Sure was nice to read an actual REVIEW of the game finally. Ahhh...
#1
Posté 20 octobre 2009 - 08:48
#2
Posté 20 octobre 2009 - 08:50
Modifié par Cla-Wi, 20 octobre 2009 - 08:51 .
#3
Posté 20 octobre 2009 - 08:53
What was the overall score?
#4
Posté 20 octobre 2009 - 08:55
#5
Posté 20 octobre 2009 - 08:57
#6
Posté 20 octobre 2009 - 08:57
The guy was dying to go play it again after the review. heh. speed demon could play it in 40, most folks will take 70 hours. excellent ally AI system, addicting, feels like you have an input on the world. All that. There was a Devil's Advocate section on the right. Said that inventory is an issue as there is no storage, you have to carry everything you want, ingredients and all though to me that seems pretty standard really. Said rewards from quests were sometimes out of line as he already had gear that was much better for some time. However, it seems that even the devil's advocate was pretty much totally wowed by the game. I know that most of it has been out. I just liked having it in my hands like...here it comes! you know? heh
#7
Posté 20 octobre 2009 - 08:58
#9
Posté 20 octobre 2009 - 09:08
#10
Posté 20 octobre 2009 - 09:09
#12
Posté 20 octobre 2009 - 09:20
Totally know. I wasn't posting for the sake of breaking news. Just saying how great it is to hold it in my hands and read it. Seems less "nebulous" now and more real.Azrailx wrote...
rly old...
#13
Posté 20 octobre 2009 - 09:20
#14
Posté 20 octobre 2009 - 09:22
Modifié par Purple Lady, 20 octobre 2009 - 09:22 .
#15
Posté 21 octobre 2009 - 03:50
On his twitter, he wrote that he loved it and said the game did not crash in 80+ hours of play. He hasn't said more because he was contracted for the review but I pre-ordered my copy the next day (that's how much I trust this guy's opinion).
I think they said he was going to be on the PCGamer podcast on Thursday the 22th. Look for it on itunes or their website
Modifié par wonko33, 21 octobre 2009 - 03:53 .
#16
Posté 21 octobre 2009 - 04:46
#17
Posté 21 octobre 2009 - 04:48
#18
Posté 21 octobre 2009 - 04:53
Apples and Oranges, by that standard almost every shooter of the last 5 years would deserve a rating below 50, and a game like Dominions 3 would be an automatic 100 (Not that Dom3 is bad, but most certainly not a 100).Foxd1e wrote...
I find it hard to trust reviewers most of the time. Even Game Informer, they give a game like Dragon Age: Origins a 90, then turn around and give Borderlands a 93? I didn't know a game with such a weak story could get a 93. Surely anyone can see that a game like Dragon Age would have way more substance and staying power than a game like Borderlands yet it gets the higher review from the same magazine. The reviewers must of been drunk on the co-op play or something.
#19
Posté 21 octobre 2009 - 04:55
I don't think content and staying power are really that important for the grade the game gets. It is just a feature amongs other.Foxd1e wrote...
I find it hard to trust reviewers most of the time. Even Game Informer, they give a game like Dragon Age: Origins a 90, then turn around and give Borderlands a 93? I didn't know a game with such a weak story could get a 93. Surely anyone can see that a game like Dragon Age would have way more substance and staying power than a game like Borderlands yet it gets the higher review from the same magazine. The reviewers must of been drunk on the co-op play or something.
I basically want to know if it is fun and if it's not buggy.
BTW here is Desslock twitter posts I mentioned before
"Dragon Age's battles are old school tough. Dialogue/story are game's main emphasis, but many fights are scripted, challenging setpieces.FUN"
"Three hours sleep due to Dragon Age. There is a ton of (good) dialogue in this game. 80+ hours in-must finish for Friday."
"Writing Dragon Age review all day-cover story in next issue of PC Gamer magazine. Final tally of hours spent prior to review-121. No crashes"
#20
Posté 21 octobre 2009 - 04:58
They don't write reviews to inform readers. They write reviews to stroke them.
