I made an extremely simple morph wherin all I changed was the skin color and eye color, with two custom tints. It shows up well in the toolset.
I meticulously followed this guide to convert it to .mop and make it a preset in game:
http://juleslessthan...r-head-presets/
Unfortunately, the game crashes when I try to choose the new preset. Has anyone experienced this issue and found a solution? Or perhaps someone has a recommendation for an easier way of simply adding a new preset tint to use in game?
Thanks for reading.
*Edit* This happens to me a lot. I will spend hours working on something, break down and ask for help, then solve in minutes later!
I fixed this issue. Sorry to take up forum space.
Modifié par KHart115, 31 mai 2010 - 08:16 .





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