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'setting' the level of the enemies in different areas of the game


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#1
jandancer33

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hey all :D

in dragon age, i know the foes you face, match whatever level your character is. 
(or 1 or 2 levels below (or above) the level of your character. {darkspawn grunts are 1-2 below, darkspawn alpha/emiseries, 1-2 above})

so when you start the game at level 1, you'll face level 1 enemies, and when you reach level 20, your foes are level 20 as well.

i read somewhere (could be the guide book) that when you enter an area for the first time, all the enemies in that area are set to match whatever level your character is.

you can then leave that area, go do another quest, some side quests, level up a few times, then go back.

even though you have gained 2, 3 or 4 levels, the enemies are still set to your original level, when you unlocked the area. giving you a huge advantage.

its a good tip to know, if you are struggling with a certain battle. just leave the area, do something else, level up, then go back later in the game with the advantage of being stronger than anything you have to fight.

my question regarding this;

what does it count as 'an area'??

when i start, for example,  the 'paragon of her kind' questline, i start out at frostback mountain, then enter orzammar, dust town, the diamond quarter, deep roads, caradins cross, ortan thaig, the dead trenches, etc...

so is the 'enemy level' set as soon as i reach frostback mountains (for all the areas accessed after that)
or are they all counted as seperate areas? do i have to enter the dead trenches to set the level of the enemies there, and then enter caridins cross to set the level there?

does anyone know exactly how this works??
thanks
jan x

#2
CybAnt1

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AFAIK, the levels of your opposition are set at the moment you see the loading screen.



So, if you enter an area, and you're level 10, your opposition will all be level 10 (or thereabouts +/- depending on encounter).



If while there you get to level 12, after you see your next loading screen (you know, the spinning blob thingy), the opposition will scale up to level 12.





Etc.

#3
jandancer33

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it was driving me nuts, lol, i couldn't remember where i'd read about the level scaling system.
so i looked it up :)

when you first enter an area, all enemies are set to match the same level as you are.
you can leave, go and level up, and then come back, and all enemies are still set to match the level when you originally entered the 'area'

its all here
http://dragonage.gul...allenge_scaling

but it doesn't explain what constitutes as 'an area'
and the link inserted into the word 'area' in the text explaining all this, leads no where lol

think i'll look for a 'contact us' for the guys who wrote the thing lol

thanks for replying :)

Modifié par jandancer33, 01 juin 2010 - 06:57 .