Modifié par Tooneyman, 31 mai 2010 - 01:59 .
That one decision you can't make.
#51
Posté 31 mai 2010 - 01:58
#52
Posté 31 mai 2010 - 02:04
CC-Tron wrote...
nhsk wrote...
ME1 - Kill Shiala, there is just no reason to do so as she doesn't fight back - Killing her it just outright stupid and borderline criminal.
ME2 - Let the Eclipse merc go in Thane's recruitment mission - He just partipated in the gunning down unarmed civilians, no way he is going to get away.
ME1 - There was good reason to kill Shiala even if it was optional. Her crime was beyond borderline criminal. She's not being judged on whether she fights back or not. She aided Saren before she was indoctrinated by the Thorian. She explains her reasons but there is enough cause not to trust her. Shephard being a spectre can deal out death as punishment for aiding Saren in the downfall of all organic life. If Shephard is ruthless then there is no acceptable excuse and the punishment for such grand treason is death. She even willingly accepts her death sentence because she knows she deserves it.
- Rana Thanoptis derserved death also for the same reason.
ME2 - The Eclipse merc commited a lesser crime than Shiala IMO but he too was deserving of death even if it was optional. The only unarmed civilians I saw gunned down were by mechs on the order of Nasana. He was killed because he may have been a threat to Shephard later (and for not cooperating).
Oh and before that she was indoctrinated by Sovereign?
#53
Posté 31 mai 2010 - 02:05
EffectedByTheMasses wrote...
MarshalMeLee wrote...
I'm paragon, but I could never stand listening to that Krogan Clanspeaker.
Sorry dude, you're going up in flames.
Same here. Actually, what happens if you don't take that option?
You kill him anyway, it just takes more shots, tech, or biotics. So, is it really a choice? Only one here is whether you want the Ren. points.
#54
Posté 31 mai 2010 - 02:08
The only time that's ever happened to me was playing Splinter Cell: Double Agent. The first time you go to the... the... JRA(?) Base and they walk you in to the interrogation room, hand you a pistol and start counting down. Either you shoot the guy or you don't, and you only have a few seconds to choose. There's no buildup, no preparation. You have no idea what's going to happen. The guy is a helicopter pilot of all things.
#55
Posté 31 mai 2010 - 02:16
As for hard decisions... yes there are a few.
I can not:
1. Save the Collector base (did once though just for ME 3)
2. Let Jack kill the insane biotic in her loyalty mission ( I just feel too sorry for him)
3. Save the refinery workers (no matter how Paragon I am, Zaeed's grenade is just too rude)
4. Let the Krogan monologue (that's just too fun)
5. Let the Batarian mechanic live (that dropship is just too hard otherwise)
I always, regardless of alignment
1. Headbutt the Krogan
2. Shoot the tank ( see above)
3. Miranda's mission
4. Tali's mission (just something about her... most of my characters have romances with her)
5. Treat joker well and always pick the paragon conversation ( it's Seth Green, man)
In ME 1, the only things I always do are let the Rachni Queen live, and do everything Paragon in Zhu's Hope. Other than that, I just kinda wing it.
Modifié par Thatguy38, 31 mai 2010 - 02:17 .
#56
Posté 31 mai 2010 - 02:17
#57
Posté 31 mai 2010 - 02:21
Collider wrote...
In ME2:
(no particular order)
a. Not doing Miranda's loyalty mission
b. Giving the evidence at Tali's trial
c. Saving the collector base
d. Not doing Samara's loyalty mission
e. Saving Morinth
I can't remember any other ones. Those 5 came to mind. They just seem too cruel or not right.
I saved Morinth once, her ability isn't that useful, other than that she's identical to Samara. Those are the only 2 that I haven't slept with, and I don't even know if it is possible. That's really the only reason I saved her, to see if Shepherd could sleep with her. I never give the evidence at tali's trial for 2 reasons. 1. because I am certain that if you did it would have serious repercussions in ME 3, and 2. Usually she's the one Shepherd is trying to get into the sack in my games. Pretty superficial, but the truth, what can you do
#58
Posté 31 mai 2010 - 02:24
Throw_this_away wrote...
