No doubt someone will chirp up and call me illiterate for that opinion, of course.
Too much RPG/Not enough RPG!
#151
Posté 04 juin 2010 - 05:20
No doubt someone will chirp up and call me illiterate for that opinion, of course.
#152
Posté 04 juin 2010 - 05:21
SSV Enterprise wrote...
Stop assuming that just because someone likes Mass Effect 2, they are somehow unintelligent. YOU are the one being childish and narrow-minded for thinking that.
Look at the post above you and see the normal type thats on YOUR SIDE OF THE ARGUEMENT!
Maybe im not being fair to you but seriously, how fair you going to be when 1 in 30 is level headed.
Your dislike and anger is going to show through!
Again, look at post before you and tell me how (that being far more typical type of reply from the pro shooter crowd then you might like to admit) open minded you would really be.
As for Shaman, it was nice and all that but it wasnt ground breaking or immersive as you like to claim. Far to little to late.
To do Grunt right you should have built slowly to the mental break down with multiple cut screens showing his worsening attitude and mental state as you explore his psyc rather then (again) Roar, bash bash, shhot shoot, all fixed.
And just because Krogan are a war like race doesnt mean EVERYTHING about them has to be solved with bullets!
You were invited to visit the female camp, where is that part of game to create immersiveness and back story? As is usual in ME2, you get the invite and never hear about it again.
And Jacks loyalty test was freaking terrible because it got so close so often to actually having a emotional connection and then just stopped and left you scratching your head!
Actually Jacks mission is the mission that pissed me off the most in whole game and if you want to know why, follow link in my signature and read al about it as I write up its short falls in detail on a forum that allows spoilers (unlike this one).
Seriously SSV, you want to have a complete write up with people agreeing with me and open mature discussion on the matter and how ME2 misses the mark in so many places its not funny, click on my signature and read (dont reply as its a old thread and Javier will lock it if bumped up...I dont know why either, its just what he always does with old threads that get bumped by people)
#153
Guest_slimgrin_*
Posté 04 juin 2010 - 05:22
Guest_slimgrin_*
As soon as people see the word 'inventory' the rest of us get to read a canned response about character and story. Never mind the context of the sentence. "He said inventory goddamit! Inventory bad! Inventory = ME1, Inventory = SATAN!!!!
Meanwhile, RPG's continue to have stats, scary numbers, and inventories; and all these games have managed to sell for years.
Modifié par slimgrin, 04 juin 2010 - 05:24 .
#154
Posté 04 juin 2010 - 05:26
slimgrin wrote...
Actually, I see selective recognition so often on these forums. Reading comprehension is failing some poor souls.
As soon as people see the word 'inventory' the rest of us get to read a canned response about character and story. Never mind the context of the sentence. "He said inventory goddamit! Inventory bad! Inventory = ME1, Inventory = SATAN!!!!
Meanwhile, RPG's continue to have stats, scary numbers, and inventories; and all these games have managed to sell for years.
Aw, c'mon, Slim. I don't think you're ebil. I'm just saying that I don't think stats are necessary for an RPG. I also realize that the "less transparency" camp is a small one in gaming circles, but I'm not sure that it will remain so.
A simple compromise is to have the stats available in the manual or some such, but not make them apparent in the actual gameplay.
#155
Posté 04 juin 2010 - 05:26
It was worth a try, this topic is a waste of space now.
#156
Posté 04 juin 2010 - 05:29
Shotokanguy wrote...
Oh darn, deleting everything from my post doesn't delete the topic
It was worth a try, this topic is a waste of space now.
Ya, things like this are a just a watse because the fan boys of ME and ME2 will argue to the world ends and both refuse to see any flaws.
#157
Posté 04 juin 2010 - 05:32
Kalfear wrote...
SSV Enterprise wrote...
Stop assuming that just because someone likes Mass Effect 2, they are somehow unintelligent. YOU are the one being childish and narrow-minded for thinking that.
Look at the post above you and see the normal type thats on YOUR SIDE OF THE ARGUEMENT!
Maybe im not being fair to you but seriously, how fair you going to be when 1 in 30 is level headed.
Your dislike and anger is going to show through!
