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Shepard is a common thief


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#51
Nightwriter

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Andrew_Waltfeld wrote...

Sajuro wrote...

When you go to the citadel for the first time in ME3 C-sec arrests you for all those thefts.


I will laugh if that's one of the miscellanous charges in ME3.


"Shepard, in addition to treason, commandeering and murder we charge you with 5,694 counts of petty theft."

"Wtf?!"

"Yes. We've been counting. The whole. Freaking. Time."

#52
IoCaster

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The biggest theft would be the Normandy (SR2) itself if BioWare decides to let us quit Cerberus and keep the ship in ME3. It's the property of TIM/Cerberus and that's just pure piracy. I hate that I had to work for the quasi-terrorist group in ME2 and I'm not interested in being a despicable criminal scumbag in ME3.

#53
ObserverStatus

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All rpg heroes are thieves. Even Ash from pokémon steals a priceless fossil from the museum, that's pretty low.

Modifié par bobobo878, 01 juin 2010 - 03:01 .


#54
EvilIguana966

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CmdrFenix83 wrote...

onelifecrisis wrote...

Shepard is a common thief


"I'm an exceptional thief, Mrs. McClane..."


You win this thread!

#55
Chuvvy

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He's a specter and a space zombie working for a pro human paramilitary organization to stop the inhalation of the entire galaxy from an ancient race of sentient spaceships. I don't think there's anything common about him.

#56
Nightwriter

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What you're all failing to realize is that we're stealing from rapists and zombies. Evil zombie rapists.

If we didn't take the money they'd use it on child pornography. Do you want to give the evil zombie rapists that?

It is your civic duty to relieve them of their credits.

Modifié par Nightwriter, 01 juin 2010 - 04:13 .


#57
Sajuro

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Nightwriter wrote...

What you're all failing to realize is that we're stealing from rapists and zombies. Evil zombie rapists.

If we didn't take the money they'd use it on child pornography. Do you want to give the evil zombie rapists that?

It is your civic duty to relieve them of their credits.

Were the people on Horizon or Freedom's Progress evil zombie rapists? does that mean we stopped the collectors from killing evil zombie rapists...... now who's the monster?

#58
BatarianBob

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onelifecrisis wrote...

It really bothers me that Shepard is basically a common thief in ME2.


Why single out ME2?

"Hey Shepard!  Thanks for saving Eden Prime.  Also, thanks for stealing all our *%#$ing guns!  The batarians came the next day, and we were screwed.  Why did you need 24 assault rifles?"

"Omni-gel.  I didn't want to do that tower of hanoi."

Modifié par Taranatar9, 01 juin 2010 - 04:28 .


#59
Sajuro

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Nightwriter wrote...

Andrew_Waltfeld wrote...

Sajuro wrote...

When you go to the citadel for the first time in ME3 C-sec arrests you for all those thefts.


I will laugh if that's one of the miscellanous charges in ME3.


"Shepard, in addition to treason, commandeering and murder we charge you with 5,694 counts of petty theft."

"Wtf?!"

"Yes. We've been counting. The whole. Freaking. Time."

http://tvtropes.org/pmwiki/pmwiki.php/Main/ArsonMurderAndJaywalking

#60
Nightwriter

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Sajuro wrote...

Were the people on Horizon or Freedom's Progress evil zombie rapists? does that mean we stopped the collectors from killing evil zombie rapists...... now who's the monster?


No no silly, obviously the evil zombie rapists creep in and put their money in the colonists' wall safes at night.

It's all well and good keeping money in your pocket but when your limbs have a habit of falling off you need extra insurance.

#61
Sajuro

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Nightwriter wrote...

Sajuro wrote...

Were the people on Horizon or Freedom's Progress evil zombie rapists? does that mean we stopped the collectors from killing evil zombie rapists...... now who's the monster?


No no silly, obviously the evil zombie rapists creep in and put their money in the colonists' wall safes at night.

It's all well and good keeping money in your pocket but when your limbs have a habit of falling off you need extra insurance.

That's a relief, for a second I thought that slaughtering countless beings might be morally dubious, dodged a bullet there.

#62
Dark_Caduceus

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Christmas Ape wrote...

Lemonwizard wrote...

OR, I have a better idea, why can't I sell the 80,000 pounds of platinum I have just sitting around on my ship?

To whom? What's the price for a kilogram of platinum on Omega? On Ilium? On the Citadel? What are the import tarriffs? Are you licensed to trade there? Do you need to be? What makes you so sure the ship carries ~230 tons of cargo - it seems more reasonable to assume they're a smaller measure than pounds?


This concept of "why are you there?", "what's the current value of x material?", "Am I licensed", etc, goes out the window when you're running around the galaxy strip mining planets(sometmes colonized ones) at your whim.

#63
Christmas Ape

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Dark_Caduceus wrote...

Christmas Ape wrote...

Lemonwizard wrote...

OR, I have a better idea, why can't I sell the 80,000 pounds of platinum I have just sitting around on my ship?

