I have been going nuts with this since the beginning. I find I have little choice but to ask here:
I am trying to use the curve editor to adjust weight in the middle of a facial animation. I select the animation, add "key selection" , start editing the curve and all of a sudden the entire actor position changes. (as if I had added a position/orientation key) The only way I can get out of this mess is to undo things. I do use keys to position actors, (without relation to the keys I wnt to use for the weight curve) but I am not sure how to add a specific key for weight editing without messing with the characters positions in space!
I would appreciate any help. this has been nagging at me for a while now.
Thanks
Curve editor : weight?
Débuté par
DahliaLynn
, mai 31 2010 01:15
#1
Posté 31 mai 2010 - 01:15
#2
Posté 31 mai 2010 - 03:59
Make sure you've selected the animation bar on the timeline (check it's highlighted in blue) before you open the curve editor. Then once it's open, double-check it's still highlighted and only then create the key. Cutscene editor can be bit flakey in this regard and keyframe quite different things you're actually intending to keyframe.DahliaLynn wrote...
I do use keys to position actors, (without relation to the keys I wnt to use for the weight curve) but I am not sure how to add a specific key for weight editing without messing with the characters positions in space!
There's also another potential issue -- some of the animations do change position/orientation of character compared to neutral pose. This means adjusting the weight of such additional pose will change the orientation and/or position because you're effectively changing how much the new postion/angle affects the basic position/angle. There isn't much that can be done about it as far as i can tell, other than countering this change by adding extra position/angle keys and/or adjust the existing ones. (turning off GAD for the animations you're blending in can make a change too, but that's something to use on case-by-case basis)
#3
Posté 31 mai 2010 - 06:13
Oh man, what a **RELIEF*. I used to select the animation event when using the curve editor, and figured that was enough.. I didn't now I had to be obsessive about it
It works! thank you so much.
Yes I have experienced the counter positioning of some animation combinations. It gets tedious to try and get them to run smoothly but I don't have much choice in the matter (if I want to be stubborn of course)
Yes I have experienced the counter positioning of some animation combinations. It gets tedious to try and get them to run smoothly but I don't have much choice in the matter (if I want to be stubborn of course)





Retour en haut






