Aller au contenu

Photo

Shepard is a common thief


  • Veuillez vous connecter pour répondre
94 réponses à ce sujet

#76
Jestina

Jestina
  • Members
  • 2 379 messages
Those colonists got hauled off by the collectors and won't need that stuff so i'm requisitioning it. :)

#77
TMZuk

TMZuk
  • Members
  • 1 066 messages
Hardly a "common" thief... :P But I get your drift and it is silly. So is the stupid ammo, sorry "heat-sinks" :whistle:, floating around everywhere, and the heavy weapon energy thingies, that just happens to be stashed conviniently.

I loved the fact that there was no ammo in ME1. Having those things implemeted, is so much a shooter thing, that it takes me back to Duke Nukem and Redneck Rampage, the last shooters I bothered with.

Well, perfect games are very rare.

#78
Raphael diSanto

Raphael diSanto
  • Members
  • 748 messages

Christmas Ape wrote...

You know, I never press the issue with the looters. Sure, stealing from the dead is pretty low - apparently Shepard ignores having collected like a thousand guns from people he shot to death hunting Saren - but it's Omega. There's no law here, so there's no inheritance being denied here - better humans have it than the vorcha.


I do. Just to hear Shepard say

"If I have to... Do I have to?"

I love that line :D

#79
onelifecrisis

onelifecrisis
  • Members
  • 2 829 messages

TMZuk wrote...

Hardly a "common" thief... :P But I get your drift and it is silly. So is the stupid ammo, sorry "heat-sinks" :whistle:, floating around everywhere, and the heavy weapon energy thingies, that just happens to be stashed conviniently.

I loved the fact that there was no ammo in ME1. Having those things implemeted, is so much a shooter thing, that it takes me back to Duke Nukem and Redneck Rampage, the last shooters I bothered with.

Well, perfect games are very rare.


Ah yes, "thermal clips".
The thing that does my head in is that they didn't need to bother with the whole picking-up-clips thing. I have no objection to manually reloading my weapon in ME2, but I don't see the need for limited ammo and really don't like seeing those stupid clips getting dropped by enemies, especially Collectors. The weapons in ME1&2 are well suited to different situations rather than following a Bigger Is Better hierarchy; this in itself is enough to persuade the wise player to alternate between weapons, so why limit the ammo? Why couldn't they implement the reload mechanic but still have infinite ammo?
:pinched:

#80
Sajuro

Sajuro
  • Members
  • 6 871 messages
It's all so Conrad Verner will get arrested in ME3 while breaking into wall safes and trying to steal credits off of Data pads. Shep gets to scold him for doing that but if you have a squad mate from ME2 they'll make a comment about how it doesn't seem so different than what you were doing.

#81
Lt Davo

Lt Davo
  • Members
  • 153 messages

Jesusland wrote...

Doing the right thing often means having to go without. So put your money where your mouth is.


That only works for safes. But what about that datapad on the ground? The computer terminal? You don't know until AFTER you look at it whether it is mission information, credits, or a conversation trigger. The salvage you see on the floor could be credits, or it could be tech. The game doesn't make it possible to roleplay Shepard being a non-looter with any amount of predictability or intelligence.

#82
Sajuro

Sajuro
  • Members
  • 6 871 messages

Lt Davo wrote...

Jesusland wrote...

Doing the right thing often means having to go without. So put your money where your mouth is.


That only works for safes. But what about that datapad on the ground? The computer terminal? You don't know until AFTER you look at it whether it is mission information, credits, or a conversation trigger. The salvage you see on the floor could be credits, or it could be tech. The game doesn't make it possible to roleplay Shepard being a non-looter with any amount of predictability or intelligence.

That's because canon shepard will be a kleptomaniac.

#83
Peer of the Empire

Peer of the Empire
  • Members
  • 2 044 messages

onelifecrisis wrote...

It really bothers me that Shepard is basically a common thief in ME2.

On Omega he loots every apartment in the quarantine zone, then tells the human looters that "stealing from the dead is pretty low".

On Horizon he boldly states that "the collectors aren't getting away with more colonists!" then stops to hack every colonist's bank account and crack open all of their wall safes before proceeding to try and save them. Even Miranda commenting "we're running out of time" doesn't persuade him that saving the colonists might be a higher priority than stealing their stuff.

Of course I could RP a Shepard who doesn't steal things, but there's no "paragon" way of recouping the lost credits. Also, shouldn't Shepard get renegade points for all this looting if he does do it?

I hope that in ME3 BW come up with a way to make money which doesn't break the suspension of disbelief so badly.


He is a common thief.  But Paragons shouldn't be insulated from the consequences of their actions.

#84
GnusmasTHX

GnusmasTHX
  • Members
  • 5 963 messages
Your definition of "common" deviates significantly from mine.

#85
Vaenier

Vaenier
  • Members
  • 2 815 messages

Andrew_Waltfeld wrote...

Sajuro wrote...

When you go to the citadel for the first time in ME3 C-sec arrests you for all those thefts.


I will laugh if that's one of the miscellanous charges in ME3.