To whom? What's the price for a kilogram of platinum on Omega? On Ilium? On the Citadel? What are the import tarriffs? Are you licensed to trade there? Do you need to be? What makes you so sure the ship carries ~230 tons of cargo - it seems more reasonable to assume they're a smaller measure than pounds?


This concept of "why are you there?", "what's the current value of x material?", "Am I licensed", etc, goes out the window when you're running around the galaxy strip mining planets(sometmes colonized ones) at your whim.

Alright, you asked for it, Ape's Theory On Rare Element Mining is go.

Obviously, scientific research requires raw materials, particularly if one is upgrading an entire armory at double-time without proper facilities. Equally obviously, Shepard isn't shopping for components every time the Normandy stops - you have mercs to shoot. An assumption can be made that Mordin, or one of the crew on his behalf, uses the Cerberus Gold Card (not connected to Shepard's expense account that he has to fill up himself) to stock up on vital materials on any hub or reasonably sized installation. However, these are the Terminus Systems (mostly) and you never stay still for long; some elements may simply not be available in the quantities necessary for Mordin's work - namely Element Zero, palladium, platinum, and iridium, as all of the above are used in the primary economy of the Terminus Systems, military hardware. Thus, in order to maintain the rate of advancement necessary, the SR-2 is going to have to locate these resources during its travel - either in isolated areas of inhabited worlds or pulled from barren ones.
Whether you prefer the probes to be auto-miners with a mass effect generator to 'fire' the materials back up to the Normandy or simply Cerberus-coded markers that let Shepard acquire these resources "on credit" from Cerberus-friendly sources (since he's marked the locations of replacement materials) is a matter of personal preference.

But it accounts for scanning while not turning you into a commodities trader.

#64
Dark_Caduceus

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Christmas Ape wrote...

Dark_Caduceus wrote...

Christmas Ape wrote...

Lemonwizard wrote...

OR, I have a better idea, why can't I sell the 80,000 pounds of platinum I have just sitting around on my ship?

To whom? What's the price for a kilogram of platinum on Omega? On Ilium? On the Citadel? What are the import tarriffs? Are you licensed to trade there? Do you need to be? What makes you so sure the ship carries ~230 tons of cargo - it seems more reasonable to assume they're a smaller measure than pounds?


This concept of "why are you there?", "what's the current value of x material?", "Am I licensed", etc, goes out the window when you're running around the galaxy strip mining planets(sometmes colonized ones) at your whim.

Alright, you asked for it, Ape's Theory On Rare Element Mining is go.

Obviously, scientific research requires raw materials, particularly if one is upgrading an entire armory at double-time without proper facilities. Equally obviously, Shepard isn't shopping for components every time the Normandy stops - you have mercs to shoot. An assumption can be made that Mordin, or one of the crew on his behalf, uses the Cerberus Gold Card (not connected to Shepard's expense account that he has to fill up himself) to stock up on vital materials on any hub or reasonably sized installation. However, these are the Terminus Systems (mostly) and you never stay still for long; some elements may simply not be available in the quantities necessary for Mordin's work - namely Element Zero, palladium, platinum, and iridium, as all of the above are used in the primary economy of the Terminus Systems, military hardware. Thus, in order to maintain the rate of advancement necessary, the SR-2 is going to have to locate these resources during its travel - either in isolated areas of inhabited worlds or pulled from barren ones.
Whether you prefer the probes to be auto-miners with a mass effect generator to 'fire' the materials back up to the Normandy or simply Cerberus-coded markers that let Shepard acquire these resources "on credit" from Cerberus-friendly sources (since he's marked the locations of replacement materials) is a matter of personal preference.

But it accounts for scanning while not turning you into a commodities trader.


*clears throat* I believe that is actually a hypothesis. *clears throat*

#65
Christmas Ape

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Dark_Caduceus wrote...

Christmas Ape wrote...

Dark_Caduceus wrote...

Christmas Ape wrote...

Lemonwizard wrote...

OR, I have a better idea, why can't I sell the 80,000 pounds of platinum I have just sitting around on my ship?

To whom? What's the price for a kilogram of platinum on Omega? On Ilium? On the Citadel? What are the import tarriffs? Are you licensed to trade there? Do you need to be? What makes you so sure the ship carries ~230 tons of cargo - it seems more reasonable to assume they're a smaller measure than pounds?


This concept of "why are you there?", "what's the current value of x material?", "Am I licensed", etc, goes out the window when you're running around the galaxy strip mining planets(sometmes colonized ones) at your whim.

Alright, you asked for it, Ape's Theory On Rare Element Mining is go.