Again, look at post before you and tell me how (that being far more typical type of reply from the pro shooter crowd then you might like to admit) open minded you would really be.
As for Shaman, it was nice and all that but it wasnt ground breaking or immersive as you like to claim. Far to little to late.
To do Grunt right you should have built slowly to the mental break down with multiple cut screens showing his worsening attitude and mental state as you explore his psyc rather then (again) Roar, bash bash, shhot shoot, all fixed.
And just because Krogan are a war like race doesnt mean EVERYTHING about them has to be solved with bullets!
You were invited to visit the female camp, where is that part of game to create immersiveness and back story? As is usual in ME2, you get the invite and never hear about it again.
And Jacks loyalty test was freaking terrible because it got so close so often to actually having a emotional connection and then just stopped and left you scratching your head!
Actually Jacks mission is the mission that pissed me off the most in whole game and if you want to know why, follow link in my signature and read al about it as I write up its short falls in detail on a forum that allows spoilers (unlike this one).
Seriously SSV, you want to have a complete write up with people agreeing with me and open mature discussion on the matter and how ME2 misses the mark in so many places its not funny, click on my signature and read (dont reply as its a old thread and Javier will lock it if bumped up...I dont know why either, its just what he always does with old threads that get bumped by people)
And ME did't have flaws like this? How about Wrex's mission that felt like it was tacked on? How about the MAKO driving on Garden worlds that did not even look like Garden worlds or how about the AI that would shoot at you. ME has flaws just like ME2 has flaws.
#158
Guest_slimgrin_*
Posté 04 juin 2010 - 05:34
Guest_slimgrin_*
SuperMedbh wrote...
slimgrin wrote...
Actually, I see selective recognition so often on these forums. Reading comprehension is failing some poor souls.
As soon as people see the word 'inventory' the rest of us get to read a canned response about character and story. Never mind the context of the sentence. "He said inventory goddamit! Inventory bad! Inventory = ME1, Inventory = SATAN!!!!
Meanwhile, RPG's continue to have stats, scary numbers, and inventories; and all these games have managed to sell for years.
Aw, c'mon, Slim. I don't think you're ebil. I'm just saying that I don't think stats are necessary for an RPG. I also realize that the "less transparency" camp is a small one in gaming circles, but I'm not sure that it will remain so.
A simple compromise is to have the stats available in the manual or some such, but not make them apparent in the actual gameplay.
For the record, I don't think Inventories make an RPG. Secondly, ME2 can get away with generalizations because there are relatively few upgrades. How would Diablo do with purely verbal descriptions for all the weapons, or Oblivion? There are simply too many options in those titles. So numbers are needed. But there is also a heavier emphasis on freedom of choice and strategy in those games. Bioware focuses on story above all.
#159
Posté 04 juin 2010 - 05:36
slimgrin wrote...
SuperMedbh wrote...
slimgrin wrote...
Actually, I see selective recognition so often on these forums. Reading comprehension is failing some poor souls.
As soon as people see the word 'inventory' the rest of us get to read a canned response about character and story. Never mind the context of the sentence. "He said inventory goddamit! Inventory bad! Inventory = ME1, Inventory = SATAN!!!!
Meanwhile, RPG's continue to have stats, scary numbers, and inventories; and all these games have managed to sell for years.
Aw, c'mon, Slim. I don't think you're ebil. I'm just saying that I don't think stats are necessary for an RPG. I also realize that the "less transparency" camp is a small one in gaming circles, but I'm not sure that it will remain so.
A simple compromise is to have the stats available in the manual or some such, but not make them apparent in the actual gameplay.
For the record, I don't think Inventories make an RPG. Secondly, ME2 can get away with generalizations because there are relatively few upgrades. How would Diablo do with purely verbal descriptions for all the weapons, or Oblivion? There are simply too many options in those titles. So numbers are needed. But there is also a heavier emphasis on freedom of choice and strategy in those games. Bioware focuses on story above all.
TES games while do have freedome, also have crappy stories and not that good characters. Really there is no Bethesda character that can even stand up to the characters in ME or ME2.
#160
Posté 04 juin 2010 - 05:44
Kalfear wrote...
Look at the post above you and see the normal type thats on YOUR SIDE OF THE ARGUEMENT!
