I'll demonstrate what I mean from a screenshot taken within the area editor:

You should notice the horizontal lines in the circled area. Note that the lines don't appear when you're close to the tree, hence why I'm saying it appears to be an LOD issue. When you're closer, there's actually a tree there... mostly to the left of those lines - yes, those lines almost exist to the "right" of the tree as you look at it. And they do appear within the game as well as in the area editor. Of course, they don't appear in the level editor - I'm wondering if it's an issue with the exporting of trees?
If anyone has encountered this issue and has a way around it, I'd really appreciate hearing from you. It might not be entirely noticeable, but if you do happen to see it, it looks pretty horrible. Unless it's fixable, the only option I think I've got is to get rid of the trees and replace them with another tree type. I'd really prefer not to have to spend time doing that if possible.
Modifié par AmstradHero, 31 mai 2010 - 11:39 .





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