Obviously, scientific research requires raw materials, particularly if one is upgrading an entire armory at double-time without proper facilities. Equally obviously, Shepard isn't shopping for components every time the Normandy stops - you have mercs to shoot. An assumption can be made that Mordin, or one of the crew on his behalf, uses the Cerberus Gold Card (not connected to Shepard's expense account that he has to fill up himself) to stock up on vital materials on any hub or reasonably sized installation. However, these are the Terminus Systems (mostly) and you never stay still for long; some elements may simply not be available in the quantities necessary for Mordin's work - namely Element Zero, palladium, platinum, and iridium, as all of the above are used in the primary economy of the Terminus Systems, military hardware. Thus, in order to maintain the rate of advancement necessary, the SR-2 is going to have to locate these resources during its travel - either in isolated areas of inhabited worlds or pulled from barren ones.
Whether you prefer the probes to be auto-miners with a mass effect generator to 'fire' the materials back up to the Normandy or simply Cerberus-coded markers that let Shepard acquire these resources "on credit" from Cerberus-friendly sources (since he's marked the locations of replacement materials) is a matter of personal preference.

But it accounts for scanning while not turning you into a commodities trader.


*clears throat* I believe that is actually a hypothesis. *clears throat*

*hair-plucking motion*
*splitting motion*
Did that in any way keep you from understanding it, or are you just trying to earn rhetorical points?

#66
Homebound

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onelifecrisis wrote...

It really bothers me that Shepard is basically a common thief in ME2.

On Omega he loots every apartment in the quarantine zone, then tells the human looters that "stealing from the dead is pretty low".

On Horizon he boldly states that "the collectors aren't getting away with more colonists!" then stops to hack every colonist's bank account and crack open all of their wall safes before proceeding to try and save them. Even Miranda commenting "we're running out of time" doesn't persuade him that saving the colonists might be a higher priority than stealing their stuff.

Of course I could RP a Shepard who doesn't steal things, but there's no "paragon" way of recouping the lost credits. Also, shouldn't Shepard get renegade points for all this looting if he does do it?

I hope that in ME3 BW come up with a way to make money which doesn't break the suspension of disbelief so badly.


Its a hallmark of all RPG's. Just wait in Mass 3 where he starts lifting up vases over his head and breaking them for rupies.

#67
Massadonious1

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Just_mike wrote...

onelifecrisis wrote...

It really bothers me that Shepard is basically a common thief in ME2.

On Omega he loots every apartment in the quarantine zone, then tells the human looters that "stealing from the dead is pretty low".

On Horizon he boldly states that "the collectors aren't getting away with more colonists!" then stops to hack every colonist's bank account and crack open all of their wall safes before proceeding to try and save them. Even Miranda commenting "we're running out of time" doesn't persuade him that saving the colonists might be a higher priority than stealing their stuff.

Of course I could RP a Shepard who doesn't steal things, but there's no "paragon" way of recouping the lost credits. Also, shouldn't Shepard get renegade points for all this looting if he does do it?

I hope that in ME3 BW come up with a way to make money which doesn't break the suspension of disbelief so badly.


Its a hallmark of all RPG's. Just wait in Mass 3 where he starts lifting up vases over his head and breaking them for rupies.


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#68
pf17456

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When you were in the apartment in the quarantine zone on Omega and told the looters to stop looting did you then look around yourself ??

#69
Christmas Ape

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You know, I never press the issue with the looters. Sure, stealing from the dead is pretty low - apparently Shepard ignores having collected like a thousand guns from people he shot to death hunting Saren - but it's Omega. There's no law here, so there's no inheritance being denied here - better humans have it than the vorcha.

#70
Dean_the_Young

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...you know, no one makes you open those safes and crack those vaults. The only person to blame for rampant looting of the innocent is you.

#71
Aggie Punbot

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Precisely; it's not Shepard doing the looting, it's the player controlling his/her actions. Shame on you, OP, for stealing from those pixelated victims! :police:

#72
Panda Warlock

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onelifecrisis wrote...

It really bothers me that Shepard is basically a common thief in ME2.

On Omega he loots every apartment in the quarantine zone, then tells the human looters that "stealing from the dead is pretty low".

On Horizon he boldly states that "the collectors aren't getting away with more colonists!" then stops to hack every colonist's bank account and crack open all of their wall safes before proceeding to try and save them. Even Miranda commenting "we're running out of time" doesn't persuade him that saving the colonists might be a higher priority than stealing their stuff.

Of course I could RP a Shepard who doesn't steal things, but there's no "paragon" way of recouping the lost credits. Also, shouldn't Shepard get renegade points for all this looting if he does do it?

I hope that in ME3 BW come up with a way to make money which doesn't break the suspension of disbelief so badly.


Image IPB

#73
Jesusland

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Doing the right thing often means having to go without. So put your money where your mouth is.

#74
RonDV614

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The end justifies the means

#75
Lt Davo

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SuperMedbh wrote...

You can get in trouble in DA:O if you steal unsuccessfully, or loot in the wrong places. So, it's not an idea foreign to Bioware.

I'm with the OP on this one-- I like the way Cereberus funds you at the end of a mission. Fits in more with the storyline. So does "scanning" weaponry and technology for use by Mordin and EDI later on. Just because every RPG out there has looting doesn't mean that there can't be better, more storyline specific ways to handle character finances/rewards.


Me too. Opening safes and datapads for credits while fighting battles or investigating colony abductions or disaster scenes is absurd. It adds nothing to the story or the game, and only takes away from the realism. Having it there just because every other game does the same thing is dumb.