Maybe im not being fair to you but seriously, how fair you going to be when 1 in 30 is level headed.
Your dislike and anger is going to show through!
Again, look at post before you and tell me how (that being far more typical type of reply from the pro shooter crowd then you might like to admit) open minded you would really be.
As for Shaman, it was nice and all that but it wasnt ground breaking or immersive as you like to claim. Far to little to late.
To do Grunt right you should have built slowly to the mental break down with multiple cut screens showing his worsening attitude and mental state as you explore his psyc rather then (again) Roar, bash bash, shhot shoot, all fixed.
And just because Krogan are a war like race doesnt mean EVERYTHING about them has to be solved with bullets!
You were invited to visit the female camp, where is that part of game to create immersiveness and back story? As is usual in ME2, you get the invite and never hear about it again.
And Jacks loyalty test was freaking terrible because it got so close so often to actually having a emotional connection and then just stopped and left you scratching your head!
Actually Jacks mission is the mission that pissed me off the most in whole game and if you want to know why, follow link in my signature and read al about it as I write up its short falls in detail on a forum that allows spoilers (unlike this one).
Seriously SSV, you want to have a complete write up with people agreeing with me and open mature discussion on the matter and how ME2 misses the mark in so many places its not funny, click on my signature and read (dont reply as its a old thread and Javier will lock it if bumped up...I dont know why either, its just what he always does with old threads that get bumped by people)
I'm not interested in a discussion of what you found lacking in ME2, what you think needs to be improved, etc., as long as what you don't like actually exists. We can disagree to what extent Grunt's loyalty mission delves into krogan culture, how personal Jack's mission was, etc., but it's another thing to deny that Grunt's mission lacked any krogan culture at all or that Jack struggles with changing as a person (which she does even more so in the dialogue with her back on the Normandy after the mission)
I'll admit, there are overzealous fanboys on both sides of the argument. And I'm sorry, but I consider you one as well. You insulted my intelligence and maturity just for posting my opinion, and I've seen you do worse to others in this very thread. You may claim this is just a response to fanboys on the other side of the argument, but that doesn't change the fact that you are being as fanboyish as they are! FlyingWalrus' comments may have been a bit rough, but they were nothing compared to the puerile insults with no bearing on the discussion that you posted in return.
As for me, I'll admit I am being overzealous in this case. All I wanted to do at the beginning was express my opinion as any reasonable person did, but when you insult my intelligence just for doing that and make dishonest claims about the content of the game I can't take that sitting down.
#161
Posté 04 juin 2010 - 05:50
SSV Enterprise wrote...
As for me, I'll admit I am being overzealous in this case. All I wanted to do at the beginning was express my opinion as any reasonable person did, but when you insult my intelligence just for doing that and make dishonest claims about the content of the game I can't take that sitting down.
Good enough, Ill admit I took my fustration with dealing with children out on you unfairly!
We not going to agree but we can agree to disagree as adults!
#162
Posté 04 juin 2010 - 05:54
Really, I don't see why ME and ME2 fanboys can;t see the flaws in both games, both are flawed and if Bioware gets there act together and puts the elements that where amazing in ME and the elements in ME2 that where amazing and put it in ME3, it could be the best game ever.
#163
Posté 04 juin 2010 - 05:58
Modifié par SSV Enterprise, 04 juin 2010 - 05:58 .
#164
Posté 04 juin 2010 - 05:59
SSV Enterprise wrote...
We can, Kalfear. And I will simply say this: maybe if you would stop treating ME2 fans like children, they would stop treating you like one as well.
I am in fact a ME2 fan, I loved ME2 and had more fun in ME2 but I am not blind to the faults. There was somethings from ME that should not have been removed in ME2 (party banter is the big one for me)
#165
Posté 04 juin 2010 - 06:01
Modifié par FlyingWalrus, 04 juin 2010 - 06:02 .
#166
Posté 04 juin 2010 - 06:03
FlyingWalrus wrote...
Hey, I can say that neither game is perfect. Honest truth. But attempting to tout any of ME2's features as worthy or redeeming hazards you into things like getting called a "child" or "kid" by ivory tower elitists like Kalfear up there. If simply stating a few truths about ME2 frustrated him so much that he took it out on SSV like that, he must be living in perpetual rage since his veil of deception regarding ME2 and his self-ratified furor over its downfalls is so easily penetrated.
