impression that consoles don't have piracy rates just as high as the PC.
"Spills glass of water from laughing so hard."
Seriously, let me give people a bloody clue considering consoles.
Mass Effect 2 appeared on torrents almost half a bloody day for Xbox before the PC version got out, and just as the PC version got out, so did ALL the DLCs for Xbox, while the ones for PC took 2-4 days.
The only console which is difficult to crack is the PS3, and even then you can still do if you care to google on how to.
Now on-topic: Blizzard is playing it smart yet again. All their games that also have multiplayer ( save WoW of course ) also have a strong replay value in their singleplayer.
I got Warcraft 3 originaly pirated, then bought the game, because guess why: I wanted to play on the original Bnet, not crap private servers.
If you only bring a singleplayer to a game, and add nothing beyond that, don't bother releasing real patches ( how many issues still remain unfixed to this day in KOTOR I/ME1 and Jade Empire? ) like Blizzard does ( Starcraft is still patched to this day, after almost 12 years of it hitting the shelves ), make a crappy bugged DRM like it is in ME2 and it's DLC, then yes, you are giving people a lot of incentive to get the game pirated.
Blizzard is also at the top because their games are VERY stable on the release, unlike most Bioware games, before and after they became part of EA.
Modifié par Costin_Razvan, 31 mai 2010 - 01:15 .
#34
Posté 31 mai 2010 - 12:57
Sure this was ultimately Ubisoft's deicsion but just think, if Assassin's Creed I weren't so heavily pirated do you think this still would've happened?
Modifié par Busomjack, 31 mai 2010 - 12:59 .
#35
Posté 31 mai 2010 - 01:07
Did the DRM in Command and Conquer 4 stop hackers? Nope.
Companies spend a great deal of money on DRM, and then the hackers just shove it in their faces when they hack the games in one day, or perhaps half a week.
Useless waste of cash.
piracy has a larger impact overall which is why almost every game today save for MMORPGs and strategy games is console-centric.
Did it ever occur to you that the reason most games that don't have a multiplayer, are on console because it is far cheaper to make a game for the console then it is for the PC?
There are a few models of the Xbox for example, while there virtually thousands of combination a PC use can do in regards to hardware, making it easier to make a game for Xbox then for the PC.
Piracy is just a excuse used by companies.
Modifié par Costin_Razvan, 31 mai 2010 - 01:11 .
#36
Posté 31 mai 2010 - 01:11
wolfsite wrote...
Ya all future Ubi-soft PC games are gonna be like this. Even if it's a pure single player game you must be connected online at all times.
Well, the easiest thing they do is to simulate an Ubi server and there you have it. AC2 single player with no internet connection. And someone might change their nick to BusomJoke!
#37
Posté 31 mai 2010 - 01:14
If you hate PC games so much, go type on your magical pirate-less consoles and leave the sane people alone.
#38
Posté 31 mai 2010 - 01:15
This type of mess up actually makes pirates look good and they actually went on the forums telling legitimate buyers of the games that this is why pirates exist, to help consumers use a product they legally bought without the hassle of "poorly implemented" security preventing the owner from using the product they bought.
So far Ubi has shot themselves in the foot and the Pirates are using it to make themselves look good.
As I said I do not support pirates but it is obvious that the DRM does not work in this situation.
#39
Posté 31 mai 2010 - 01:19
Really, stop acting like you're a big charity. This is a business we're talking about and you people who go to your torrent websites are all criminals who are making real consumers suffer with your arrogance and selfishness.
For the record, I love PC games. What I hate is how PC games are being held back by this generation of console games thanks to their not being any lucrative incentive to optimize games for the PC.
Console games have always had a marketing edge over PC games but the PC market wasn't so small during the 90's and early 2000's that we didn't see any great exclusives.
Now, every game on the PC is just a lame console port, strategy games, MMORPGs, and maybe one Blizzard masterpiece once a decade.
It's a real shame and PC gamers are responsible for it.