I generally play my games based on how I would respond in real life (which ends up being very paragon). To counter that and get the most out of the game... for every paragon playthrough I do a renegade one... doing the opposite. I end up beig a big jerk. I get the most satisfaction betraying Tali. Killing samara is hard. Saving the collector base is hard given the response of your squadmates.
I am like that to a point. I do that a lot in Fallout 3. No matter how bad my character is, I can NEVER work for Paradise Falls, and usually end up wiping out the town. I always free the kids, and I just can't blow up Megaton, that's just too... well, cruel.
#59
Posté 31 mai 2010 - 02:37
Throw_this_away wrote...
I generally play my games based on how I would respond in real life (which ends up being very paragon). To counter that and get the most out of the game... for every paragon playthrough I do a renegade one... doing the opposite. I end up beig a big jerk. I get the most satisfaction betraying Tali. Killing samara is hard. Saving the collector base is hard given the response of your squadmates.
Well, solve that by get the most of your squad killed
#60
Posté 31 mai 2010 - 02:40
Thatguy38 wrote...
Verner's a no brainer. That dude just asks to be shot in the foot.
As for hard decisions... yes there are a few.
I can not:
1. Save the Collector base (did once though just for ME 3)
2. Let Jack kill the insane biotic in her loyalty mission ( I just feel too sorry for him)
3. Save the refinery workers (no matter how Paragon I am, Zaeed's grenade is just too rude)
4. Let the Krogan monologue (that's just too fun)
5. Let the Batarian mechanic live (that dropship is just too hard otherwise)
I always, regardless of alignment
1. Headbutt the Krogan
2. Shoot the tank ( see above)
3. Miranda's mission
4. Tali's mission (just something about her... most of my characters have romances with her)
5. Treat joker well and always pick the paragon conversation ( it's Seth Green, man)
In ME 1, the only things I always do are let the Rachni Queen live, and do everything Paragon in Zhu's Hope. Other than that, I just kinda wing it.
Sorry to spoil it for you, but with very little alignment in paragon you can convince Zaeed to be loyal anyway and get a whopping +10% to heavy ammo by saving the refinery workers (only this way can you get to 2 shots of M-920 Cain, which is.. pure evil=
#61
Posté 31 mai 2010 - 02:42
nhsk wrote...
Thatguy38 wrote...
Verner's a no brainer. That dude just asks to be shot in the foot.
As for hard decisions... yes there are a few.
I can not:
1. Save the Collector base (did once though just for ME 3)
2. Let Jack kill the insane biotic in her loyalty mission ( I just feel too sorry for him)
3. Save the refinery workers (no matter how Paragon I am, Zaeed's grenade is just too rude)
4. Let the Krogan monologue (that's just too fun)
5. Let the Batarian mechanic live (that dropship is just too hard otherwise)
I always, regardless of alignment
1. Headbutt the Krogan
2. Shoot the tank ( see above)
3. Miranda's mission
4. Tali's mission (just something about her... most of my characters have romances with her)
5. Treat joker well and always pick the paragon conversation ( it's Seth Green, man)
In ME 1, the only things I always do are let the Rachni Queen live, and do everything Paragon in Zhu's Hope. Other than that, I just kinda wing it.
Sorry to spoil it for you, but with very little alignment in paragon you can convince Zaeed to be loyal anyway and get a whopping +10% to heavy ammo by saving the refinery workers (only this way can you get to 2 shots of M-920 Cain, which is.. pure evil=
Didn't know that... gonna have to try it out
#62
Posté 31 mai 2010 - 02:47
#63
Posté 31 mai 2010 - 03:04
#64
Posté 31 mai 2010 - 03:10
It's also your first and best chance to tell Little Miss I-Wanted-To-Put-A-Control-Chip-In-Your-Brain in no uncertain terms that this is Shepard's show. It's just always worthwhile.Thatguy38 wrote...
