That one decision you can't make.
#151
Posté 16 juin 2010 - 08:29
There is no force in the 'verse that will make me take the renegade option in the finale of the Overlord DLC. None.
#152
Posté 16 juin 2010 - 08:55
#153
Posté 16 juin 2010 - 09:00
#154
Posté 16 juin 2010 - 10:44
The Heretics. Destroying them in the end provides to be the Renegade choice. Still, brainwashing a species of sentient beings capable of thinking, I don't find it that 'paragonish'
Modifié par hawat333, 16 juin 2010 - 10:45 .
#155
Posté 16 juin 2010 - 11:08
#156
Posté 16 juin 2010 - 11:41
Ever since I first saw that wonderful scene, Paragon/Renegade it doesn't matter... headbutt the Krogan ftw!
#157
Posté 16 juin 2010 - 01:38
#158
Posté 16 juin 2010 - 01:44
Killing the Rachni (seriously even Renegade Shep. knows genocide is not right)
Destroying the Collector Base (Paragon Shep. understands it is to valuable to lose)
Heretic Reprogramming (brainwashing is just unethical)
Killing Shiala (again can't do it she herself had done nothing wrong)
#159
Posté 16 juin 2010 - 03:11
Let Fist live. Seriously, the guy sent Tail off to be murdered and is responsible for who knows how many other murders. He doesn't deserve to live to be able to murder again.
Don't give Tail the Geth data. Alright, this one never made sense to me. Why would you not give her the data? (In fact I think this is the only choice in the game where I haven't done both choices)
Let Balak go from the BDTS DLC. What, save half a dozen people and let him leave to try this again at another colony that I might not be around to save that time?
Let Jacob's father live. Like Fist the guy is scum.
Morinth. I see no reason why I would pick her over Samara.
Stop Garrus from having his revenge. Sidonis betrayed Garrus and his entire team, he doesn't deserve to walk away with his life.
#160
Posté 16 juin 2010 - 03:24
I knew there were some I was forgetting, this one especiallyThe Elite Elite wrote...
Let Jacob's father live. Like Fist the guy is scum.
Stop Garrus from having his revenge. Sidonis betrayed Garrus and his entire team, he doesn't deserve to walk away with his life.
#161
Posté 16 juin 2010 - 03:28
The Elite Elite wrote...
Alright, I'll admit I think I've made every single choice possible in ME1 and most in ME2 but now the choices I just can't do ever again.
Let Fist live. Seriously, the guy sent Tail off to be murdered and is responsible for who knows how many other murders. He doesn't deserve to live to be able to murder again.
Don't give Tail the Geth data. Alright, this one never made sense to me. Why would you not give her the data? (In fact I think this is the only choice in the game where I haven't done both choices)
Let Balak go from the BDTS DLC. What, save half a dozen people and let him leave to try this again at another colony that I might not be around to save that time?
Let Jacob's father live. Like Fist the guy is scum.
Morinth. I see no reason why I would pick her over Samara.
Stop Garrus from having his revenge. Sidonis betrayed Garrus and his entire team, he doesn't deserve to walk away with his life.
Did you hear is reason for why he did it?? That didn't change your mind at all?
#162
Posté 16 juin 2010 - 03:28
#163
Posté 16 juin 2010 - 03:30
Me too :happy:TylerL123 wrote...
Kind of an odd one, but it is during Jack's recruitment mission. When you are walking down the hall near the beginning, I have to stop the guards beating on that inmate in the cell, and I have to use the renegade option.
#164
Posté 16 juin 2010 - 04:03
JonDoe297 wrote...
The Elite Elite wrote...
Stop Garrus from having his revenge. Sidonis betrayed Garrus and his entire team, he doesn't deserve to walk away with his life.
Did you hear is reason for why he did it?? That didn't change your mind at all?
I admit, it's been a while since I did let him explain that one time so I don't recall what exactly he said.
#165
Posté 16 juin 2010 - 05:19
TS2Aggie wrote...
Pardon the necroing here but I just had to add:
There is no force in the 'verse that will make me take the renegade option in the finale of the Overlord DLC. None.
Same here. No matter how devilishly regenade my Shepard is, I will never leave him with the project.
#166
Posté 16 juin 2010 - 06:50
Modifié par zvbxrpl, 16 juin 2010 - 06:51 .
#167
Posté 16 juin 2010 - 07:29
zvbxrpl wrote...
I guess the one that hasn't been mentioned is that I can't take the renegade dialogue options that consist of pointless dickishness toward squadmates. I mean, I like being a take-no-prisoners badass, but that's no excuse for being an ****hole.
Indeed. I see little point to being a jerk to your followers. As it is I hate every time when I talk to Wrex you're forced in that first dialog to make that completely idiotic comparision between his race getting hit with the Genophage, and the humans tiny short little skirmish with the Turians. Yeah, they're so completely similar Shep.
