AlanC9 wrote...
slimgrin wrote...
Lol...this thread seems to get nowhere. Is it too radical to suggest ME2 could have had deeper strategy without sacrificing story or character?
Deeper like what?
ME2 is checkers. Dragon Age is chess. That make it clear?
Edit: You can substitute the following titles for Dragon age:
Baldurs gate 2, The Witcher, Divine Divinity, Fallout 3, Oblivion, Elder scrolls - these games have complexity and depth, ME2 is like watching an after-school tv special by comparison. It's all about cinematics and action, which is fine, but don't pretend the game is anything other than that. Its not tactical like Dragon Age. It offers virtually nothing in the way of open ended gameplay like Oblivion. The side missions are a joke, unlike Divine Divinity ( character missions aside)
But no matter. I will be told how all the above titles are crap. They are, in fact not RPG's at all, and ME2 is master of the universe, the most sublime manifestation of any video game ever conceived.
It's a modified action title people. Wake up. This was a deliberate move on Bioware's part.





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