The other thing I can never do is I just can't turn Veetor over to Cerberus. No matter how renegade I am, I just like Tali too much. She was my favorite character from the first game as well. I was actually happy that you can get romantically involved with her in this game, and I have an idea that the Quarians are going to play a huge role in ME 3, so I always try to stay on Tali's good side.
#65
Posté 31 mai 2010 - 03:18
Christmas Ape wrote...
It's also your first and best chance to tell Little Miss I-Wanted-To-Put-A-Control-Chip-In-Your-Brain in no uncertain terms that this is Shepard's show. It's just always worthwhile.Thatguy38 wrote...
The other thing I can never do is I just can't turn Veetor over to Cerberus. No matter how renegade I am, I just like Tali too much. She was my favorite character from the first game as well. I was actually happy that you can get romantically involved with her in this game, and I have an idea that the Quarians are going to play a huge role in ME 3, so I always try to stay on Tali's good side.
You know, I just carried over a Renegade tech. I just might do that in this playthrough.
#66
Posté 31 mai 2010 - 04:13
Also, I can never bring myself to kill Ash on Virmire, but that's partly because it means I'm stuck with Kaidan.
#67
Posté 31 mai 2010 - 04:40
I let the Council die at the end of ME1 to focus on Sovereign, but when I started ME2 I found I was not comfortable at all with the idea of one race controlling the galaxy, so I went back and saved them.
#68
Posté 31 mai 2010 - 05:14
edit: but i usually keep Legion on board for the sake of having Legion. i've only sold it to Cerberus once, and that was my first everyone-dies playthrough. might start a new character and sell Legion to see what happens in ME3.
Modifié par insochris, 31 mai 2010 - 05:17 .
#69
Posté 31 mai 2010 - 05:16
ME2 was better in this respect. Most choices were more difficult i.e. the renegade choices actually had a certain logic behind them. But there are still some that don't make sense to me. For example, I can't understand why anyone would recruit Morinth. All we know about her by the time of the confrontation is that she's addicted to killing. That alone is enough reason not to want her on my ship, but aside from that how can I trust her? During her showdown with Samara she says she'll help Shepard, but lets face it, she'd say anything in that situation! Why should I believe her? I can't see any reason why any kind of RP'd Shepard would conclude that recruiting Morinth is a good idea.
#70
Posté 31 mai 2010 - 06:15
My renegade Shepard was Earth-born and ruthless. My imagining her growing up without parents, without loving and caring family has made her into a cold-blooded, hard woman who has little to no compassion for others beyond what a military officer is required to have for those under his command. As opposed to my paragon spacer, war-hero Shepard who was raised right by her parents.
But no doubt the hardest decision to make was whether or not to save the Collector base. On renegade, I didn't destroy it for role-playing sake as I want to see how will that affect ME3. As paragon, I will most definitely blow up the base and tell TIM to go to hell if he doesn't see the reasoning behind it.
#71
Posté 31 mai 2010 - 06:20
Let garrus kill sidonis
Hand over the evidence in tali's loyalty mission
Let jack kill that biotic guy
Save the collector base
Let miranda kill that one dude
Kill samara
Give legion up to cerberus
Hand over veetor to cerberus
Hand the cerberus data to cerberus on that one side mission
Give up Grunt
Let mordin kill his assistant
#72
Posté 31 mai 2010 - 06:20
RPing as a Ruthless Colonist Shep I save Morinth, because Samara is just going to attack me after we are done. Better to save myself from the trouble.
#73
Posté 31 mai 2010 - 06:24
#74
Posté 01 juin 2010 - 07:12
I also can't seem to romance two crew members at the same time anymore. I could do this all day on ME1 and other games but I now can't. Hell the first time I played ME while roleplaying myself I got the Ashley/Liara confrontation scene but now it's feels slimy to play the field. If there's ever a menage in ME3 I'll probably won't find it on my own without help.
Other than those two things anything else is fair game. I've got a ton of Shepards so I gotta make those playthroughs as different as possible.
#75
Posté 01 juin 2010 - 07:36





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