#168
Posté 16 juin 2010 - 07:56
1) The first is a spacer warhero that promotes virtue, righteousness and justice (and it is easy) doing the right thing on the large scale. He focuses on the grand strategy instead of short term benefits. Nevertheless because of his big heart, he will help those he likes, even when it is a bit naive: will buy the drug for Elias Keeler, will help Schnells the Gambler and will scan the keepers, even if it is against the rules. He is faithful to Liara but does flirt with anything remotely interesting. It is only on these small side missions I doubted what do do (and this is the easiest character when it comes to chosing)
----
2) The second one is a psychologically unstable colonist that survived Akuze - the toughest (can't count all the reloads because of the choices). She does the right thing in a tough way. She will kill the Batarian Charn but will release Balak to save the hostages, whome she identifies with. She will have poor defence mechanisms and will knock out the reporter in the end of an interview for being unsensitive but will forgive those who repent and open herself up for those good or close enough. She recognizes fear as a useful weapon but will do what she believes is right. She has a tough facade to penetrate but underneath is a very fragile personality. She is Alliance to the core and completely incorruptable unlike even in the minor matters (here I really wanted to help Schnells but ended up handing the device to the manager), unlike the first character, the keeper scanning being the exception that proves the rule - the experience is too good to pass up
from the most. I remember not being able to decide whether to let Fist and Helena Blake live because on one hand they needed to see the sword of justice and on the other they could be intimidated/pistol whiped to do be set on the right track (I ended up letting them live). I remember having to reload because I didn't think the conversation sounded right, having all the options to chose from, not caring about the scores. I remember really wanting to pursue Liara love interest because I found Kaiden to whiny and boring , nevertheless, chose Kaiden sticking to the idea of a troubled girl desiring securing. The Negotiation was tough, but after hearing what "Lord" Darius said, my Shepard played along, since being used as a tool, even as Alliance to kill an old ally is not something she could do. Then there was the council: Alliance lives on one sides and the biggest ship (non-reaper) in the galaxy on the other with 10.000 aboard. (At first I let the council die, but I just couldn't do it and ended up reloading the game back and saved them, after all there would be more lives lost if the council died and my Paragade is not a xenophobe or a human supremasist) Then there was Anderson vs. Udina (decided to stick with Anderson, since exposing my back for the backstabbing Udina twice is not something an Akuze survivor could do)
---
3) The Renegade Shepard has a past on Earth and will get the job done no matter how many lives will be wasted in the process. He is the human Saren (not ME1 Saren but the Saren of the Revalation novel), he despises every other race, believing they are inferior. Power through fear and fear through power. His goals will be achieved in the shortest ways possible and when Einsten said that the closest way is not always through shortest line, he disagreed. The faster the better. He sees the galaxy a better place with the less aliens the better. Humanity as a whole is strong then everything else and he help humanity grasp all the possible power. He is brutally effective, even if in the long run this could lead to a disaster for the humanity and himself. He doubts the Alliance and respects Cerberus while supporting Terra Nova. He will kill everything if it dares stand in his way and will bow to no one. He is very fond of punishment and provides the capital punishment to the right and left. If it gives him a reason, he grabs the opportunity to act even when it comes to the lives of his own humans. He does not care about alien affairs and sees them as tools - helping the one that pays best. Everyone is expendable, he believes, and the greater "good" can tolerate evils. He values his reputation above anything else, unless it involves humans and aliens, which leads to this. My first tough decision: Finch is blackmailing him, disrespecting and pushing the wrong buttons - he crossed him but here is the trick: there is an active human xenophobe and a TURIAN is holding him back?! (I ended up helping the xenophobe, since they are human and they are held in an alien facility). On Noveria you can a) kill every single human in the facility after you trigger the neuron purge
Well, that was it. Thanks for the OP for the topic and thanks for anyone bothering to read the wall of text, because it felt damn good to write it, so good I got carried away and shared the psychological profiles of my 3 characters.
#169
Posté 16 juin 2010 - 08:37
Second give the collector ship to TIM
#170
Posté 16 juin 2010 - 08:57
The Elite Elite wrote...
Don't give Tail the Geth data. Alright, this one never made sense to me. Why would you not give her the data? (In fact I think this is the only choice in the game where I haven't done both choices)
Let Balak go from the BDTS DLC. What, save half a dozen people and let him leave to try this again at another colony that I might not be around to save that time?
Let Jacob's father live. Like Fist the guy is scum.
Morinth. I see no reason why I would pick her over Samara.
All of these. I have never ever let Balak go, even my most paragon of paragons can't justify letting Balak go.
I don't have a game yet where I've given TIM the Collector Base.
As well, I will most likely never have a game where I don't free David. Or wake Legion up. Or hatch baby Grunt.
#171
Posté 16 juin 2010 - 09:04
#172
Guest_Monkey FunkR_*
Posté 16 juin 2010 - 09:25
Guest_Monkey FunkR_*
My affinity towards Geth prevents me from doing so.
I have yet to play the Overlord DLC, so I am unsure of the choices within.
#173
Posté 16 juin 2010 - 11:20
Prince of Kemet wrote...
No matter how renegade my playthrough is, I can NEVER..........NEVER betray Samara. Whe she says the line, "I don't work for Cerberus, I work for you" to Shepherd......there is NO WAY I can pick Morinth over her. Morinth dies EVERYTIME!!!
I thought Tali said that.
#174
Posté 16 juin 2010 - 11:28
Even with the knowledge that Cerberus will simply restart the project with another person if you don't?Jackal904 wrote...
TS2Aggie wrote...
Pardon the necroing here but I just had to add:
There is no force in the 'verse that will make me take the renegade option in the finale of the Overlord DLC. None.
Same here. No matter how devilishly regenade my Shepard is, I will never leave him with the project.
You don't really expect them to give up on that project now, do you?
#175
Posté 16 juin 2010 - 11:37
Just curious because I'll never know





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