This DRM really isn't a big deal. I mean how many PC gamers don't have an internet connection? You guys are just trying to make a pariah out of Ubisoft so you can justify your own criminal behaviour.
Modifié par Busomjack, 31 mai 2010 - 01:21 .
#40
Posté 31 mai 2010 - 01:22
wolfsite wrote...
I've been reading up on Ubi-soft's DRM, Apparently the connection servers went down about a month ago and people couldn't play an offline game for a few days because of this.
This type of mess up actually makes pirates look good and they actually went on the forums telling legitimate buyers of the games that this is why pirates exist, to help consumers use a product they legally bought without the hassle of "poorly implemented" security preventing the owner from using the product they bought.
So far Ubi has shot themselves in the foot and the Pirates are using it to make themselves look good.
As I said I do not support pirates but it is obvious that the DRM does not work in this situation.
This is a perfect example of how overly draconian DRM is working against the companies that implement it. I refuse to buy any new Ubisoft game because frankly I don't want to have to worry about their crappy servers being down when i want t play a game that I purchased for my own personal use. That is like buying a car and the company telling you that you can only drive it with an employee of the manufacturer riding shotgun and they may not always be available.
#41
Posté 31 mai 2010 - 01:24
Busomjack wrote...
Maybe the DRM didn't stop piracy but the DRM wouldn't have been implemented in the first place if PC gamers didn't think they deserve everything for free.
Really, stop acting like you're a big charity. This is a business we're talking about and you people who go to your torrent websites are all criminals who are making real consumers suffer with your arrogance and selfishness.
For the record, I love PC games. What I hate is how PC games are being held back by this generation of console games thanks to their not being any lucrative incentive to optimize games for the PC.
Console games have always had a marketing edge over PC games but the PC market wasn't so small during the 90's and early 2000's that we didn't see any great exclusives.
Now, every game on the PC is just a lame console port, strategy games, MMORPGs, and maybe one Blizzard masterpiece once a decade.
It's a real shame and PC gamers are responsible for it.
Is someone in this thread using feminine Hygine products? Cause I smell a Douche somewhere.
But childishness aside this is beneath comment and frankly I'm very tempted to report this.
#42
Posté 31 mai 2010 - 01:24
#43
Posté 31 mai 2010 - 01:27
I would have purchased both Assassin's Creed 2 and Splinter Cell: Conviction if they didn't have their DRM and overpricing. Oh well, they lose out on my money.
#44
Posté 31 mai 2010 - 01:31
I think even if the servers do crash once a month(something I have never seen), the fact that the game is so polished well makes up for it.
It's not a requirement of every developer to create a game that can be played on any computer. All games have a list of system requirements. So I don't see how complaining about how you can't play AC II because you don't have an internet connection is any different than complaining about not being able to play Mass Effect 2 because you have a single core.
If you hate system requirements, just buy a console.
Modifié par Busomjack, 31 mai 2010 - 01:31 .
#45
Posté 31 mai 2010 - 01:35
Busomjack wrote...
Assassin's Creed II on the PC runs great, and is virtually glitch free. It has never crashed on me.
I think even if the servers do crash once a month(something I have never seen), the fact that the game is so polished well makes up for it.
It's not a requirement of every developer to create a game that can be played on any computer. All games have a list of system requirements. So I don't see how complaining about how you can't play AC II because you don't have an internet connection is any different than complaining about not being able to play Mass Effect 2 because you have a single core.
If you hate system requirements, just buy a console.
<looks back over the thread.... sees no one complaining about not meeting the system requirements>
This arguement here has no validity to the topic.
Can we get the Turian counsilor in her to dismiss this theory?
#46
Posté 31 mai 2010 - 01:36
#47
Posté 31 mai 2010 - 01:36
#48
Posté 31 mai 2010 - 01:36
System specs are under the control of the end user, third party servers are NOT.
#49
Posté 31 mai 2010 - 01:37
#50
Posté 31 mai 2010 - 01:37
Oh why.
Why are you people arguing with Busomjack?
Honestly?




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