I agree, but all some ME2 fans also get very hostile, both fanboys are at fault. There was many things in ME and ME2 that where good,sucked, stupid, annoying or borining.
#167
Guest_slimgrin_*
Posté 04 juin 2010 - 06:11
Guest_slimgrin_*
#168
Posté 04 juin 2010 - 06:12
#169
Posté 04 juin 2010 - 06:14
slimgrin wrote...
I loved both games. I like ME2 better, as a matter of fact. But it felt predetermined, which is why I tend to push for more open-ended and complex gameplay for ME3.
Now thats surprsing, I always thought you where a ME fan
#170
Guest_slimgrin_*
Posté 04 juin 2010 - 06:19
Guest_slimgrin_*
kraidy1117 wrote...
slimgrin wrote...
I loved both games. I like ME2 better, as a matter of fact. But it felt predetermined, which is why I tend to push for more open-ended and complex gameplay for ME3.
Now thats surprsing, I always thought you where a ME fan
I'm most critical of the things I admire. It's just habit. So yes, I pick apart ME2 far more because it is a better game imo. The flaws in ME1 are glaring. ME2 is a different beast though, and I do admire Bioware for trying to innovate, even though I feel they botched some aspects.
Modifié par slimgrin, 04 juin 2010 - 06:19 .
#171
Posté 04 juin 2010 - 06:21
slimgrin wrote...
kraidy1117 wrote...
slimgrin wrote...
I loved both games. I like ME2 better, as a matter of fact. But it felt predetermined, which is why I tend to push for more open-ended and complex gameplay for ME3.
Now thats surprsing, I always thought you where a ME fan
I'm most critical of the things I admire. It's just habit. So yes, I pick apart ME2 far more because it is a better game imo. The flaws in ME1 are glaring. ME2 is a different beast though, and I do admire Bioware for trying to innovate, even though I feel they botched some aspects.
I agree, while there is somethings I loved that Bioware got rid of in ME2, something did make me want to tear my hair out.
#172
Posté 04 juin 2010 - 06:21
Gah, it's getting late. Night, you guys.
#173
Posté 04 juin 2010 - 06:56
slimgrin wrote...
I equate role playing with strategy first, and character second. I can read a story in a book - sorry for this tired argument, but its true. If I want to play a character, however, you bet I want stats and inventory: that is part the experience. Its not like I need to whip out a calculator to know which number is higher. Hours are wasted in ME2's planet scanning and ME1's inventory. But that's not the case with other RPG's which avoid such time consuming mistakes.
Here I'm not with you. Character is the first. The important thing in an RPG is the character interpretation. The personality and decisions.
It's easy to see: Diablo and Diablo 2 had all that inventory and stats stuff, and there is no way that is an RPG.
#174
Posté 04 juin 2010 - 07:12
SSV Enterprise wrote...
We can, Kalfear. And I will simply say this: maybe if you would stop treating ME2 fans like children, they would stop treating you like one as well.
/shrugs, I treat people normally how they ask to be treated.
if that means treating them like shooter kiddies, so be it, I make no appoligies on that!
Im the easiest guy in the world to get along with so if someone cant, thats far more a reflection on them then me.
But I will not now, nor ever tolerate liars and sadly most of the ME2 fanatics fall in that catagory. Go look at posts, I have never mentioned inventories and level screens but I can show you in this very days thread where both have been associated to me by posters looking to stroke their you know whats! I have no time for that nonsence!
Anyways, its bed time, glad we sorted it out SSV but sadly I doubt that changes anything with posters like Sith and Walrus that just looking for attention, regardless how it comes to them.
#175
Posté 04 juin 2010 - 07:39
I totally get where you are coming from when you talk about the shortcomings on ME2 but its still your own opinion and its kinda sad when you think other posters like "shooting" games you call them kiddies, lower than inteligence. Nothing more than name calling.
"Im the easiest guy in the world to get along with so if someone cant, thats far more a reflection on them then me." you calling people dumb and being a kid is a reflection on yourself buddy.





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