#21
Posté 21 octobre 2009 - 05:01
#22
Posté 21 octobre 2009 - 06:00
On topic though, I look forward to what PC Gamer will have to say about Dragon Age.
Modifié par Foxd1e, 21 octobre 2009 - 06:01 .
#23
Posté 21 octobre 2009 - 06:12
Whereas no matter how good a single player RPG is, most players won't play it more than once through. Particularly a Bioware-style game... where no matter how many choices you have as a player, at least 80% of the game is still the same on a second playthrough, assuming you do a full explore and all the sidequests you can on the first one. I can get some replayability out of an open-world sandboxy type RPG, but that's not the style of game Bioware makes. Mods can change that logic, of course
My general point, however, is that I have no problem seeing an "RPS" or whatever they're calling Borderlands as offering more gameplay hours... and no doubt it's as good a game for its audience as DA:O is for us.
Modifié par Srikandi715, 21 octobre 2009 - 06:13 .
#24
Posté 21 octobre 2009 - 06:19
Borderlands has a randomized weapon generator similar to the one found in Diablo, afaik the main and side quests are always the same. The main draw is the Co-op multiplayer. Lol I am the audience for both games, I just think RPGs deserve a little more love in the eyes of game reviewers with all the work that goes into them and all.Srikandi715 wrote...
Staying power? I personally have no interest in playing Borderlands, but it has randomized loot and dungeons, right? And it's coop multiplayer? Which means that the people who like those kinds of games will be playing it for months or years.
Whereas no matter how good a single player RPG is, most players won't play it more than once through. Particularly a Bioware-style game... where no matter how many choices you have as a player, at least 80% of the game is still the same on a second playthrough, assuming you do a full explore and all the sidequests you can on the first one. I can get some replayability out of an open-world sandboxy type RPG, but that's not the style of game Bioware makes. Mods can change that logic, of course
My general point, however, is that I have no problem seeing an "RPS" or whatever they're calling Borderlands as offering more gameplay hours... and no doubt it's as good a game for its audience as DA:O is for us.
Modifié par Foxd1e, 21 octobre 2009 - 06:29 .
#25
Posté 21 octobre 2009 - 06:58
Foxd1e wrote...
Borderlands has a randomized weapon generator similar to the one found in Diablo, afaik the main and side quests are always the same. The main draw is the Co-op multiplayer. Lol I am the audience for both games, I just think RPGs deserve a little more love in the eyes of game reviewers with all the work that goes into them and all.Srikandi715 wrote...
Staying power? I personally have no interest in playing Borderlands, but it has randomized loot and dungeons, right? And it's coop multiplayer? Which means that the people who like those kinds of games will be playing it for months or years.
Whereas no matter how good a single player RPG is, most players won't play it more than once through. Particularly a Bioware-style game... where no matter how many choices you have as a player, at least 80% of the game is still the same on a second playthrough, assuming you do a full explore and all the sidequests you can on the first one. I can get some replayability out of an open-world sandboxy type RPG, but that's not the style of game Bioware makes. Mods can change that logic, of course
My general point, however, is that I have no problem seeing an "RPS" or whatever they're calling Borderlands as offering more gameplay hours... and no doubt it's as good a game for its audience as DA:O is for us.
RPGs (Well made ones, anyway) are by far my favourite genre, but 'effort' doesn't factor in a rating. If two people produce something of (for you) equal quality, you don't give a flying fart if one worked 5 hours and the other 20.
And honestly, people, we're arguing about one or two percent? Isn't that a little ridiculous? I don't even see how someone working with an entirely subjective scale can even estimate with such precision.
But I have to admit that game review scores are largely pointless, not because of small differences of a few percent, but because game reviewers completely skew the scale, 5 should be the average, 7 should already be pretty good, a 9 should only be given to a guaranteed game of the year, and 10s (Which have recently been thrown around like candy by many reviewers) should be reserved for game of the century material.





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