Dean_the_Young wrote...
No it isn't.Tony_Knightcrawler wrote...
Following Reaper tech is exactly what the Reapers want organics to do.
Says you.
Dean_the_Young wrote...
No it isn't.Tony_Knightcrawler wrote...
Following Reaper tech is exactly what the Reapers want organics to do.
Tony_Knightcrawler wrote...
Says you.
More specifically:Dave of Canada wrote...
Tony_Knightcrawler wrote...
Says you.
Reaper tech they want you to use: Mass Relays, the Citadel and such.
Reaper tech they don't want you to use: Anything from the Collector Base.
Modifié par Jagri, 14 septembre 2010 - 12:06 .
smudboy wrote...
iakus wrote...
Shepard: "How many operations is Cerberus running right now?"
EDI: "Never more than a dozen. The Illusive Man likes to maintain personal oversight. Too many tasks strains his ability to multitask"
Joker: "He's a little control-freaky. Just a layman's opinion"
Incompetent is looking more and more likely
Look at the actual programs, like Pragia and Overlord. Was he aware of all the facts? No. Did he hook up Jack and David to machines or endanger their lives? No. Does that make him incompetent? No. That means the project directors/operatives on those projects weren't giving good enough reports, and took extreme measures due to stress or TIM would've cut the projects.
Dave of Canada wrote...
didymos1120 wrote...
I don't know. There's a lot of sanctimonious and tedious Renegades roaming about too. They're just sanctimonious and tedious about different things.
I'm not talking about only the playerbase, ingame Paragons are extremely self-righteous. For example, Mordin's loyalty mission. The paragon dialogue options has Shepard talk down to Mordin like if Mordin was a monster and how he should feel bad for what he's done. BDTS also has this, you save like 3 people because Shepard didn't want to be like Balak, even Balak could just take a gun and shoot three people in a crowd and have done equal damage but (now focusing on the playerbase) people would defend the decision to the death saying that Renegade = Evil.
Nightwriter wrote...
How is Harbinger able to communicate with the Collector General - and directly assume control of him - from all the way out in dark space?
Modifié par iakus, 13 septembre 2010 - 11:58 .
Jagri wrote...
Don't start using test subjects! Thats when the pattern of mostly everyone dying starts.
Lets try to control the Geth! ~Nearly everyone dies~
Lets try to control the Rachni ~Nearly everyone dies~
Lets try to control the Giant Plant ~Nearly everyone dies~
Lets try to control the Plant Thrall ~Nearly everyone dies~
Lets try to control Shepard ~Oh hell no everyone is going to die!~
Nightwriter wrote...
How is Harbinger able to communicate with the Collector General - and directly assume control of him - from all the way out in dark space?
RusZap wrote...
EXACTLY! Look at how many times Cerberus screws up their operations.
RusZap wrote...
Read retribution. This tech is far more advanced then we know what to do with. Who's to say it won't indoctrinate whomever is there and end up bringing a new army of slaves to the reapers. Too dangerous to mess with IMO
Modifié par Dave of Canada, 14 septembre 2010 - 12:17 .
Dean_the_Young wrote...
More specifically:Dave of Canada wrote...
Tony_Knightcrawler wrote...
Says you.
Reaper tech they want you to use: Mass Relays, the Citadel and such.
Reaper tech they don't want you to use: Anything from the Collector Base.
The Reapers want you to use their openly left technology that's so advanced you can't reverse it. They never want you to understand it: by the time a civilization is advanced enough to start cracking the mysteries (like the Prothean attempt to recreate Mass Relays), the Reapers invade.
They've never wanted you to study their own technology to understand it. The Reaper traps is based on being easy to use without being understood, not on understanding it.
Dave of Canada wrote...
RusZap wrote...
EXACTLY! Look at how many times Cerberus screws up their operations.
We've covered this a bajillion and two times.
1. Shepard wouldn't be called in to see how successful something is, he only deals with the screw ups.
2. The Alliance also screwed up a bajillion times.
3. Each Cerberus screw up results in new knowledge / information for them to use or the project they worked on was successful. (Example: Jack)
Jagri wrote...
Lets try to control the Giant Plant ~Nearly everyone dies~
Lets try to control the Plant Thrall ~Nearly everyone dies~
iakus wrote...
1 True enough. But what, save the Lazarus Program and EDI, have we actually seen of Cerberus successfully researching new tech?
2 The rogue VI is the only example I can think of that the Alliance brought Shepard in in for a "tech gone wild" case. And there were no fatalities that I recall. Most of the other stuff the called Shep in for concerned pirates, terrorists, geth attacks, some splinter group called "Cerberus",
3 Mostly the knowledge Cerberus has gained seems to be composed of various ways of saying "that's fatal"
Modifié par Dave of Canada, 14 septembre 2010 - 12:43 .
I wanted an option to yell at all my squad mates for being shortsighted idiots more concerned with TIM than the imminent invasion of the reapers and galactic extinction.Em23 wrote...
I saved it the first time because I figured that anything that helps against the reapers is worth keeping.
Then every single team member I talked to afterwards said they thought it was a bad idea, which made it pretty clear that saving the base was the evil/renegade way to go about it and will have evil/renegade outcomes (the writing is pretty linear like that)...
So, being a fan of happy/paragon endings, I went back and destroyed it.
We'll find out Cerberus's successes whenever BioWare needs them for a plot. This is something that will probably pop up in ME3.iakus wrote...
Dave of Canada wrote...
RusZap wrote...
EXACTLY! Look at how many times Cerberus screws up their operations.
We've covered this a bajillion and two times.
1. Shepard wouldn't be called in to see how successful something is, he only deals with the screw ups.
2. The Alliance also screwed up a bajillion times.
3. Each Cerberus screw up results in new knowledge / information for them to use or the project they worked on was successful. (Example: Jack)
1 True enough. But what, save the Lazarus Program and EDI, have we actually seen of Cerberus successfully researching new tech?
2 The rogue VI is the only example I can think of that the Alliance brought Shepard in in for a "tech gone wild" case. And there were no fatalities that I recall. Most of the other stuff the called Shep in for concerned pirates, terrorists, geth attacks, some splinter group called "Cerberus",
3 Mostly the knowledge Cerberus has gained seems to be composed of various ways of saying "that's fatal"
Inverness Moon wrote...
Cerberus's success to failure ratio just seems a bit unrealistic to me.
Modifié par didymos1120, 14 septembre 2010 - 12:55 .
didymos1120 wrote...
Inverness Moon wrote...
Cerberus's success to failure ratio just seems a bit unrealistic to me.
Why? Why should they have a huge string of successes? They try stuff that's never even been attempted, or conceived for that matter, on a regular basis. They should fail most of the time. I know some people get all "OH NOES! TVTROPES!" but this notion that Cerberus fails "too much" is a perfect example of Reality Is Unrealistic. I'm not one who supports Cerberus, but it has nothing do with them being "screw-ups".
Guest_Shandepared_*
SpiderFan1217 wrote...
I was thinking Hanar, easier to grind.
OneDrunkMonk wrote...
So yeah, glad to have destroyed the base and ****** off TIM. It's more than evident, as it should have been to Cerberus, that survival of one race depends on the survival of others, equally.