"DRM is a 'losing battle'" says Blizzard
#101
Posté 31 mai 2010 - 09:21
#102
Guest_DrathanGervaise_*
Posté 31 mai 2010 - 09:22
Guest_DrathanGervaise_*
Dethateer wrote...
Correct me if I'm wrong, but haven't US governmental agencies been breached multiple times just so that the hackers could prove they can?
No correction is necessary.
You are correct sir.
#103
Posté 31 mai 2010 - 09:23
#104
Posté 31 mai 2010 - 09:26
#105
Posté 31 mai 2010 - 09:30
#106
Posté 31 mai 2010 - 09:42
Games drm getting hacked is what an individual targetting a governmental agency would think childs play
Quite so....but bypassing the firewalls themselves isn't that hard, as a friend of mine said: "Given enough time, any system can be broken." and we are talking here of systems worth hundreds of thousands of dollars, millions maybe.
What makes hacking a governmental agency so hard, is that there is always a team of IT experts on the other side, monitoring the firewalls.
So, yeah. DRM is a waste of money for companies...unless they want to pour a truckload of it.
Modifié par Costin_Razvan, 31 mai 2010 - 09:43 .
#107
Posté 31 mai 2010 - 09:47
Modifié par Fexelea, 31 mai 2010 - 09:53 .
#108
Posté 31 mai 2010 - 09:53
Modifié par Costin_Razvan, 31 mai 2010 - 09:54 .
#109
Guest_DrathanGervaise_*
Posté 31 mai 2010 - 09:58
Guest_DrathanGervaise_*
#110
Posté 31 mai 2010 - 10:11

Go get yours and join our glorious ranks.
#111
Posté 31 mai 2010 - 10:13
Fexelea wrote...
I see, lulz it is then.
The hacking was for the lulz.
/lulzkiller mode
#112
Posté 31 mai 2010 - 10:15
/lulzenabling mode
#113
Posté 31 mai 2010 - 10:18
#114
Posté 31 mai 2010 - 10:20
#115
Guest_DrathanGervaise_*
Posté 31 mai 2010 - 10:20
Guest_DrathanGervaise_*
Dethateer wrote...
No, no, no, this can't be! How did you figure me out?
It's not a matter of how, but of why.
She did it for the lulz.
#116
Posté 31 mai 2010 - 10:37
There are no women on the internet, only Partyvan agents!
#117
Guest_DrathanGervaise_*
Posté 31 mai 2010 - 10:41
Guest_DrathanGervaise_*
Dethateer wrote...
"She"?
There are no women on the internet, only Partyvan agents!

If you could see my face, and I looked like Cary Elwes, this is the expression I would be wearing.
#118
Posté 31 mai 2010 - 10:44
Come share lulz stories in new thread!
#119
Posté 31 mai 2010 - 01:09
Modifié par RageGT, 31 mai 2010 - 01:10 .
#120
Posté 31 mai 2010 - 01:45
I support companies like CDProjekt (GOG.com, The Witcher). They build their fanbase by quality and great support. They have this peculiar NO DRM policy that should be a model for others.
BTW if the DRM was "uncrackable" companies could juggle freely with the prices as see fit. And consumer would have to suck it up (buy it or weep...). There are always 2 sides of the coin.
Quality sells. So make quality product at a decent price, then most of the piracy problem will be dealt with. I hope
Modifié par hangmans tree, 31 mai 2010 - 01:47 .
#121
Posté 31 mai 2010 - 02:46
Symbol117 wrote...
I found this by accident just recently. According to some articles that have popped up in the the last few days, like this one, Blizzard is saying that trying to battle piracy is largely a waste of time that could be spent on developing a better customer base, content, and features.
I think this is a interesting development. Not entirely should where this is leading but I think there might be a light at the end of the tunnel.
They are apparently smarter than you would think.
#122
Posté 31 mai 2010 - 02:50
invert180 wrote...
The majority of companies already outsource DRM. That's what names like SecuRom, TAGES, StarForce, and SafeDisc are... copy protection that is designed by other folks, not the game developers themselves. There are already entire companies are devoted to developing DRM. But they all get cracked really, really fast. Guaranteed.
Often (in case of Mass Effect 2, for example) before the game is officially released. I can´t help but being amused by that fact.
#123
Posté 31 mai 2010 - 02:52
DrathanGervaise wrote...
This thread is a great thread.
But
what of those people who purchase a game legitimately and download a
cracked version to bypass inconvenient DRM?
Dethateer wrote...
That's still illegal. Just like an amazing number of things nearly everyone does with their games (eg, modding, in most cases).
I do not think so. Afaik cracking is not illegal as long as you don´t share the crack.
#124
Guest_MessyPossum_*
Posté 31 mai 2010 - 03:11
Guest_MessyPossum_*
The best business models encourage repeat business yes?invert180 wrote...
The majority of companies already outsource DRM. That's what names like SecuRom, TAGES, StarForce, and SafeDisc are... copy protection that is designed by other folks, not the game developers themselves. There are already entire companies are devoted to developing DRM. But they all get cracked really, really fast. Guaranteed.
n = 5
while (true)
{
Software Dev: We need DRM to protect our stuff.
DRM Dev: Sure. Here you can have the latest version which hasn't been cracked yet. That'll be (n++)
if ( people stop buying DRM inclusive games )
break
}
Modifié par MessyPossum, 31 mai 2010 - 03:13 .
#125
Posté 31 mai 2010 - 03:13
Tirigon wrote...
I do not think so. Afaik cracking is not illegal as long as you don´t share the crack.
Depends on the country. In the US, due to the DMCA , it's illegal to bypass the copy protection/DRM. So cracking your game, even if you don't share it, is illegal.




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