You are being charged with the following counts:
Treason.
Using a nuke on a garden class planet.
Releasing a biological weapon on the Galaxy.
17 counts giving aid and comfort to the enemy.
4 counts destruction of ancient artifacts.
2 counts use of an AI.
971 counts of homicide.
10245643 counts of grand larceny.
and jay walking.

How do you plea?

#86
GnusmasTHX

GnusmasTHX
  • Members
  • 5 963 messages

Vaenier wrote...

Andrew_Waltfeld wrote...

Sajuro wrote...

When you go to the citadel for the first time in ME3 C-sec arrests you for all those thefts.


I will laugh if that's one of the miscellanous charges in ME3.

You are being charged with the following counts:
Treason.
Using a nuke on a garden class planet.
Releasing a biological weapon on the Galaxy.
17 counts giving aid and comfort to the enemy.
4 counts destruction of ancient artifacts.
2 counts use of an AI.
971 counts of homicide.
10245643 counts of grand larceny.
and jay walking.

How do you plea?


"THIS IS INSANE....



THE SIGN SAID "WALK"!!!!!!!!!!!!!!!!!!!!!!!!"

#87
ModerateOsprey

ModerateOsprey
  • Members
  • 773 messages
This has always bothered me as well. I am with OP on this.



You are pretty much forced to do it if you want to buy weapon upgrades. Working in a trade system in reward for all that planet scanning would make much more sense, rather than thieving.



Actually, it is worse than that, it is looting and Shepard is military trained and as far as I am aware the military takes a very dim view of looting.

#88
Vaenier

Vaenier
  • Members
  • 2 815 messages

ModerateOsprey wrote...

This has always bothered me as well. I am with OP on this.

You are pretty much forced to do it if you want to buy weapon upgrades. Working in a trade system in reward for all that planet scanning would make much more sense, rather than thieving.

Actually, it is worse than that, it is looting and Shepard is military trained and as far as I am aware the military takes a very dim view of looting.

Actualy, soldiers in the future are trained to loot. THey are required to purchase all their own equipment because the militaries of the future are cheap basterds that spend billions on a single frigate, but can equip their soldiers with decent gear...

#89
Daemon300

Daemon300
  • Members
  • 102 messages
I'm Commander Shepard and I am the number 1 thief in the whole galaxy.

Modifié par Daemon300, 03 juin 2010 - 01:26 .


#90
XX55XX

XX55XX
  • Members
  • 2 966 messages

ModerateOsprey wrote...

This has always bothered me as well. I am with OP on this.

You are pretty much forced to do it if you want to buy weapon upgrades. Working in a trade system in reward for all that planet scanning would make much more sense, rather than thieving.

Actually, it is worse than that, it is looting and Shepard is military trained and as far as I am aware the military takes a very dim view of looting.


He's working for Cerberus now, so military rules don't apply to him.

Plus, those colonists got melted down into DNA paste for a human-Reaper anyways, so they won't be needing their money ever again. 

#91
NKKKK

NKKKK
  • Members
  • 2 960 messages
Lol OP is a do-gooder

#92
DPSSOC

DPSSOC
  • Members
  • 3 033 messages

ModerateOsprey wrote...

This has always bothered me as well. I am with OP on this.

You are pretty much forced to do it if you want to buy weapon upgrades. Working in a trade system in reward for all that planet scanning would make much more sense, rather than thieving.


I wouldn't mind a trade system for resources as long as it worked both ways (trading resources for credits,credits for resources, or resources for other resources so three ways I guess).  However I think we all need to bear in mind that if we keep talking about how we don't like having to steal to make money they will implement a job system similar to Fable 2 (Murphy's Law demands it).  So you gotta ask yourself, "Do I really want that."

ModerateOsprey wrote...
Actually, it is worse than that, it is looting and Shepard is military trained and as far as I am aware the military takes a very dim view of looting.


I disagree, looting has been a proud military tradition since the dawn of time.

#93
Daewan

Daewan
  • Members
  • 1 876 messages
Opening chests and looting dead bodies is a time honored RPG tradition, rooted in historical fact.

Besides, if these people were really as poor and miserable as they claim to be, why the hell do they have high-grade military equipment and thousands of credits lying around in their homes?

The only other option, as someone suggested, is some sort of job system with regular pay and possibly (knowing BioWare) a minigame or test that determines your pay grade.

....

I'll just loot corpses after I kill everyone in the room, thanks.

And if the Maker didn't want me to open those chests, he would have locked them. And nailed it down. And put them somewhere where I couldn't reach them, like in the heart of a star. Opening chests and footlockers is my Maker-given right as Savior of the Galaxy (multiple times).

Meglomania aside, if I wanted to find out what it was like trying to live day to day without enough money for basic necessities required to do my job, I wouldn't be playing video games. I'd get dressed and go to work.

#94
Jestina

Jestina
  • Members
  • 2 379 messages
I like the option to loot. They don't need to strip the game anymore. A trading system would be nice though.

#95
Maugrim

Maugrim
  • Members
  • 3 640 messages
Sorry guys looting and safe cracking for the most part is just an abstraction of the thing Shepard might do to get money



/end pointless speculation